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Old 01-17-07, 12:30 PM   #91
simsurfer
Watch Officer
 
Join Date: Jul 2004
Location: Pittsburgh, PA
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This looks like it would be a cool mod but looking at the files you have posted I have no clue as to all I need to do. For example you have posted for GWX:
GWX_DFantena_rot.7z
Radar_rot_16_GW1.1.rar

Are these the two I would need running GWX, then do I just install these and it works or do I need to mod them further with a hex or any other kind of editor?
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Old 01-17-07, 08:47 PM   #92
panthercules
The Old Man
 
Join Date: Apr 2005
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I suspect I know the answer to this, but since I'm impatient and don't want to wait till the end of my patrol unless I really have to, can you confirm whether this is something you can safely do while on patrol or whether you need to be in port before installing this one (the one for GWX)?

I like the rotating radar in GWX, but I never really use radar so I don't ever see it in action except when I forget to turn it off before I switch to the bridge when leaving port. (It's really nice to have it rotate though, so I can see if it's been left on by mistake and turn it off real quick before the enemy homes in on it )

I'd love to see the DF antenna rotate, but I've spent an agonizing several days trying to sneak out to my patrol zone (it's Feb 1944) and I'm almost there, so I don't relish doing that over again to install this one if I don't need to.

Great work in any event - really looking forward to it
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Old 01-20-07, 09:56 AM   #93
simsurfer
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I installed the file and it works perfect, thanks so much. Now finally the surfaced U Boat looks like a Surfaced U Boat with its rotating loop.

Great mod, thanks again.
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Old 01-20-07, 04:41 PM   #94
rascal101
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Join Date: Jun 2006
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Hi Anvart,
As you suggested I extracted the GWX_DFantena_rot.7z to GWX_DFantena_rot folder, then moved this folder to ..\SilentHunterIII\MODS folder. I Then start JSGME and choose GWX_DFantena_rot mod, during the install I get a message telling me that the bew mod will install new files etc. I start the game..........and no success, the radio loop is not up and not rotating.

Does the antenna rasie when surfaced or is there a command to get it up?


Quote:
Originally Posted by Anvart
Quote:
Originally Posted by simsurfer
This looks like it would be a cool mod but looking at the files you have posted I have no clue as to all I need to do. For example you have posted for GWX:
GWX_DFantena_rot.7z
Radar_rot_16_GW1.1.rar

Are these the two I would need running GWX, then do I just install these and it works or do I need to mod them further with a hex or any other kind of editor?
You can to read: GWX_DFantena_rot.7z. It's DF radio antenna rotation.
Other mods not for GWX!
Use JSGME for this mod.
Extract GWX_DFantena_rot.7z to GWX_DFantena_rot folder.
Then move this folder to ..\SilentHunterIII\MODS folder.
Then start JSGME and choose GWX_DFantena_rot mod.
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