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#76 |
Grey Wolf
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Seeadler
This is extremely intersting :hmm: Im trying to find out exactly what values are changed in "data/env/SkyColors_Atl.dat" I run both files in TT's new tool and I comup with these values: ClipHeight=20 Reflection=6 Refraction=1 FrustumTest=0 MinVisDim=0,1 MaxVisDim=0,5 Then i tested with a stock 1.4 "SkyColors_Atl.dat" file and I got exactly the same values!! What have I missed in this? What other values are changed to create this skydome in your picture? |
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#77 |
Admiral
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Seeadler didn't just change hex values. I believe he (or some other modder) also tweeked the 3D sky and cloud domes.
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#78 | |
Pacific Aces Dev Team
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#79 |
Grey Wolf
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I understand
I tink I'll have to give up on this one since I can't have this Pack3D to work for me. Frankly speaking, I can't understand why this tool don't work for me ![]() |
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#80 | |
Machinist's Mate
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#81 |
Admiral
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Oh.. ummm.
At this point in time, the best thing to do if you want clear water is to use TT's mini tweeker to make the modifications. If you don't have it, you can get it here: http://www.delraydepot.com/tt/sh3.htm Run the tweek tool, and load up the scene.dat file, then navigate to "Underwater", and change "UnderwaterFogEnd". Set it to 18 if you want clear water. Set it to 1 if you want really dark and murky water. Or set it anywhere in between. Hope that helps! ![]()
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#82 |
Ocean Warrior
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Question about sensor files in Atmosphere mod and U-boat Reflections mod.
Can the Sensor files be deleted without causing problems? I have a sensor mod that I'm using and don't want changed by adding either of of these 2 mods.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#83 |
Commodore
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data\Library\Sensors.dat - *NEW* Snorkel wakes & reflections added (also sensors.val). -Sergbuto - Max visual distance alterred. -Rulle34,Manuel Ortega - RWR ranges(player u-boat only) enhanced. -Jungman anyone knows if there´s a sensors.dat file out with segbuto´s wakes and reflection fixes included that is based an a 1.4b stock file?
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#84 | |
Admiral
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#85 | |
Admiral
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You can see if Sergbuto still has his original download. Or if he doesn't, you can always just resort to using the sensor file from Atmosphere 8km mod.
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#86 |
Commodore
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Thx Marhkimov!
But the sensor fix is also included in the 8km version of the atmospheric mod, right? I´d like a sensors.dat (val) file only with sergbutos reflection fixes and without the rwr fix. can´t find it at sergbutos page. please excuse my english ![]() Edit: i´ve found the file by sergbuto on my harddrive! ![]() It´s called "UboatReflections_v2.0_cablefix.7z" |
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#87 |
Ocean Warrior
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Marhkimov, no I already have a sensor mod installed from a friend that tweeked his own and don't want it to change. I like the one I have now as it works good for me, that was why I asked if deleting the one in Atmosphere mod was ok.
![]() I don't have the Tweeker yet, and actually don't need it yet. One of these days I might work up the nerve to install it. If it ain't broke, don't fix it right away, or break it until later on. ![]() I'd like to put in the UboatReflections_v2.0_cablefix.7z too but don't want the Sensor files from there either.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#88 |
Weps
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Sorry if this is a stupid question......
What exactly does this mod do? Does it extend visual range out to 16 klicks? Does it improve the graphics of the game? |
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#89 | ||
Admiral
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More specifically, there are two versions of atmosphere mod: an 8km version and a 16km version. Both are identical, except for the max visibility range. Obviously, the 8km version allows you to see other ships at 8km, and the 16km version allows you to see other ships at 16km. Quote:
The 8km version should not affect your graphics much, if at all. The 16km version will definately hit your FPS. I wouldn't recommend this version unless you have an above average system. In any case, you should at least try the 8km version. Hope this helps! ![]() Marhkimov.
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#90 |
Weps
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![]() ![]() SOunds good Marhkimov, I've got an above average system (Alienware!!) so it shouldn't be a problem!! Thanks again! MArtin |
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