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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#736 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
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![]() Last edited by Tomi_099; 03-15-08 at 07:45 PM. |
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#737 |
Eternal Patrol
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Beautiful!
![]() Now all you have to do is re-skin every other boat in the game.:rotfl:
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“Never do anything you can't take back.” —Rocky Russo |
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#738 |
Chief
![]() Join Date: Jan 2008
Posts: 328
Downloads: 45
Uploads: 0
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It look great. Wery good job.
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#739 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
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Fantastic, but...
The inner hull looks too bright. It should be in a dark shadow. Can you make the inner hull texture at least 80% darker?
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#740 |
Chief of the Boat
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Looking good Tomi
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#741 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
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A little unown ??
![]() PLEASE HELP !!! A little bit non-knowing ,Who can i put the depth of the submarine with snorkels?? ![]() And how long is the real snorkel??? ![]() ![]() Last edited by Tomi_099; 03-16-08 at 03:49 PM. |
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#742 |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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I'm sorry tomi I don't know...
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#743 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
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Tomi, the schnorchel must be made longer to fit the slot in the deck.
Here is a photograph of the schorchel on U-995, a VIIC u-boat.. ![]() Hope this helps.
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Still sailing the high seas, hunting convoys with those who join me. |
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#744 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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Cool catch Paper!
The snorkel in RL is longer than the wee little one in Game. If Tomi could strech it a bit to fit, it would so rock...but I don't know how it would affect the snorkels of other ships (boots):hmm:
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#745 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
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Member of the Subsim Zombie Army |
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#746 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
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VIIc/41 BETA ( V17 )
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#747 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
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It Is A Beta !!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() We are ready for a VIIc/41 Beta (V17) ************************************************** ****** Der Download The Download File: GWX-_VIIC41_Player_Sub_V17.rar DownloadLink: http://rapidshare.com/files/10137930...er_Sub_V17.rar File-Size: 21,54 MB ************************************************** ************* Only for GWX 2.0 Fixed Sorry the Snorkel is not Fixed Spielbar mir Mod-Enabler – JSGME – Das ist eine Spielbare version der VIIc/41 Die es noch nicht wissen oder kennen. This is a playable version of the VIIc / 41 yet know or know. Last edited by Tomi_099; 03-21-08 at 11:44 PM. |
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#748 |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
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Woot! I can't wait.
![]() Tomi_099 alt link is below, ![]() http://files.filefront.com/GWX2+VIIC.../fileinfo.html Good Hunting and let tomi know if you find any bugs pls. ![]() Last edited by Wolfehunter; 03-21-08 at 09:47 PM. |
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#749 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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Wow, Cool Tomi!
Will test it a s soon as I get home! ![]()
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#750 |
Chief
![]() Join Date: Jan 2008
Posts: 328
Downloads: 45
Uploads: 0
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No offens but way it is a Redy for GWX 2.0 only !!!. Great news is it is out but not all r runing gwx fantastic mod. I personali hed sam problems for runing mod, so i m asking in the name of unlucky few ho aint runing gwx.
But newer maind thise is a fantastic news. Great work for all involvd to make thise posobole. ![]()
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