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Old 01-15-09, 08:08 PM   #61
Fincuan
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No, in SH4 circles are circles and not egg shaped
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Old 01-15-09, 10:01 PM   #62
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Default Eggshaped???

Huh!?!
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Old 01-15-09, 10:08 PM   #63
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@ StarLion45, see post #56, it's in reference to wide screens.
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Old 01-15-09, 10:10 PM   #64
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Well, i think this screen has a more realistic looking than SH4. But at the same time, SH4 has better graphics .. :hmm: Probably the cartoon looking.

And graphics don't do always the trick. In a "first person shooter", yes. But in a simulation : No, absolutely not. It can ehance the experience, but it can't give all.



SH3 now is a great sim who works well. There is a soul behind it. Leaving a port at night is magic, for example. Trying to evade the destroyers in 1943/44 is a challenge, and the escort up there won't do silly things like i saw in SH4.

I see nothing like this in SH4, even with a mod like TrigerrMaru . BUT --> i really wish SH4 some best as i like the PTO like i love the Atlantic.

I think SH4 has great potential, so it's up to us to make it working as expected, and it's a long, long way to Tipper ...... Oupss A long way to achieve that.


I'm not a modder, i'm a user, so for the moment, i enjoy SH3 maybe like any other sim i played before, for a tremendous part because of GWX team. I whish them the best to make SH4 as good as SH3.
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Old 01-15-09, 10:26 PM   #65
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I like both, but I only like SH3 because it's stable enough, SH4 is on the buggy side, but hopefully the 4th installment of GWX can be in SH4, but not sure about the name for the new expansion since Grey Wolves is an U-boat name, anyone knows the nicknames for US subs?
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Old 01-15-09, 10:59 PM   #66
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I'm pretty sure they are modding U-boot fleet and not the American ones. So no need for a nick change.
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Old 01-16-09, 01:55 AM   #67
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Quote:
Originally Posted by Reece
There is one aspect that SH4 has over SH3 that I'm sure all will agree and that is the ability to play on a wide screen without losing the aspect ratio, however this is what has caused a lot of the problems SH4 has!!
Would be nice if SH3 could run on wide screen without stretching and having circles look like eggs!!
I play on a 22" WS with correct 4:3 aspect ratio. All (at least) nVidia users can too. And no need for the resolution fix or anything fancy.

Quote:
Originally Posted by Sailor Steve
Currently SH4 has nothing to compare with the functions of SH3 Commander. If JScones doesn't want to do one for SH4, and nobody else has produced one yet, I'm staying where I am. GWX will make a difference for me, as will other things in the works.
Yes, and I will take a leaf out of the GWX team's book and state, categorically, that all development on SH3Cmdr has ceased. There will be no more work done on SH3Cmdr.

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Old 01-16-09, 02:19 AM   #68
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So when does work commence on SH4Cmdr?
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Old 01-16-09, 02:59 AM   #69
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Quote:
Originally Posted by TarJak
So when does work commence on SH4Cmdr?
Yeah, roger that.:hmm:
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Old 01-16-09, 04:00 AM   #70
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Quote:
Originally Posted by JScones
I play on a 22" WS with correct 4:3 aspect ratio. All (at least) nVidia users can too. And no need for the resolution fix or anything fancy.

hello JScones, would you have the kindness to tell us the procedure? (sorry ,if it discussed to some other posts,..i simply can't find it)
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Old 01-16-09, 04:43 AM   #71
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Yes Jaesen, please tell, I might have an ATI card but might be doable.
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Old 01-16-09, 05:13 AM   #72
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Nup, tmk nVidia only.

Check out http://www.subsim.com/radioroom/showthread.php?p=517145, particularly posts #11 (mine) and #12.
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Old 01-16-09, 05:17 AM   #73
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Quote:
Originally Posted by TarJak
So when does work commence on SH4Cmdr?
Dunno, you'll have to ask skwasjer or whomever has now taken over the (seemingly) poisoned chalice.
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Old 01-16-09, 05:25 AM   #74
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respect! i wonder, this discussion is more or less free of flames. really nice, dudes! and i get a clearer picture of the reasons so many people still keep on modding sh3, instead of sh4 AT.

- the hardware issue is one of the most mentioned arguments
- the state of gameplay, which is far better in sh3 another one

ok, i agree. In general: UBM SH4 is far away of beeing such good as SH3 is at the moment. this is true...and i love this game!

but in time of play, many things appeared kind of "old fashioned" to me. the basic game engine is from 3/2005 - about 4 years old! things like:

(even with gwx 3.0 and other optimizing mods installed!)

- the funny breaking of ghostly, empty ships with whole parts flying around
- water, that often looks like an oily,pasty liquid and no transparency
- bad coded, ugly wavemovement, with fractions on top, to short waves, etc.
- many animations which often are far away from smooth movements
- a disturbing and unrealistic crewmanagement
- no interaction between bdu and your boat
- no wolfpacks, that interact with your commands
- etc...theres a lot, that could be (or was) better done in sh4 (on base of UBM).

right?

and as long so many people stay with sh3, instead of giving their creativity, even in parts, for a better sh4 atlantic scenario...there will be no better sh4, true. gwx team is about to build a supermod, thats right. but this could take time...a lot of time.

all i mean is: give a little notice to sh4 - atlantic theater and maybe you feel like: "ok, there is a lot more potential. i will give it a try..."

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Old 01-16-09, 06:25 AM   #75
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Quote:
Originally Posted by StarLion45
Honestly everyone

This looking good , like SH4 , doesn't it:hmm:
Not even close. And the right corner of the water surface showing tiled and periodic 3D/texture pattern towards the horison looks terrible.
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