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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
Uploads: 0
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No, in SH4 circles are circles and not egg shaped
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#62 |
Grey Wolf
![]() Join Date: Mar 2008
Location: Stavanger,Norway
Posts: 895
Downloads: 78
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GWX 3.0 . GOLD . SH3 CMDR 3.2 JSGME ![]() ![]() |
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#63 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,839
Downloads: 171
Uploads: 0
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@ StarLion45, see post #56, it's in reference to wide screens.
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Sub captains go down with their ship! |
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#64 |
Frogman
![]() Join Date: Jan 2007
Location: Near Paris
Posts: 303
Downloads: 113
Uploads: 0
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Well, i think this screen has a more realistic looking than SH4. But at the same time, SH4 has better graphics .. :hmm: Probably the cartoon looking.
And graphics don't do always the trick. In a "first person shooter", yes. But in a simulation : No, absolutely not. It can ehance the experience, but it can't give all. SH3 now is a great sim who works well. There is a soul behind it. Leaving a port at night is magic, for example. Trying to evade the destroyers in 1943/44 is a challenge, and the escort up there won't do silly things like i saw in SH4. I see nothing like this in SH4, even with a mod like TrigerrMaru . BUT --> i really wish SH4 some best as i like the PTO like i love the Atlantic. I think SH4 has great potential, so it's up to us to make it working as expected, and it's a long, long way to Tipper ...... Oupss ![]() I'm not a modder, i'm a user, so for the moment, i enjoy SH3 maybe like any other sim i played before, for a tremendous part because of GWX team. I whish them the best to make SH4 as good as SH3. |
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#65 |
Grey Wolf
![]() Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
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I like both, but I only like SH3 because it's stable enough, SH4 is on the buggy side, but hopefully the 4th installment of GWX can be in SH4, but not sure about the name for the new expansion since Grey Wolves is an U-boat name, anyone knows the nicknames for US subs?
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#66 |
The Old Man
![]() Join Date: Dec 2008
Location: Deep in the Wild Canadian suburbs.
Posts: 1,468
Downloads: 0
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I'm pretty sure they are modding U-boot fleet and not the American ones. So no need for a nick change.
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![]() The entire German garrison of Vanviken, right here in your thread! ![]() |
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#67 | ||
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#68 |
Fleet Admiral
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So when does work commence on SH4Cmdr?
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#69 | |
Fleet Admiral
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#70 | |
Hellas
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#71 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,839
Downloads: 171
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Yes Jaesen, please tell, I might have an ATI card but might be doable.
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Sub captains go down with their ship! |
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#72 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Nup, tmk nVidia only.
Check out http://www.subsim.com/radioroom/showthread.php?p=517145, particularly posts #11 (mine) and #12. |
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#73 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#74 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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![]() ![]() respect! i wonder, this discussion is more or less free of flames. really nice, dudes! and i get a clearer picture of the reasons so many people still keep on modding sh3, instead of sh4 AT. - the hardware issue is one of the most mentioned arguments - the state of gameplay, which is far better in sh3 another one ok, i agree. In general: UBM SH4 is far away of beeing such good as SH3 is at the moment. this is true...and i love this game! but in time of play, many things appeared kind of "old fashioned" to me. the basic game engine is from 3/2005 - about 4 years old! things like: (even with gwx 3.0 and other optimizing mods installed!) - the funny breaking of ghostly, empty ships with whole parts flying around - water, that often looks like an oily,pasty liquid and no transparency - bad coded, ugly wavemovement, with fractions on top, to short waves, etc. - many animations which often are far away from smooth movements - a disturbing and unrealistic crewmanagement - no interaction between bdu and your boat - no wolfpacks, that interact with your commands - etc...theres a lot, that could be (or was) better done in sh4 (on base of UBM). right? and as long so many people stay with sh3, instead of giving their creativity, even in parts, for a better sh4 atlantic scenario...there will be no better sh4, true. gwx team is about to build a supermod, thats right. but this could take time...a lot of time. all i mean is: give a little notice to sh4 - atlantic theater and maybe you feel like: "ok, there is a lot more potential. i will give it a try..." ![]()
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#75 | |
Pacific Aces Dev Team
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Last edited by sergbuto; 01-16-09 at 06:42 AM. |
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