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Old 11-10-06, 07:44 PM   #61
Sea Demon
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Join Date: Mar 2004
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Goldorak and Sonarman both make real compelling points here. It makes sense that you should try and get DW working on as many consoles as possible. For the simplest reason of growing your base of consumers, and creating a more robust interest in the genre. I really don't know how Sonalysts would go about making this happen, but it is an interesting point these two guys make. And it works both ways. I think I read somewhere that they were trying to make interfaces to make consoles like XBox and such work on PC's. That might be a good way to grow your business. :hmm:
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