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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#631 |
Swabbie
![]() Join Date: Feb 2007
Location: Argentina
Posts: 7
Downloads: 0
Uploads: 0
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i found a repair crew bug
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#632 |
Samurai Navy
![]() Join Date: Mar 2005
Location: Fort Worth, Texas
Posts: 597
Downloads: 0
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S-18. Deck gun and decoys damaged...and nothing else.
![]() I could keep hanging like that until the battery died. Also able to cruise at periscope depth with the center of the sub at the proper depth and the bow sticking clear out of the water. I recall someone else reporting similar behavior with an S-18 or S-42 class. -repeated CTDs after opening log in campaign. -merchants coming to a halt or slow crawl when under surface attack, especially when in pairs
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-AKD |
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#633 |
Dutch Sea Lord
![]() Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
Uploads: 0
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Can anyone confirm if the PPI and SDA scope are indeed flipped/switched ?
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#634 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: UK
Posts: 683
Downloads: 104
Uploads: 1
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They are not the same way round as shown in the manual. The order bar buttons take you to the wrong radar, though the Icons look correct. It could be fixed by just swapping the button descriptions on the order bar..
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#635 |
Grey Wolf
![]() Join Date: Mar 2007
Location: Scotland
Posts: 879
Downloads: 0
Uploads: 0
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Any one got any idea why my saved campaign games keep crashing to desktop had a great one going last night and i did multiple saves and 3 outa 4 of the saves keps causing a ctd. Oh and i have another bug to report "Silent Hunter 4".
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![]() “There are only two kinds of naval vessels - submarines, and targets.” Uber-Boot Dev Team ![]() |
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#636 | |
Swabbie
![]() Join Date: Mar 2006
Posts: 9
Downloads: 2
Uploads: 0
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im not sure if this is a vanilla bug since im using the SH4 flavoured to taste mod |
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#637 |
Mate
![]() Join Date: Mar 2005
Posts: 52
Downloads: 3
Uploads: 0
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Two more:
a)there is extremely little pitch and no roll to the boats during rough seas, the sailing model has a bug there.. a1)This also effects the periscope, and, although the TBD has pitch, it has no roll. b)rafts and lifeboats touching the raft causes the collision sound cue:I think a more appropriate sound cue is in order there.
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Currently onboard USS Cuttlefish (SS171) Sub school, New London, CT ![]() |
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#638 | |
Dutch Sea Lord
![]() Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
Uploads: 0
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#639 | |
Weps
![]() Join Date: Jan 2007
Posts: 355
Downloads: 17
Uploads: 0
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#640 |
Grey Wolf
![]() Join Date: Mar 2007
Location: Scotland
Posts: 879
Downloads: 0
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Heres another intresting one every time i do a sneaky to drop my infantry guys of there dingy makes a noise like im being hit by a really big ship and does bloody horrible damage to my poor wee boat
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![]() “There are only two kinds of naval vessels - submarines, and targets.” Uber-Boot Dev Team ![]() |
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#641 | |
Dutch Sea Lord
![]() Join Date: Jan 2002
Location: Almost at periscope death !
Posts: 1,665
Downloads: 1
Uploads: 0
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Green Right At Starboard |
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#642 | |
Ace of the Deep
![]() Join Date: Jul 2003
Location: Morris, Illinois USA
Posts: 1,090
Downloads: 29
Uploads: 0
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#643 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
Uploads: 3
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The manual is incorrect. As in Real life boats, the larger apparatus is the SJ cabinet with the A-scope, while the smaller one is the PPI that came with the SJ1 upgrade.
http://www.hnsa.org/doc/radar/part4.htm#pgSJ-1 Range indicator unit: ![]() PPI unit: ![]() |
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#644 |
Grey Wolf
![]() Join Date: Mar 2007
Location: Scotland
Posts: 879
Downloads: 0
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One other thing thats not technically a bug theres no info on the torps/deck/aa guns and no info about the boats them selfs liek you got in sh3 come on guys when you going to fix this?:hmm:
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![]() “There are only two kinds of naval vessels - submarines, and targets.” Uber-Boot Dev Team ![]() |
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#645 |
Torpedoman
![]() Join Date: Apr 2005
Location: Texas
Posts: 118
Downloads: 7
Uploads: 0
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nm.
Last edited by BBury; 04-01-07 at 08:46 AM. |
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