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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#601 |
Watch
![]() Join Date: Sep 2008
Posts: 26
Downloads: 19
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Just checking in to say "thank you" to the modders for a tremendous effort.
And to the community in general for keeping nuke sims alive. This game is going to give me many years of enjoyment. |
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#602 |
Medic
![]() Join Date: Apr 2005
Location: Centre
Posts: 161
Downloads: 32
Uploads: 0
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1 RA team take a lot of effort to reconstruct the Mast, that's really a bold decision and very hard work to finish.
![]() 2 flexible parameter setting for Mass(tons):may be different from the reality, but fit the game-play purpose regard to the periscope depth the mast height, smart move ![]() Bravo! ![]() ![]() |
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#603 |
Medic
![]() Join Date: Apr 2005
Location: Centre
Posts: 161
Downloads: 32
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satellites in RA_1.0 mod looks fantastic, but their lifetime in mission doesn't last long, besides, their fly speed and attitude aren't stable, I don't know whether the instability is the original purpose of designer or not, but I figure the Satellites are very useful(finally, the Radio antenna fulfill its function ), so why not we make them more stable?
the original satellites setting in RA_1.0 Database ![]() factors that cause the instability: Mass, Thrust, WpnMaxRange, Fuel,Doctrine My test setting and doctrine for satellites, satellites run stable ![]() by the way , waypoint tactic "Barrier" works great |
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#604 |
Seaman
![]() Join Date: Aug 2009
Posts: 33
Downloads: 2
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#605 |
Sub Test Pilot
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the seawolves you can use it www.seawolves.org
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DONT FORGET if you like a post to nominate it by using the blue diamond ![]() ![]() ![]() Find out about Museum Ships here: https://www.museumships.us/ Flickr for all my pictures: https://www.flickr.com/photos/131313936@N03/ Navy general board articles: https://www.navygeneralboard.com/author/aegis/ |
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#606 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
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Hmm I think there's problem with the towed array for the SSKs.
For example in collins class even though a signal was obvious in the narrowband it didn't show up on the broadband at all. The spehere sonar broadband is fine picking up the signal but the towed array broadband doesn't seem able to show lines which are obvious in the towed array narrowband.
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#607 | |
Helmsman
![]() Join Date: Oct 2006
Posts: 107
Downloads: 13
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![]() Quote:
Last edited by kpv1974; 09-23-09 at 06:46 AM. |
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#608 | |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
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#609 |
Watch
![]() Join Date: Jun 2009
Location: USA
Posts: 21
Downloads: 6
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#610 |
Chief
![]() Join Date: Dec 2005
Posts: 326
Downloads: 5
Uploads: 0
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something doesn't seem right here, please i need someone else to try and duplicate and confirm..
![]() regarding RA_DWX_1.00 after doctrine and interfaces patches: 4kts seawolf hull & port towed arrays vs a 7 kts transiting alfa in a surface duct / both on top side of layer i made initial contact on the SW HULL array from 14nm... ![]() then finally I pick up the alfa on the SW PORT TA from 6nm... ![]() my experience has been opposite, where your TA will pick up contacts farther, while the sphere and hull pick up contacts closer in... IIRC - the seawolf port array is the more sensitive of the two, so it should pick up contacts sooner compared to the stbd array and other arrays in a SD. i even tried running the loadout screen before running this test. someone else please confirm this.. going to try another platform vs the alfa.. |
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#611 |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
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suBB please look at the usni for the characteristics of the different sonar and sensibilities.
The Seawolf most sensitive array is STARBOARD with SNR = -12 while the PORT towed array has a SNR = -8 The sphere and hull on the other hand have SNR of -13 and -7 respectively. The Alfa has on the bow array a SNR of -10 so its better than the Seawolf's port towed array. |
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#612 | |
Chief
![]() Join Date: Dec 2005
Posts: 326
Downloads: 5
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nvm... this isn't a problem... if the transiting platform was a nuke, all is normal.. |
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#613 | |
Chief
![]() Join Date: Dec 2005
Posts: 326
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#614 |
Admiral
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#615 |
Chief
![]() Join Date: Dec 2005
Posts: 326
Downloads: 5
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![]() OOOHH!!! there it is..... ![]() ![]() All the time I've had DW, I've never clicked on that data field.. I thought it was just for show ![]() coolies, back to testing... ![]() thx |
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