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#46 |
Electrician's Mate
![]() Join Date: Apr 2005
Posts: 137
Downloads: 8
Uploads: 0
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Hi Bip Bip
make sure you have the sensor data file supplied in the LIBARY folder then the schnorchel deck texture will show up fubar. |
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#47 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Sweden
Posts: 835
Downloads: 8
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Fubar
What changes are made in the sensors.dat file? I use the visibility mod and then my sensors.dat is modded. |
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#48 |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
Downloads: 0
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I believe only the textures are alterred in the sensors.dat
If you really want to keep your mods running it order, I'd advise you to extract fubars textures and import them into your own corresponding files.
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#49 |
Crusty
![]() Join Date: Apr 2005
Posts: 648
Downloads: 8
Uploads: 0
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Hi;
For IuB I've: 1) resized textures to normal SH3 resolution for performance (still look great) 2) Added camo to the IXC skin (as in SH3, helps diffrentiate the boats) 3) Made a IXD2 skin based off Fubar's other Typ IX skins. Not perfect but does the job. Regards oRGy |
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#50 | ||
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
Uploads: 0
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