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View Poll Results: What would you choose if given the options of playable DDs or anything else?
Hell yeah! I'd spend all day having multiplayer matches. 110 50.69%
It's interesting, but for me there are other priorities. 88 40.55%
Of what use would human controlled DDs be to us? 10 4.61%
Not a chance, I don't like non-AI DDs. 9 4.15%
Voters: 217. You may not vote on this poll

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Old 09-29-09, 02:59 PM   #46
Vonfonts
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Destroyer Command 2 for SH5!!!
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Old 10-01-09, 07:16 AM   #47
Jona1959
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I Think the idea of a DC2 will be so succesfull that now we are not really able to see the full picture. The fact is that at this moment that game-designers are so interested in games in wich people play in connection with others through internet, (racing cars games in all plataforms Xbox PSP, etc) a DC2 able to play multiplayer with the Uboat look so interesting I would bet my money on it.

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Old 10-02-09, 02:51 AM   #48
PL_Andrev
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Well,

If...
a) Eidos add German warships and mission editor in next Battlestation...
or
b) Akella add adversarial multiplayer mode, control every ship and mission editor in PT Boats...

then we can say "bye, we have new friends" to our 'mirage of DC2'...
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Old 10-02-09, 04:02 AM   #49
Sonarman
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Quote:
Originally Posted by Antar View Post
Well,

If...
a) Eidos add German warships and mission editor in next Battlestation...
or
b) Akella add adversarial multiplayer mode, control every ship and mission editor in PT Boats...

then we can say "bye, we have new friends" to our 'mirage of DC2'...
Hmmm... not really Battlestations is miles away from being a true simulation with depth of the SH series and whilst the PT boats in Knights of the sea are simulated in first person the larger ships are all third person like in Battlestations. Which is pretty much the system already in play in SH4 adversarial mode multiplayer (although it doesn't work very well).
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Last edited by Sonarman; 10-02-09 at 04:56 AM.
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Old 10-02-09, 05:20 AM   #50
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¿Playable DDs...? YES!
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Old 10-02-09, 10:05 AM   #51
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Quote:
Originally Posted by Sonarman View Post
Hmmm... not really Battlestations is miles away from being a true simulation with depth of the SH series and whilst the PT boats in Knights of the sea are simulated in first person the larger ships are all third person like in Battlestations. Which is pretty much the system already in play in SH4 adversarial mode multiplayer (although it doesn't work very well).
You right, but Battlestation have "perfect" system control of many units taht you can control... and this is not a simulation...

But imagine it:
Somewhere on the Atlantic... Allied planes (controlled by human, of course) are looking for surfaced uboats. One is found! Two hits and he is sinking...
After that, the escort cruiser see periscope and three torpedoes way straight to near battleship...
Allies side must decide now: what is the correct way for his battleships? Wolfpack is attacked enemy task force from all sides...


Battlestation is not simulation but have perfect adversarial mode for multiplayers...


The new "Destroyer Command" is still closing...
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Old 10-02-09, 02:52 PM   #52
looney
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I think a DD game is very boring.. try to imagine your doin convoy duty.

Specially in Multiplayer a DD is way to powerfull.. Imho the oly reason U-boats did sink enemy shipping later in war was cause no1 knew when they would hit. In a multiplayer game Sub vs DD. The Sub is on the defensive from the start or the game will take forever.

Similar with single player DD... you are on convoy duty (And you would be on convoy duty most of the time) you press accelerate time... poof it jumps to 1x speed.. You know there is either a enemy plane, raider or sub in the area. instant action.. you might not even be able to spot it! The sub is such a good game platform cause when you drop to 1x speed you might not be able to make the attack or you have to crash dive for a plane etc etc.

Allthough a real DD sim sounds tempting I think it is nearly impossible to do well. To get a feel of what those men went trhough on their duty.. the endless waiting (specially for a merchant sailer) for the sudden explosion of a mine or torpedo.

Last edited by looney; 10-02-09 at 03:02 PM.
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Old 10-02-09, 03:57 PM   #53
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Quote:
Originally Posted by looney View Post
I think a DD game is very boring.. try to imagine your doin convoy duty.

Specially in Multiplayer a DD is way to powerfull.. Imho the oly reason U-boats did sink enemy shipping later in war was cause no1 knew when they would hit. In a multiplayer game Sub vs DD. The Sub is on the defensive from the start or the game will take forever.

Similar with single player DD... you are on convoy duty (And you would be on convoy duty most of the time) you press accelerate time... poof it jumps to 1x speed.. You know there is either a enemy plane, raider or sub in the area. instant action.. you might not even be able to spot it! The sub is such a good game platform cause when you drop to 1x speed you might not be able to make the attack or you have to crash dive for a plane etc etc.

Allthough a real DD sim sounds tempting I think it is nearly impossible to do well. To get a feel of what those men went trhough on their duty.. the endless waiting (specially for a merchant sailer) for the sudden explosion of a mine or torpedo.
swap out the word submarine eveywhere you typed DD and the same arguement can be made for a sub game being B O R I N G (its not but if you havent yet played the game you could easily make that assumption)

its all in your point of view, being on a DD is equal in intensity and drama with not knowing whats lurking under the water and unlike subs who can accurately see and target ships from a distance the DD must rely only on sensors and will drop charges blindly in many cases and many times you will never get any confirmation if you destroyed the sub or if its about to put a fish down your throat.

i think a destroyer side expansion to sh5 would be a great option and it could be very popular.
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Old 10-03-09, 02:11 AM   #54
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Um...don't know if this is the right place to bring this up.. but has anyone ever heard of a game like this being a MMORPG type? Each of us would join a side. Then Choose a ship type. Then be given our orders. Some might play as a Comander of a convoy or Wolfpack. Opens a lot of possibilites. OR if one already exists, can you tell me where it is?

It could even swell over to a flight sim, B-24's any one? It could encompass a great deal. It would be a great task though, but would make history.
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Old 10-03-09, 03:32 AM   #55
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Navyfield comes to mind, though I think it only encompasses surface ships and command of a single ship. Not sure, never played, but worth a look: http://www.navyfield.com/
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Old 10-03-09, 03:41 AM   #56
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Playable DD's - not interested. Playable PT/E-boats though, absolutely!
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Old 10-03-09, 04:56 AM   #57
looney
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Quote:
Originally Posted by WEBSTER View Post
swap out the word submarine eveywhere you typed DD and the same arguement can be made for a sub game being B O R I N G (its not but if you havent yet played the game you could easily make that assumption)

its all in your point of view, being on a DD is equal in intensity and drama with not knowing whats lurking under the water and unlike subs who can accurately see and target ships from a distance the DD must rely only on sensors and will drop charges blindly in many cases and many times you will never get any confirmation if you destroyed the sub or if its about to put a fish down your throat.

i think a destroyer side expansion to sh5 would be a great option and it could be very popular.
The problem is that a sub was used only as an offensive weapon, mostly on their own. DD's where used primarily as defensive weapons and IIRC almost never alone but in groups. A game based around defence isn't fun.. cause we (the player) can't feel the endless waiting. For instance missions where nothing happens and the convoy reaches it's destination without problems.
If those problems could be solved then it sounds cool. I'd love to see all the 5" guns firing.

A game about big naval surface battles sounds interesting and commanding a DD then will be fun.

Playable PT/E-boats always where action packed missions and thus fun to play.
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Old 10-03-09, 05:50 AM   #58
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Quote:
Originally Posted by Dowly View Post
I would prefer having no expansion at all, but everything on the stock game.
Sig -----> 'political incorrect...'

better watch what you are posting. You should get banned for insulting (insulting much). I will not read any possible answers.
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Old 10-03-09, 06:32 AM   #59
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It would be great to have playable british and us DD´s, hunting the german subs.

An good working Multiplayer-section is one reason for good selled games cause playing against humans is more exciting as playing against AI !

Greets

Maddy
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Old 10-03-09, 12:56 PM   #60
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Quote:
Originally Posted by AOTD_MadMax View Post
It would be great to have playable british and us DD´s, hunting the german subs.
Why not playable Italian DD against British sub near Sicily?
Why not playable US DD against Japan sub near Okinawa?
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