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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 | |
Ocean Warrior
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Location: Georgia, USA
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If a few like me wait 9 months to buy the game...big deal. If Ubisoft was to actually produce a finished game for once then we'd all be happy. Who knows, they might surprise us. |
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#47 |
Commander
![]() Join Date: Jun 2004
Location: Switzerland
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After all aren't "bug's" a sort of increase of the realism ?? (lol)
I mean, in what machinery do you never have unexpected failures ? i.e. fire torpedo tube 1 - torpedo tube doesn't open Sir ! ![]()
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If you are going through hell... keep going (Winston Churchill) |
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#48 |
Ocean Warrior
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Yeah, but there's a difference between a few bugs and fixes which you'd expect with any complex game release and the 'shove it out there and patch it later' attitude of this Publisher. I draw a distinct line between the Publisher and their Devs.
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#49 |
Commander
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Location: Switzerland
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On the other hand, I guess that a category of bugs can be really hard to explore, the hardware-driven bugs (too many poss configurations).
For the rest, don't they listen at the beta-testers ?
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If you are going through hell... keep going (Winston Churchill) |
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#50 |
Ocean Warrior
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I must choose my words very carefully. In my experience the answer to your question is 'No'. Again, I would differentiate between the publisher and the Devs here. The Devs welcome external Beta Teasters. The Publisher does not.
You know, understandably, some folks take a 'walking on egg shells' attitude with Ubisoft because they are the only publisher out there making sub sims. I understand that, but there's nothing wrong with legitimate criticizm of a publisher that has a terrible reputation accross the board for the quality control of its games. Here's a recent quote from console game users: 'Members on the official Ubisoft forum harshly criticized the company for the lack of quality control and accusing Ubisoft of breaking its own promise of "significantly better" Wii projects.' Ubisoft has acknowledged that it's console game quality control standards were too low and needed addressing. So to the egg shell walkers, here's the point.... Ubisoft continues the Silent Hunter franchise as a Business decision. Nothing more and nothing less. The Silent Hunter franchise doesn't make a huge amount of money, but it is profitable for Ubisoft. The U Boat sims have proved more profitable than the Fleet Boat sims and that is the sole reason that Silent Hunter 5 is set back in the Atlantic during WWII. I guarantee you that Silent Hunter 5 will be as unfinished as Silent Hunter 4 was at release. If that's Ok with you and you're happy to patch and install and uninstall mods for 6 to 9 months then I respect that. I will wait for the game to be patched to 1.4, at which time it will be in the state that it should have been at when it was released. Last edited by TDK1044; 08-19-09 at 07:55 AM. |
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#51 |
Commander
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If things are really that serious, I can imagine as a result a thinning of the subsimmers community over time...
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If you are going through hell... keep going (Winston Churchill) |
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#52 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
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The whole thing is a Catch 22, as I tried to explain before. We the consumers have seen Ubisoft release the previous two installments in the series before they were market ready. I myself bought SH3 and 4 when they were released. But after installing SH4, I shelved it for at least a year!
So here's the Catch 22. Past experience leads us to believe that this installment will be just as unfinished as the previous, so therefore some will not jump to buy it. However, because some choose not to buy it based on past experience with the company, the sales numbers will reflect that. And whatever the numbers reflect is what will Ubisoft perceive as the "market" for such a product. It will never cross their mind that consumers might be a little upset about past dealings, it simply doesn't fit into their business model. Plain and simple. ![]()
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#53 |
Samurai Navy
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Location: Beneath the waves
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I don't even know why they are making a SH 5. It must be a way to make a quick buck every two to three years. I'll take it though hehe.
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#54 | |
Ocean Warrior
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The vast majority here will purchase the game, and the Devs will get excellent feedback from some of us here. The real issue is the ninety plus percent of sales who are not members of forums like this and who are purchasing the game as a 'go to sea and sink stuff' game. Those are the guys that Ubisoft is interested in. |
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#55 | ||
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
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Quote:
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#56 |
Nub
![]() Join Date: Apr 2005
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I'm still getting sweaty palms playing with SH3 GWX + mods...even after all these years...
I bought SH4 for it's Pacific War theater...not playing it yet but eagerly waiting for the GWX team to do their miracles... Will I buy SH5? Yes...but only AFTER the GWX gods says they're gonna work on it. Ubisoft should be paying GWX and all the Modders product makeover fees. ![]() |
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#57 | |
Navy Seal
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Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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Day 1 purchase... or pre-order.
![]() We complained/suggested, they listened; Quote:
![]() Unless you want the blood of Silent Hunter on your hands, you will buy this, and you will pay good money for it! ![]() ![]()
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Contritium praecedit superbia. |
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#58 |
Fleet Admiral
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Wolfpacks? Anyone?
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#59 |
Samurai Navy
![]() Join Date: Aug 2006
Location: Beneath the waves
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"Do not spoil what you have by desiring which you have not; but remember that what you have now was once among the things you only hoped for." --Epicurus
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#60 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
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I've preordered both SH3 and 4, and I have a feeling it'll be no different with this one. Call me gullible!
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