SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

View Poll Results: What time period would you like the Cold War Mod to encompass?
Early Cold War: 1947 to the early 1960s 148 14.18%
Mid Cold War: 1960s to 1980s 195 18.68%
Late Cold War: 1980's to 1991 147 14.08%
I want the whole thing! 1947 to 1991 554 53.07%
Voters: 1044. You may not vote on this poll

Reply
 
Thread Tools Display Modes
Old 02-22-09, 09:30 PM   #481
kiwi_2005
Eternal Patrol
 
Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
Default

@Werewolf

Set submerge range to 150000. 150000! Yes i know but 150000 seems to work. I tried 5000, 8000 ranges where it failed in the battery/Air/CO2 running out very quick in a matter of seconds with time compression up. Took a look at the Le Terrible files and notice submerged range is 150000. Input the Narwhal to 150000 submerge range and made a trip submerged from Midway to Tokyo having to surface couple of times cause of CO2 depletion but battery/Air was OK, just the CO2 would slowly deplete can't figure out how to stop that.

Also are you using any mods that change the sub files? Disable them first then make changes to the sub files in that mod (not in the main SH4 data files) This could be why your still getting 70-80nm after the changes - the mods overrighting your changes everytime you load the game up.
__________________
RIP kiwi_2005



Those who can't laugh at themselves leave the job to others.



kiwi_2005 is offline   Reply With Quote
Old 02-22-09, 10:35 PM   #482
Sledgehammer427
PacWagon
 
Sledgehammer427's Avatar
 
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
Default

Quote:
Originally Posted by Greenhornet
Does anyone have any pictures of the mod while in gameplay?
Unfortunately, Greenhornet, there are no real pics of the CWM gameplay, as all that has been done is make certain subs playable and useable in the WWII campaign, like appetizers for the main course. Don't worry, it will be finished!
__________________
Cold Waters Voice Crew - Fire Control Officer
Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
Sledgehammer427 is offline   Reply With Quote
Old 02-23-09, 02:49 AM   #483
tomagabriel
Machinist's Mate
 
Join Date: Nov 2006
Posts: 122
Downloads: 110
Uploads: 3
Default


New sub -> I will release the Ohio SSBN/SSGN in something like a week (beta version - since I don't have much time for testing, I thought I might go for an "open beta" ).

Next in line is a German diesel machine (didn't decide which one exactly, but it will be one of the Type 209/206/212/214, depending on the amount of blueprints I can find for them). Personally I would choose the 209 since it seems to be a Boeing737 of the submarine world (in terms of international success).

Dive, dive!
tomagabriel is offline   Reply With Quote
Old 02-23-09, 07:53 AM   #484
Sledgehammer427
PacWagon
 
Sledgehammer427's Avatar
 
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
Default

that would be the russian Kilo my friend, their greatest export next to the Ak-47
__________________
Cold Waters Voice Crew - Fire Control Officer
Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
Sledgehammer427 is offline   Reply With Quote
Old 02-24-09, 12:09 PM   #485
Kaye T. Bai
Samurai Navy
 
Join Date: Feb 2009
Location: Western Hemisphere, Earth, Milky Way Galaxy, Local Group, Virgo Supercluster
Posts: 585
Downloads: 22
Uploads: 0
Default

Quote:
Originally Posted by tomagabriel
I will release the Ohio SSBN/SSGN in something like a week (beta version - since I don't have much time for testing, I thought I might go for an open beta.
Thank you! I know I'm looking forward to it. If only there were Tridents...



Now all we need are those 1980s-era DDG's.

Last edited by Kaye T. Bai; 01-18-11 at 06:31 PM.
Kaye T. Bai is offline   Reply With Quote
Old 02-25-09, 04:25 PM   #486
Werewolf
Sonar Guy
 
Join Date: Jul 2003
Location: Europe
Posts: 394
Downloads: 69
Uploads: 0
Default

@Kiwi

yeah okay....thanks for the reply

I will try with 150000, but then the battery will probably take a week to recharge crazy game

Anyway....I trhink the CO2 matter is easily solved, simply set the limited CO2 to NO in the config file hehe
Werewolf is offline   Reply With Quote
Old 02-26-09, 05:06 PM   #487
tomagabriel
Machinist's Mate
 
Join Date: Nov 2006
Posts: 122
Downloads: 110
Uploads: 3
Default

Please check the Ohio mod here!

http://www.subsim.com/radioroom/show...36#post1055436

Have fun with it and send feedback.

Regards
tomagabriel is offline   Reply With Quote
Old 02-27-09, 01:44 AM   #488
{1.SS}Eberhardt
Maschinist
 
Join Date: Feb 2009
Location: the briny deep
Posts: 54
Downloads: 3
Uploads: 0
Default

I'm on the laptop right now, but I will download and test and leave feedback tomorrow! Thanks for this mod i can't wait to see the rest!
{1.SS}Eberhardt is offline   Reply With Quote
Old 02-28-09, 03:14 AM   #489
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default Russian submarine, U-480 Foxtrot type 641


http://www.flickr.com/photos/belgapixels/2862507511/



http://www.trekearth.com/gallery/Eur...hoto666506.htm



http://www.flickr.com/photos/lindadevolder/2646808022/

[IMG]file:///C:/DOKUME%7E1/Besitzer/LOKALE%7E1/Temp/moz-screenshot-6.jpg[/IMG]

http://www.panoramio.com/photo/12448323 (comes with a satellite view of the sub too)


http://scanman-pixels.blogspot.com/2...zeebrugge.html


http://www.brugge.be/internet/en/toe.../Zeebrugge.htm


I nearly forgot, we have this russian diesel boat in Zeebrugge, about a 100 miles from where I live, so if anyone here (Dagon ?) should wanna mod it, I can go up there and take lots of pictures inside even through the scope (did it once before)

I forgot you have one in California : http://www.1134.org/adventures/submarine/

If you look close the bowplanes look like IJN copies !

a guided tour in pictures here :



http://www.trekearth.com/gallery/Eur...hoto667174.htm

and a complete photo tour of it here :

http://outdoors.webshots.com/album/558729810RXUfmZ

and last but not least : a periscope view !




wih I had a IJN view like that !

Keltos
__________________
"Honorable Builder of Sinking Ships"


Last edited by keltos01; 02-28-09 at 03:55 AM.
keltos01 is offline   Reply With Quote
Old 02-28-09, 07:39 AM   #490
tomagabriel
Machinist's Mate
 
Join Date: Nov 2006
Posts: 122
Downloads: 110
Uploads: 3
Default

very nice photos!
tomagabriel is offline   Reply With Quote
Old 02-28-09, 03:47 PM   #491
Sledgehammer427
PacWagon
 
Sledgehammer427's Avatar
 
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
Default

agree!
__________________
Cold Waters Voice Crew - Fire Control Officer
Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
Sledgehammer427 is offline   Reply With Quote
Old 02-28-09, 05:19 PM   #492
Kaye T. Bai
Samurai Navy
 
Join Date: Feb 2009
Location: Western Hemisphere, Earth, Milky Way Galaxy, Local Group, Virgo Supercluster
Posts: 585
Downloads: 22
Uploads: 0
Default

Nice pics!

Are those glass ports on the sail?
Kaye T. Bai is offline   Reply With Quote
Old 02-28-09, 06:12 PM   #493
tomagabriel
Machinist's Mate
 
Join Date: Nov 2006
Posts: 122
Downloads: 110
Uploads: 3
Default


Good news!!!

v 1.0 of the OhioSSBN mod will very likely include some kind of a sub-launched antiship missile (AGM-84 Harpoon) and also a sub-launced cruise antiship missile (TASM).

That is because .... these are shots of the first tests with a sub-launched antiship missile (agm-84 Harpoon in this case - excuse the ADCAP texturing )

The missile is a modified torpedo. It is homing and hitting the target (at torpedo speed for now). All that remains is to tweak the speeds and maneouvrability and so on (praying it is possible).

-=Edit=-

I just did what Keltos01 sugeested in one of the above posts (raised the model in 3dstudio max). Maybe it is not important but I have centered the pivot to the object and aligned it to the world (after rotating the missile with 5 degrees- see that it flies a bit inclined, with the nose up).






tomagabriel is offline   Reply With Quote
Old 02-28-09, 06:30 PM   #494
Kaye T. Bai
Samurai Navy
 
Join Date: Feb 2009
Location: Western Hemisphere, Earth, Milky Way Galaxy, Local Group, Virgo Supercluster
Posts: 585
Downloads: 22
Uploads: 0
Default

Lookin great!

Missiles in SH4, just think of the possibilities!
Kaye T. Bai is offline   Reply With Quote
Old 02-28-09, 06:36 PM   #495
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default

Quote:
Originally Posted by tomagabriel

Good news!!!

v 1.0 of the OhioSSBN mod will very likely include some kind of a sub-launched antiship missile (AGM-84 Harpoon) and also a sub-launced cruise antiship missile (TASM).

That is because .... these are shots of the first tests with a sub-launched antiship missile (agm-84 Harpoon in this case - excuse the ADCAP texturing )

The missile is a modified torpedo. It is homing and hitting the target (at torpedo speed for now). All that remains is to tweak the speeds and maneouvrability and so on (praying it is possible).

-=Edit=-

I just did what Keltos01 sugeested in one of the above posts (raised the model in 3dstudio max). Maybe it is not important but I have centered the pivot to the object and aligned it to the world (after rotating the missile with 5 degrees- see that it flies a bit inclined, with the nose up).








glad it worked !!! and thanks for the credits

keltos
__________________
"Honorable Builder of Sinking Ships"


Last edited by keltos01; 02-28-09 at 06:52 PM.
keltos01 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:30 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.