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Old 10-22-05, 02:51 AM   #31
jaxa
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Rubini - will it be standalone mod or will it be possible to install over HT mod?
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Old 10-23-05, 10:50 AM   #32
JXP
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one more tip .... improved Help Screen in color.

Look there:


this is better when do you want quick find information in row. Many information with the same color are unnoticed, but this is only small tip, for better reading.

Example Source code:
Code:
#OTHER CONTROLS
 `C0xFFFFAAFF`ENEMIES OF GERMANY`C0xFF5050FF`
Poland	1939/09/01 - 1945/08/25`C0x0`
Britian	1939/09/03 - 1945/08/25`C0xFF5050FF`
France	1939/09/03 - 1940/06/25`C0x0`
Australia	1939/09/03 - 1945/08/25`C0xFF5050FF`
India	1939/09/03 - 1945/08/25`C0x0`
New Zealand	1939/09/03 - 1945/08/25`C0xFF5050FF`
South Africa	1939/09/06 - 1945/08/25`C0x0`
Canada	1939/09/10 - 1945/08/25`C0xFF5050FF`
Norway	1940/04/09 - 1945/12/31`C0x0`
Netherlands	1940/05/10 - 1945/12/31`C0xFF5050FF`
Free French	1940/06/18 - 1945/12/31`C0x0`
Greece	1940/11/13 - 1945/12/31`C0xFF5050FF`
Russia	1941/06/22 - 1945/08/25`C0x0`
United States	1941/12/11 - 1945/08/25`C0xFF5050FF`
Brasil	1942/08/22 - 1945/12/31`C0x0`
Italy	1943/10/13 - 1945/05/07`C0xFF5050FF`
Romania	1944/08/24 - 1945/12/31`C0x0`
France	1944/08/26 - 1945/12/31
 `C0xFFFFAAFF`DISTANCE km/h`C0x00FF99FF`
01 kts = 01.85 km   11 kts = 20.39 km`C0x0`
02 kts = 03.71 km   12 kts = 22.24 km`C0x00FF99FF`
03 kts = 05.56 km   13 kts = 24.09 km`C0x0`
04 kts = 07.41 km   14 kts = 25.95 km`C0x00FF99FF`
05 kts = 09.27 km  15 kts = 27.80 km`C0x0`
06 kts = 11.12 km    16 kts = 29.65 km`C0x00FF99FF`
07 kts = 12.97 km   17 kts = 31.51 km`C0x0`
08 kts = 14.83 km   18 kts = 33.36 km`C0x00FF99FF`
09 kts = 16.68 km   19 kts = 35.21 km`C0x0`
10 kts = 18.53 km   20 kts = 37.07 km`C0xCCCC00FF`
1 kts = 1 nm/h = 1852m = 1.15 miles = 6067f 1f = 0,3m
(speed in knots) * (hours) * 1.852 = travelled distance
 `C0xFFFFAAFF`NAVIGATION`C0x00CCFFFF`
N    000  North           S    180  South`C0x0`
NNE  022  North-North-East  SSW  202  South-South-West`C0x00CCFFFF`
NE   045  North-East       SW   225  South-West`C0x0`
ENE   067  East-North-East   WSW  247  West-South-West`C0x00CCFFFF`
E    090  East            W    270  West`C0x0`
ESE    112  East-South-East   WNW  292  West-North-Westv`C0x00CCFFFF`
SE    135  South-East       NW   315  North-West`C0x0`
SSE   157  South-South-East   NNW  337  North-North-West`C0xCCCC00FF`
Speed: Slow 1-7kts, Medium 8-14kts, Fast 15-24kts, Very Fast 25+kts
few colors in HEX:
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Old 10-23-05, 11:03 AM   #33
Rubini
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JXP,

This is great!
I have some problems with tabulations too. Can you help with this issue?

The first line of the en-help.txt file define the tabulation. But perhaps we can add more columns what will help a lot the text alignment.
Look the first line:

Quote:
#180 first is the separator character and the number after it represents tab length (in pixels)
Rubini.
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Old 10-23-05, 11:15 AM   #34
JXP
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Quote:
Originally Posted by Rubini
JXP,
This is great!
I have some problems with tabulations too. Can you help with this issue?
The first line of the en-help.txt file define the tabulation. But perhaps we can add more columns what will help a lot the text alignment.
Look the first line:
Quote:
#180 first is the separator character and the number after it represents tab length (in pixels)
Rubini.
Yes,

I know about this, but now I don't know how solving this problem. I tested various separators and values for more tabs. Sorry, but I still think about solving .

Maybe question directly to devteam is good idea.
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Old 10-23-05, 11:26 AM   #35
Rubini
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Thanks again JXP,

I will now play a bit with the colors in the new F1 help screen. In truth I was uploading this little mod when I saw your post...

Rubini.
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Old 10-23-05, 01:53 PM   #36
gouldjg
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Slightly off topic but I have come accross this button in the menu ini

It is the continue as observer (text reference matches)

[G54 I3]
Name=Continue
Type=1032;Button
ItemID=0x54000001
ParentID=0x54000000
Pos=490,116,500,40
Color=0xFFFFFFFF
Materials=4
Display=0;No stretch
Font=0
Text=3101
TextFlags=0x6
StatesColors=0x8B8989FF, 0xEBCF99FF, 0xDD5800FF, 0xDD5800FF

Can any of you whiz guys manage to get this also on the death screen as a option as well as the exit button.

Is this immpossible or just a matter of replacing one of the existing buttons or adding it to that screen.

I am trying but not quite sussed the pattern out to fit it in.
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Old 10-23-05, 03:26 PM   #37
Rubini
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Released!
See it on the first post.

Rubini.
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Old 10-23-05, 03:46 PM   #38
gouldjg
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It looks absolutely cool

Cannot wait to get it to u-boat real simulation so I can DL it.

Rapidshare is pain for me.

A job very well done
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Old 10-23-05, 03:59 PM   #39
Rubini
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gouldjg,
Quote:
Can any of you whiz guys manage to get this also on the death screen as a option as well as the exit button. Is this immpossible or just a matter of replacing one of the existing buttons or adding it to that screen.
Tomorrow I will look for your request. If I stay one minute more in front of my PC my wife kills me!

Rubini.
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Old 10-23-05, 05:11 PM   #40
gdogghenrikson
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none of the contact controll shortcuts work for me
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Old 10-23-05, 06:08 PM   #41
Rubini
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Quote:
none of the contact controll shortcuts work for me
I guess that you are mean that the buttons are not working. If you are using SH3Cmdr do a roll back first. Then install the mod. After that you can use SH3Cmdr again.

But please post the version and what mods are you using, ok?

Rubini.
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Old 10-23-05, 06:35 PM   #42
gdogghenrikson
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no I mean the keyboard shortcuts dont work
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Old 10-23-05, 06:37 PM   #43
Marhkimov
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which keyboard shortcuts are you speaking of?
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Old 10-23-05, 07:53 PM   #44
gdogghenrikson
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Quote:
Originally Posted by marhkimov
which keyboard shortcuts are you speaking of?
the one listed under contact controll under the new F1 help screen
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Old 10-23-05, 08:13 PM   #45
Rubini
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gdogghenrikson,

We are talking about the same thing?

Rubini.
(if so please post a better explained text and/or pics) :hmm:
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