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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
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#2 | ||
Marine Boy
![]() Join Date: Jun 2005
Location: In your baffles
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Idaho- -I like to play poker with Tarot cards. The other night I got a full house, and 4 people died. |
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#3 | |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
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Also, what would be a good hex editing program to edit some files? I probably wouldn't know what I was doing, but would be good to check those files out. |
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#4 | |
Marine Boy
![]() Join Date: Jun 2005
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http://www.hhdsoftware.com/ Just remember to back up any file before you try to hexxor...heheh...in case something goes awry. ![]()
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Idaho- -I like to play poker with Tarot cards. The other night I got a full house, and 4 people died. |
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#5 | |
Stowaway
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Correct |
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#6 | ||
Marine Boy
![]() Join Date: Jun 2005
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I'm changing mine now, and getting ready to try this sub out for myself. Thanks for your tips!
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Idaho- -I like to play poker with Tarot cards. The other night I got a full house, and 4 people died. |
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#7 | |
Admiral
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Location: Michigan, USA
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#8 | ||
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
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For single missions you can see how the XXI would have been. And as far as engagement and evasion ...there is none better! But in the dynamic campaign... your batts get drained by the constant air coverage, you cant use snorkel because the airplanes either have uber eyesight and see your schnorkel, or the lack of radar warning on the schnorkel. THe XXI is useless as a patrol boat in the late war due to the fact that the very thing it was built for , ablility to stay submerged at high speed and recharge batts in 3-4 hours, is bugged and broke. |
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#9 | |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
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Does this also fix the batt recharge/discahrge rates?? Heck even if this just fixes the Schnorkel Radar...Im a happy man ![]() ![]() good job mate! |
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#10 | |||
Planesman
![]() Join Date: May 2005
Location: Novo mesto, Slovenia
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#11 | |
Ace of the Deep
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Another is with a calculator and amp-hours. I'm guessing ~12v per cell, and the shaft needs at least 200,000watts to crank a VIIb at 5 knots. Whoooooooo that's a lot of amps. So, you just change that into amp-minutes, and keep track of how many amp-minutes you expend. If you're traveling at 7 knots, you might be using up 20k amps. At 5 knots, it might be 15k amps. Then you'd need to decide how fast the batteries recharge, in terms of amperes, and keep track of how many minutes you need to recharge. This doesn't take into account the reduction in speed that comes with those batteries, as they drop their voltage, but such is life. I think the increased precision using amp-seconds is unwarranted, and amp-hours is too lax. The other way is to just kind of guess. If you know in real life the batteries could fully recharge in 5 hours, then all you have to do is keep track of where your battery level "should" be, and travel at a higher speed (reducing your range) while you're recharging. Or do some circles in your boat. If know your boat has a 80km range at 5 knots, and you've gone about 10km at 3 knots, then you're probably at 90% battery level. Recharge for 20 minutes and party on, dude! |
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#12 |
Marine Boy
![]() Join Date: Jun 2005
Location: In your baffles
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Well, my results with the fix Cdr Gibs posted are excellent. Note: I also did something he suggested that wasn't in the original 'list' of what to change that he posted. That is going down near the end of the basic.cfg file to find the Battery upgrades, and set the energy on the battery to 1000. While it doesn't truly 'fix' the long recharge problem, it does work. You will probably be unable to drain your batteries after setting that, and since I already hunt in a pattern of 12hrs hunt, surface to recharge a bit...(or snorkel), then back to the depths to hunt more, it doesn't bother me to essentially have limitless batteries. And I still have to deal with oxygen forcing me to surface as well, so it's not a big realism hit, to me.
Thanks again, Cdr Gibs, that fixes the XXI enough that it's become my favorite boat. I switched last night, and had one of the best patrols of my career! ![]()
__________________
Idaho- -I like to play poker with Tarot cards. The other night I got a full house, and 4 people died. |
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#13 |
Stowaway
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Ur most welcome. All of my tweeking is mainly driven by ONLINE play between my self (Australia) and a mate of mine (UK). Since we dont have the same time zone the few hours a day we can get to play SHIII online are precious, so with that in mind I started to tweek SHIII to enable us to get more out of SHIII in any given time frame.
See we like to Explore the map after the intial Mission is over to see if we can rumble a few more convoys or raid a Port or if we are real lucky stumble onto a TF. To do this in any reasonable time frame I had to "improve" the way the subs performed. The Short end to all this is I have found out many things about SHIII that whilst normally would be considered a cheat, do have a secondary benifet at times to ppls problems related to being realistic. Although that may seem like an impossible propostion, the fact remains that some of the bits I tweek could infact be backwards engineered to get a resault thats more on the realistic side. (God - How I hate that term). So in the long run, even us super freaks can be helpfull ! ![]() So to that End I created the SS Mod for SHIII. The Mod is 276Mb in size, consisting of 178 Folders and 677 Files. U might say I've been a tad busy ! ![]() |
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#14 | |
Samurai Navy
![]() Join Date: Apr 2005
Location: Iowa, USA
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Go to periscope depth. It is a a good thing the Snorkel is long enough to reach :P . In heavy water, it may shut off sometimes, but that was a problem in real life. I have a Snorkel Fix Mod I think that will fix this problem. The Radar in AI_Sensors is set for a minimum height to detect. It needs to be adjust about 2 meter higher. Then nothing below 2 meters (like a snorkel or periscope, is visible to the radar -but still could be spotted visually). Want to test it? I never got around to it...still in 1940... |
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#15 |
Navy Seal
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I think setting the snorkel depth to 12m in the sub's respective .cfg file might do the trick, too :hmm:
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