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#31 | |
The Analyst
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Can you please show it in a screenshot, because I can't find the button in campaign after activate the mod in port and start a new patrol. ![]() ![]()
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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#32 |
Swabbie
![]() Join Date: Dec 2020
Posts: 14
Downloads: 18
Uploads: 0
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Yep, it definitely not there for you version, it should be hereSH5Img@2023-08-14_11.54.15.jpg
As a temporary measure can you please set "PageDefaultHud_Feedback_Odometer.Visible=Fals e " to True in ../data/scripts/Menu/Page Default Hud.py at line 311? That would make it visible by default and we would know if the button is the faulty one, or the mod is not activated for some reason. Last edited by grheiner; 08-14-23 at 05:24 AM. |
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#33 |
The Analyst
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I found the reason, and it was on my side.
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. Last edited by GrenSo; 08-14-23 at 03:42 PM. |
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#34 |
Grey Wolf
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Finally got a chance to try this out. Very cool what you’ve done. Just a few comments:
1. It appears it loses track with TC and the count is only valid for 1x (tested over 5 and 10 minutes at 1x, then 128x). Can this be fixed? 2. Can the position be adjusted to more toward the edge of the screen? 3. The text needs to be reversed - Abgelaufener Weg (covered distance) should be the bottom label, Restweg (remaining distance) the top label, based on the functionality as it currently stands. Again, thanks a lot for doing this mod! Hopefully the above makes sense and is easy to change.
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