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Old 11-01-13, 05:25 AM   #31
gap
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Originally Posted by lodebeard View Post
I spent all my gaming time last night playing cat-and-mouse with a destroyer at night, so I have no results to report yet.
Which version have you enabled?
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Old 11-01-13, 10:36 AM   #32
Cyril
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Verdammt.
The last secret german uboat Wunderwaffen, the Water Reflection Radar, has now been discovered by the enemy and countermessure has been taken. I can now expect drastical reduction in my sunk tonnage in near future
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Old 11-01-13, 10:39 AM   #33
gap
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Originally Posted by Cyril View Post
Verdammt.
The last secret german uboat Wunderwaffen, the Water Reflection Radar, has now been discovered by the enemy and countermessure has been taken. I can now expect drastical reduction in my sunk tonnage in near future
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Old 11-01-13, 08:24 PM   #34
lodebeard
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Originally Posted by gap View Post
Which version have you enabled?
The normal one. I dislike the clear water surface mod. I hope that this campaign I have started lasts, so I did not want to enable it. I suppose since it is only environmental that I can swap out mid-campaign?
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Old 11-03-13, 05:22 AM   #35
gap
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Quote:
Originally Posted by lodebeard View Post
The normal one. I dislike the clear water surface mod. I hope that this campaign I have started lasts, so I did not want to enable it. I suppose since it is only environmental that I can swap out mid-campaign?
yes, to the best of my knowledge any shader-related mod can be enabled/disabled any time

ROLL CALL: is anyone using the clear water surface DynEnv's submod? It is the one whose merging with TDW's most recent tweaks was more complex, and I am curious to know if my merge is working as supposed
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Old 11-03-13, 02:50 PM   #36
lodebeard
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I am applying clear water surface to my campaign, along with your clear water TDW reflections. Maybe I will change my mind about it if I try it again.
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Old 11-03-13, 02:59 PM   #37
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thank you mate. You won't regret using it
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Old 11-03-13, 04:59 PM   #38
THE_MASK
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You can have clear water without using the shaders .
Silent Hunter 5\data\Env\SeaParameters
TransparencyDistance=
TransparencyDistanceUnder=
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Old 11-13-13, 08:50 PM   #39
Hartmann
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Quote:
Originally Posted by lodebeard View Post
I spent all my gaming time last night playing cat-and-mouse with a destroyer at night, so I have no results to report yet.
Good luck

I tried to do this but i not suvived to the morning and i will not see the sun never again.
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