SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-16-12, 09:33 AM   #31
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default



New avatar cpt blueballs
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 09-16-12, 10:56 AM   #32
Stormfly
Serial Port Protector
 
Stormfly's Avatar
 
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
Default

Apollogy accepted,

and as i wrote allready, regarding the work i did with SDBSM, there is no need for a permission as long as credits are given.

plz be so kind and add a link to SDBSM`s release threat, so ppl can see what the original mod do and who is part of it.
__________________
Stormy......

Stormfly is offline   Reply With Quote
Old 09-16-12, 12:10 PM   #33
Kalleblom
Lieutenant
 
Join Date: May 2012
Location: Waterkant
Posts: 252
Downloads: 74
Uploads: 0
Default

Quote:
Originally Posted by cpt blueballs View Post
haha okay i think a deserved it and had it coming haha
Sorry mate,

My entering was for the picture not for the intention.


Kalle
__________________
My Modlist
Kalleblom is offline   Reply With Quote
Old 09-16-12, 12:11 PM   #34
cpt blueballs
Seaman
 
Join Date: Apr 2009
Location: Northern lands
Posts: 31
Downloads: 616
Uploads: 0
Default

Quote:
Originally Posted by gap View Post
Well, to be fair in the first post of this thread cpt blueballs warned us that his mod is a collection of sounds coming from various other sound mods featuring a few personal additions. I assume from it that it wasn't his intention to steal anyone's work.

Indeed, he should have detailed wich are the mods that he borrowed sounds from, and evidently he also missed to ask their authors for permission to do so.

Since this an overally cooperative community, and standing to the friendly attitude shown by Stormy, I think the OP is still in time to rectify his mistakes with little effort.

EDIT: ops, once more my comment was too late. Please ignore it...

P.S. one last suggestion, cpt blueballs: if you want your future mods to be taken with all the due respect, you should change you nickname... Why you say? Here's the why


HAHAHA damn you nailed it right on spot
not far off from the real picture

but however as to my nickname concerns i will never i repeat NEVER surrender to the enemy i shall not flag nor fail. i shall go on to the end. i shall fight on the seas and oceans; i shall fight with growing balls of confidence and growing strength in the air. We shall defend our blueballs whatever the cost may be; i shall fight on beaches, landing grounds, in fields, in streets and on the hills. i shall never surrender and even if, which I do not for the moment believe, this blueballs or a large part of it were subjugated and starving, then our empire beyond the seas, armed and guarded by the mighty balls off fire , will carry on the struggle until in God's good time the New World with all its power and might, sets forth to the liberation and rescue of the Old. . hell yeaa and sheers
cpt blueballs is offline   Reply With Quote
Old 09-16-12, 12:22 PM   #35
Trevally.
Navy Seal
 
Join Date: Apr 2007
Location: AN1536 (Orkney)
Posts: 5,451
Downloads: 166
Uploads: 28


Default

Quote:
Originally Posted by cpt blueballs View Post
not far off from the real picture

Can I suggest softer toilet paper
__________________
Trevally Mods for SH5
Trevally. is offline   Reply With Quote
Old 09-16-12, 01:27 PM   #36
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by cpt blueballs View Post
HAHAHA damn you nailed it right on spot
not far off from the real picture

but however as to my nickname concerns i will never i repeat NEVER surrender to the enemy i shall not flag nor fail. i shall go on to the end. i shall fight on the seas and oceans; i shall fight with growing balls of confidence and growing strength in the air. We shall defend our blueballs whatever the cost may be; i shall fight on beaches, landing grounds, in fields, in streets and on the hills. i shall never surrender and even if, which I do not for the moment believe, this blueballs or a large part of it were subjugated and starving, then our empire beyond the seas, armed and guarded by the mighty balls off fire , will carry on the struggle until in God's good time the New World with all its power and might, sets forth to the liberation and rescue of the Old. . hell yeaa and sheers
LOL, I see you care a lot about your blueballs

Quote:
Originally Posted by Trevally. View Post

Can I suggest softer toilet paper

seconded that!
gap is offline   Reply With Quote
Old 09-16-12, 01:44 PM   #37
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

I had a look to your sound collection. Currently I am especially interested in gun's sounds. I've noticed that your mod got more sounds than vanilla game actually uses. Did you include them on pourpose?

In ordeder to make those extra sounds to be played, they should be defined in sh.sdl, and assigned to some new muzzle flash effects in particles.dat. Those new effects should be then assigned to any of the existing guns by making the appropriate changes in guns_radars_01.sim, or in any of the sim files contained in the data\Objects\Guns path.
gap is offline   Reply With Quote
Old 09-18-12, 09:09 AM   #38
cpt blueballs
Seaman
 
Join Date: Apr 2009
Location: Northern lands
Posts: 31
Downloads: 616
Uploads: 0
Default

Quote:
Originally Posted by gap View Post
I had a look to your sound collection. Currently I am especially interested in gun's sounds. I've noticed that your mod got more sounds than vanilla game actually uses. Did you include them on pourpose?

In ordeder to make those extra sounds to be played, they should be defined in sh.sdl, and assigned to some new muzzle flash effects in particles.dat. Those new effects should be then assigned to any of the existing guns by making the appropriate changes in guns_radars_01.sim, or in any of the sim files contained in the data\Objects\Guns path.

hi!!

i have included the sound files but haven't made any changes in the sh file
the sh file are the one from Stormys DBSM mod

the thing a did in my remix was to replace and mix around sounds cutting away some things adding others pretty basic nothing fancy.

you now am pretty new in this so im still trying to figure out how to make the changes i want to change i have a Lott of ideas but not the skill right now
but im working on a new sh file trying to get some whale sound included and bomber alarm sound and a more other stuff, will have to see how it works out and if it does am going to re-upload it again


and btw i have made a new picture fore the radio-room guess what picture

Last edited by cpt blueballs; 09-18-12 at 09:24 AM.
cpt blueballs is offline   Reply With Quote
Old 09-18-12, 09:11 AM   #39
cpt blueballs
Seaman
 
Join Date: Apr 2009
Location: Northern lands
Posts: 31
Downloads: 616
Uploads: 0
Default

Quote:
Originally Posted by Trevally. View Post

Can I suggest softer toilet paper

hahaha ka-thingg!! will do will do
cpt blueballs is offline   Reply With Quote
Old 01-16-13, 12:41 PM   #40
GT182
Ocean Warrior
 
GT182's Avatar
 
Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
Uploads: 0
Default

I hate to bring this up again, but it's not intended to start up trouble.

Download links for Cpt BlueBalls sound mix and gramaphone links aren't working. Can they be reuploaded somewhere?
__________________
Gary

No Borders, No Language, No Culture =s No Country

I'm a Deplorable, and proud of it.
GT182 is offline   Reply With Quote
Old 01-24-13, 12:21 PM   #41
whiskey111
Machinist's Mate
 
Join Date: Jan 2006
Location: Poland
Posts: 129
Downloads: 185
Uploads: 0
Default

The link to your soundmod doesn't work. Could you please update.
whiskey111 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:16 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.