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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
Downloads: 65
Uploads: 0
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Actually, I remember playing a 'spitfire' simulation on my MSX. This is how it looked:
![]() And here, the controls: ![]() So... yeah. |
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#32 |
Eternal Patrol
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Reminds me of LucasArts' Their Finest Hour: The Battle Of Britain, which was the precursor of Secret Weapons Of The Luftwaffe.
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“Never do anything you can't take back.” —Rocky Russo |
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#33 |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
Downloads: 65
Uploads: 0
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#34 |
Swabbie
![]() Join Date: Jun 2011
Location: great state of North Carolina
Posts: 11
Downloads: 44
Uploads: 0
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i will honestly say that even though it is a bit older, falcon 4.0 was and still is a great sim.
also was wondering where the bottom bounce, temp profiles, fresh water eddies etc. was at in SH4. then i had to remember that it is only a game. |
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#35 |
Grey Wolf
![]() Join Date: Apr 2011
Location: Curitiba, Brazil
Posts: 938
Downloads: 65
Uploads: 0
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Microprose's 1942 was also excellent - it still is in today's standards, though a bit dated. There was a full battle mode which still today has no rival. Even jane's fleet command is inferior in many respects.
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#36 | |
Seaman
![]() Join Date: Dec 2010
Posts: 38
Downloads: 51
Uploads: 0
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About the stealth meter: it would be a great training aid to learn the ropes if there was a "trainee" skill level. You could spend some time evading destroyers, seeing the effect of your speed/depth/layer/aspect on each destroyer's awareness of your sub. |
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