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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
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#2 |
Nub
![]() Join Date: Aug 2010
Posts: 2
Downloads: 0
Uploads: 0
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The sea handling was exactly what I was looking for!
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#3 |
Bilge Rat
![]() Join Date: May 2010
Posts: 1
Downloads: 39
Uploads: 0
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I had the same wild swinging problem as others.
I noticed it in the type VIIb first. If i set time compression to 512 or higher it eventually gets the wild tadpole effect even when following a straight course. i could make it go away if I reduce time compression to less than 32 but it comes back after increasing time compression. When it does the wild tadpole, the submarine is actually changing course (up to 30 degrees off of ordered course) and then going off course the other way (again up to 30 degrees). If you go to external view (camera above the sub) you will find that the submarine is actually driving at about a 30 degree angle from where it is pointing. After reading the comments about the LR drag changes i took a look at the changes using the goblin editor. On the type 7b and type 7c the ship LR drag was reduced from 0.3 to 0.03 and on the type 7c41 the LR drag was changed from 0.3 to 0.01. While in game trying to work out the problem before reading this thread, I noticed that on sharp turns, the sub would physically turn to face the new direction but would stay on almost the same course for a while. if you made a big turn (like 120 degree course change) you would actually see your sub moving sideways (port or starboard side first and not bow first). While testing, this mod was the only mod I had enabled. After reverting the changes I noted above for the type 7b (LR drag from 0.03 back to 0.3) it stopped acting strange (driving sideways during sharp turns) and doing the tadpole dance at high time compression. I think the 10 fold reduction in drag is a bit too much for the game engine to handle and it gets confused. |
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#4 | |
Swabbie
![]() Join Date: Oct 2006
Posts: 13
Downloads: 33
Uploads: 0
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![]() Quote:
that is if you're using NewUIs of course |
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#5 |
Bilge Rat
![]() Join Date: Dec 2013
Posts: 1
Downloads: 92
Uploads: 0
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Very Nice
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