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Old 01-05-10, 03:18 PM   #1
Bubblehead1980
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I get lag/pauses as well, mainly in the conning tower free cam when SJ radar is on.When its off, very few pauses.

Luke, as mentioned in the PM, I've had trouble with radar in Gato and Porpoise classes, will check others out soon.
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Old 01-05-10, 05:02 PM   #2
BGrey
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Is no one else having issues with crashes?
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Old 01-05-10, 05:07 PM   #3
Wilcke
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Quote:
Originally Posted by BGrey View Post
Is no one else having issues with crashes?
Will be running some patrols tonight.

I need;

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Old 01-05-10, 05:07 PM   #4
Wilcke
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Quote:
Originally Posted by Bubblehead1980 View Post
I get lag/pauses as well, mainly in the conning tower free cam when SJ radar is on.When its off, very few pauses.

Luke, as mentioned in the PM, I've had trouble with radar in Gato and Porpoise classes, will check others out soon.
Will be running some patrols tonight.

I need;

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Leaving which port.
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For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php
Check out: A Brief Introduction to the Pacific Submarine War by Ducimus
http://www.subsim.com/radioroom/showthread.php?t=128185
Operation Monsun plus OMEGU, the #1 ATO Solution for SH4!

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Old 01-05-10, 11:34 PM   #5
Wilcke
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Quote:
Originally Posted by Bubblehead1980 View Post
I get lag/pauses as well, mainly in the conning tower free cam when SJ radar is on.When its off, very few pauses.

Luke, as mentioned in the PM, I've had trouble with radar in Gato and Porpoise classes, will check others out soon.
Just ran this single mission, FBM421114, Gato, FPS at the radar displays in freecam are 35-40 no slowdowns. We had the entire convoy in front of us illuminated on the radar.

Now in external cam and while looking at the convoy at periscope depth I slow down to 18-25 FPS, but that is normal due to my CPU being a turkey.
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Check out: A Brief Introduction to the Pacific Submarine War by Ducimus
http://www.subsim.com/radioroom/showthread.php?t=128185
Operation Monsun plus OMEGU, the #1 ATO Solution for SH4!

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Old 01-07-10, 04:16 PM   #6
pocatellodave
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Default Filefront problem can't download RFB 2.0 patch 1

I get a data base error message.Anyone got an idea whats going on?
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Old 01-08-10, 12:26 PM   #7
Wilcke
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Quote:
Originally Posted by pocatellodave View Post
I get a data base error message.Anyone got an idea whats going on?
pocatellodave
Just checked the file and it is downloading fine from File Front. Let me know if you still cannot get it.
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Check out: A Brief Introduction to the Pacific Submarine War by Ducimus
http://www.subsim.com/radioroom/showthread.php?t=128185
Operation Monsun plus OMEGU, the #1 ATO Solution for SH4!

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Old 01-08-10, 01:56 PM   #8
pocatellodave
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Quote:
Originally Posted by Wilcke View Post
Just checked the file and it is downloading fine from File Front. Let me know if you still cannot get it.
I got it downloaded,no problem today.Thank you!
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Old 01-08-10, 01:35 PM   #9
Treetop64
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RFB v2.0 FTW!

A noticeable improvement over v1.52. Bravo, guys!

Though, I do hope that the SDM for the subchasers hasn't been tweaked too much, at least for damage sustained from a torpedo impact. The SCs would be obliterated from a single hit!
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Old 01-08-10, 01:59 PM   #10
Dr. Evil
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Hey fellas (and assorted female types),

A list of my active mods...

RFB 2.0
RFB 2.0 Patch1
RSRDC RFB V575
RSRDC V5xx Patch1
Radar CombiMod
Remove Grain Effect
Different Warship Smoke for RFB incl Web. Maneuver
Torpex Torpedoes...

When I call battlestations, and then order the crew to man the all the guns, fore and aft AA, as well as Fore and Aft Deck guns, nobody does, and I have to manually move guys into the slots. Is a bug or a feature? If the former, how do I fix it, and if the latter, how do I use it?

Furthermore, nobody is manning the fore deck gun when I do drop guys into all the deck gun slots. Is this normal? When I order the DG to open fire, do both fire anyway? (I haven't tested that, to be honest.)

Thanks!
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Old 01-08-10, 06:33 PM   #11
Anvart
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1) Problems with interior cameras (not good solution)... not correct cameras spaces...
2) Conning Tower position should be aligned with Command Room on periscopes shafts...
3) ... and Ascope display artefacts...





4) ... and ...
It has been corrected almost 2 years ago...
http://www.subsim.com/radioroom/show...jpg#post905730




...

5) Not correct some scales (dials)... mirrored or right to left reading (arabic?) ...
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Last edited by Anvart; 01-09-10 at 03:36 PM.
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Old 01-08-10, 09:39 PM   #12
Bubblehead1980
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No expert but something with the interior cam in RFB is kind out of wack at moment.Esp bad in conning tower if SJ radar is on.Then other problem is even SJ radar is on, its not working.Never had one SJ contact report and never see pips on the scopes, which are difficult to read because of the lag.

I'm sure you guys will figure out the problems, just letting you know whats going on this end.

Also, same problems in various classes from Gato to Porpoise
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Old 01-08-10, 11:03 PM   #13
CH3NO2
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I have a question please.

Does this mod combine any other mods? Such as.... environmental, sound, prop rotation, uniform/insignia, ship centered, etc. If none of these are already included, could someone tell me what other mods are compatable?
thanks very much for any help.
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Old 01-11-10, 02:36 AM   #14
LukeFF
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Quote:
Originally Posted by Anvart View Post
The bearing display was visibile only in a small sliver at the top of the compass face. The conning tower pic from the Bowfin below and the online tour of the Pampanito bear this out:

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Old 01-11-10, 09:30 PM   #15
LukeFF
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Just a note as well: I'm resuming work on the damage model for the warships. Currently I'm working on the light cruisers, and I'll work my way forward from there to (eventually) the heavy cruisers.
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