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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Pacific Aces Dev Team
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On second thought, I decided to make a new topic.
Moved these screenshots of the sub mod from the New screenshots & packshot for German Release topic to here. My new ride ![]() Getting some fresh air ![]() Dive, dive, dive!!! ![]() Be careful, guys! Do not run through walls and peri! ![]() ![]() Please. do not forget me behind! ![]() Meanwhile ![]() No red triangle any more. Last edited by sergbuto; 10-18-09 at 11:06 AM. |
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#2 |
Pacific Aces Dev Team
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#3 |
Ace of the Deep
![]() Join Date: Feb 2003
Location: Northern Illinois
Posts: 1,052
Downloads: 135
Uploads: 0
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AAAAARRRRGGGHHH! Still no US release date!
![]() Great pics Serge...thanks.
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Nuke 'em till they glow! |
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#5 |
Planesman
![]() Join Date: May 2005
Location: Germany
Posts: 190
Downloads: 33
Uploads: 0
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Great looking pictures!
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#6 |
Ocean Warrior
![]() Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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where did you get this awesome mod?!
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#8 |
Pacific Aces Dev Team
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True
![]() It is almost worth having the game just for the way it looks. I wish SH5 would look like that. I especially appreciate nice touches like changing face expressions of gunners the moment they push gun triggers. Exactly like in real life. Last edited by sergbuto; 10-21-09 at 09:44 AM. |
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#9 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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this sub mod looks really great but when it will be ready for download friend?
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#10 |
Swabbie
![]() Join Date: Jul 2011
Posts: 10
Downloads: 3
Uploads: 0
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hi timetraveller i hope you find the time to mod this sim its to good not to but like i have said before you can not go below decks in the boat/subs but its a great sim. why dont people mod it more [i dont have the time myself]
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#11 |
Pacific Aces Dev Team
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Finally I am back home after travelling for a couple of weeks.
A bit of modding info. -The easiest way to remove arcade radar on the screen is to replace the corresponding textures to make it invisible. -It is possible to make so that for any ship (since all of them can be playable) the player will have a number of observation points by standing on the deck/bridge throughout the ship and keep the option of the rangefinder view. Or the rangefinder view can be replace by the binocle view on the bridge. |
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#12 |
Pacific Aces Dev Team
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It turned to be easy to destabilize PT-boats. Now, their movement on waves looks more realistic and the feel of standing on the bridge is more real.
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#13 |
The Old Man
![]() Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,392
Downloads: 79
Uploads: 0
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That's the best news I've heard yet, though it does beg the question why didn't Akella do it when they had so many complaints about the reduced motion of the boats?
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"The action is simulated...the excitement is real!" Microprose Simulation Software. |
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#14 | |
Pacific Aces Dev Team
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![]() Quote:
I have not come across a serious reason for justification of the reduced motion yet. Maybe, playing all the missions and the use of different weather conditions can answer this question. Otherwise, the only reason I can think of for now is that they were afraid to make a casual player sea-sick when using the bridge view. |
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#15 |
Pacific Aces Dev Team
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