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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Soundman
![]() Join Date: May 2009
Location: México, DF.
Posts: 146
Downloads: 774
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Well I can't upload a file so I will send you the info in a message (hope it will work) so you can alter your AirStrike.cfg file and test FOTRS again. Maybe this will have the balance you want. I like it the way it is tho, we are supposed to be underwater by day not cruising on the surface watching sunsets. ![]() |
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#2 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
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got your post and applied the changes. Let's see what happens!
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#3 |
Soundman
![]() Join Date: May 2009
Location: México, DF.
Posts: 146
Downloads: 774
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#4 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
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How do I fix this to get far, far fewer planes?
AirStrikeSettings] ; AirStrike Creation Parameters ; Airstrike Session: ; 1. Compute airbases in range according to their aircraft maximum ranges ; 2. Compute air coverage factors on allies/axis/neutral on the target zone ; 3. Compute airstrike probability from each base ; 3.1 check number of aircraft that can strike at that range and conditions, and compute a coverage factor based on the range of each aircraft type ; and detection area around submarine ( 10 km radius ) ; 3.2 multiply coverage factor for the target area with : ; - current airstrike probability againt that side ; - nigft factor ( if necessary ) ; - airbase competence ; - close to airbase factor ; 3.3 check probability for airstrike ; 3.4 add more aircraft probabilistically for a large target Maximum Aircraft Range=2500 ;[>0] in kilometers Poor Airbase Modifier=0.2 ;[>0] Modifier for poor airbase (carrier) rating Novice Airbase Modifier=0.35 ;[>0] Modifier for novice airbase (carrier) rating Competent Airbase Modifier=0.5 ;[>0] Modifier for competent airbase (carrier) rating Veteran Airbase Modifier=0.7 ;[>0] Modifier for veteran airbase (carrier) rating Elite Airbase Modifier=1 ;[>0] Modifier for elite airbase (carrier) rating Night Modifier=0.005 ;[>0] Modifier on strike probability at night Default Air Strike Probability=10 ;[>0] Default probability to send an airstrike from a airbase (carrier) Enemy Air Strike Probability Increase on Radio Messages Sent=30 ;[>0] Increase over the default probability on a radio message sent Friendly Air Strike Probability Increase on Contact Report Sent=50 ;[>0] Increase over the default probability on a contact message sent Enemy Air Strike Probability Increase on Player Detection=20 ;[>0] Increase over the default probability on player detection Atenuation Factor=10 ;[>0] decrease from an increased probability to default one on each air session Logic Steps Between Air Sessions=10 ;[>0] steps between air fighting sessions, 10*Logic Interval(90sec) |
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#5 |
Gunner
![]() Join Date: Feb 2008
Posts: 98
Downloads: 113
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Is it compatable with OM
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#6 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
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I loaded the song randomizer. How can it be played in FOTRS. Their is nothing on the HUD that brings up the gramaphone. The gramaphone icon brings up the speed/distance chart.
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#7 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
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did you check the corner of the Speed/Dist chart? IIRC the play button and so on should be there
AHHH! IM AN OLD MAN!
__________________
Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#8 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
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Sledgehammer
Thank you, Captain. The answer was right in front of me but I did not see it when I pulled the speed chart. I missed the four small Gramaphone buttons which I now know are four little buttons at the bottom right of the pulldown speed chart. The buttons worked so well that the Gramaphone, which I loaded yesterday, worked without a hitch the first time I hit the play button.
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() btw, what is "IIRC"? Last edited by I'm goin' down; 08-24-09 at 01:12 PM. |
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#9 |
Commodore
![]() Join Date: Jul 2002
Posts: 608
Downloads: 25
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#10 |
Swabbie
![]() Join Date: Feb 2006
Posts: 7
Downloads: 233
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Why home fleet sailors on UScarriers do they have Japanese faces ? Are they spies ?
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#11 | |
Seasoned Skipper
![]() Join Date: Jun 2007
Location: Bremen/Germany
Posts: 749
Downloads: 71
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![]() Greets Maddy
__________________
AOTD is gone, iam the last survivor ........ |
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#12 |
Navy Seal
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How else are they supposed to serve great suchi in 1944?
__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#13 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
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#14 |
Sink'em All
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Any word on when the Akagi will be ready for your mod, AOTD?
__________________
Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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#15 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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also I said awhile back to look at the DC crew on DDs etc.. they are all japanese !
makes me laugh everytime ! keltos |
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