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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ensign
![]() Join Date: Aug 2008
Location: Vancouver, B.C., Canada
Posts: 234
Downloads: 147
Uploads: 0
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Looks like Filefront has deleted it...
![]() Is PT still around here these days? |
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#2 |
Stowaway
Posts: n/a
Downloads:
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PT is on a walk about.
He took off several months ago on a walk around the World. And I do mean WALK! ![]() |
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#3 |
Ensign
![]() Join Date: Aug 2008
Location: Vancouver, B.C., Canada
Posts: 234
Downloads: 147
Uploads: 0
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Dang, SH3 just isnt the same without his sound pack...
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#4 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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Someone must surely have the Pack uploaded somewhere!
It's not like it's simply gone! ![]()
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#5 |
Engineer
![]() Join Date: Jul 2009
Posts: 207
Downloads: 106
Uploads: 0
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Hi...
First let me say Good work, it is totaly new exp with this sound mod. The only thing I miss is rejoice of my crew (sound from das boot when the 1st torp hits the target).I shot few targets and I miss this sound so mush, it`s just not the same for me. So if you could make it for me perhaps i would be appreciative. Or if that is too much for you just tell me what to do to make it back. If there is a sound disregard all above. Thaks |
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#6 | |
Canadian Wolf
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![]() Quote:
![]() Edit: Found this one:This post The link in that post still works. Last edited by ReallyDedPoet; 07-22-09 at 01:49 PM. |
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#7 |
Engineer
![]() Join Date: Jul 2009
Posts: 207
Downloads: 106
Uploads: 0
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Download complete.
I`ll try and tell you the results. Last edited by bojan811; 07-22-09 at 02:16 PM. |
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#8 |
Canadian Wolf
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Sure someone could upload the Das Boot one as well.
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#9 |
Engineer
![]() Join Date: Jul 2009
Posts: 207
Downloads: 106
Uploads: 0
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Ok it goes like this.
I tried to eneble this mod Karle's German Cheering Mod V1.0 and jsgme notify me that the files are in use by the thomsen`s sp.Then i played his files and found the cheering files.The question is whay do they not activate when the hit is made? I played the navy acadamy ---- convoy exam, sink all ships war and mercant not 1 time did I heard the cheering.Maybe i should play the regular patrol in car mod but i don`t think that would make any diference at all!? What is your exp with this? And off course thank you for the link. ![]() |
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#10 |
Nub
![]() Join Date: Nov 2010
Location: La Rochelle
Posts: 2
Downloads: 0
Uploads: 0
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This Mod sounds cool, but i've never installed any Mods for SHIII before. coud someone explain just how i go about doing this. I checked for a Mods folder in Programfiles/UBisoft/Silent Hunter, but couldn't find any. (maybe i missed something.).
[Enable it via JSGME as the original sound pack.] JSGME ?? wtf is that. i'm lost. Is there a thread to show how to install Mods. I'm new to this whole stuff. Thanks.
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#11 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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Welcome aboard.
It's a sticky: http://www.subsim.com/radioroom/showthread.php?t=173324 If you intend to mod your SH3 it's highly recommended to use JSGME since it makes all easier... Cheers, SquareSteelBar |
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#12 |
A-ganger
![]() Join Date: Oct 2008
Location: Belgium
Posts: 79
Downloads: 3
Uploads: 0
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I gave this pack a try, and really like (most of) it.
But there seems to be a recurring bug. Sometimes, when diving below 100m, a certain cracking noise caused by pressure gets stuck in an endless loop. Only way to stop it is to reload the patrol, wich takes me about 15 minutes. Anyone else experienced this? |
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#13 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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You don't need to reload.
Simply dive again this deep, let the loop play out by itself. And be done. This happens mostly when one uses time-compression while sound files play. In your chase diving. So don't. Keep in mind that Thomsen's files are powerful ![]() ![]() ![]() ![]() Oh, and if you use SH3Commander, you can adjust the time compression for all the effects when to be played or rendered. ![]()
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#14 |
Konteradmiral
![]() Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
Uploads: 0
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May be not the best place to ask but I don't want to start a new thread for just a question.
So , for one more time I am asking for your help. I want to replace the sound file that comes with crash diving, the ALARM one, with the original one from Das Boot (I have that sound file already). But despite messing around with sound files, I failed. Thank you. |
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#15 |
Torpedoman
![]() Join Date: Mar 2014
Posts: 116
Downloads: 56
Uploads: 0
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Ahoy all,
I just recently dusted off SH3 again and am trying to get all my old mods set up. I am having trouble with Thomsens Sound Pack V3.2cg I have GWX Gold installed and no other mods enabled. I just DLed Thomsens Sound Pack V3.2cg from subsim and double checked it for no corruption with WinRAR. I then extract it to my mods folder, enable via JSGME, and boot up. I can play training missions, but when I go to start a career (I've tried the North Sea, the Med, etc. in case that matters) I get a CTD as soon as it finishes loading. Disabling the mod removes the CTD problem immdiately. I don't recall having this problem with the mod in years past so I'm curious why it is giving me trouble now. No doubt some blunder on my part ![]() Can anyone weigh in? |
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