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Old 12-12-07, 04:00 PM   #31
Jimbuna
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Quote:
Originally Posted by Kpt. Lehmann
Quote:
Originally Posted by Paajtor
Attention, whale-spotters....any news?
THARRR SHE BLOWS!!!
I'll post a shot after the kaleuns have




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Old 12-12-07, 04:54 PM   #32
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Found one already, here...gj, Kpt.
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Old 12-12-07, 05:01 PM   #33
KeptinCranky
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I'm with Jim on posting stuff...I'll wait until a good number of you have posted things..

would be no fun in stealing thunder, besides, I haven't thus far had a lot of time to play, stupid job..... and what little I have done, I forgot to make screenies....

If however I finally manage to find and sink that Revenge BB I've been after since day 1 I will post that
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Old 12-12-07, 05:10 PM   #34
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Anyone given any thought to possible making a GWX 2.0 picture sticky perhaps? Especially considering the designers put in easter eggs.

Might be fun.
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Old 12-12-07, 05:21 PM   #35
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Quote:
Originally Posted by madmike81
Anyone given any thought to possible making a GWX 2.0 picture sticky perhaps? Especially considering the designers put in easter eggs.

Might be fun.
Go for it ....but remember there is already a screenshot thread which tends to be prominent in the latest releases





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Old 12-12-07, 05:24 PM   #36
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Try not to spoil all the surprises for the players who don't have GWX 2.0 yet.
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Old 12-12-07, 05:31 PM   #37
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Quote:
Originally Posted by danlisa
Try not to spoil all the surprises for the players who don't have GWX 2.0 yet.
Good thing you said it. I have soo many to show. I will have to wait now.
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Old 12-12-07, 05:55 PM   #38
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I ran into my first rain storm this patrol. No more steering between the rain drops!! Have those slickers handy!!

Did you guys manage to change the evasive manuevers for single ships? HAd one spot me and she sure didn't seem to do the "normal" zig zag.
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Old 12-12-07, 06:13 PM   #39
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So far i amazed with the shiping new moddels. Planes are look fantastic.
GWX 2.0 awsomeee
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Old 12-12-07, 06:14 PM   #40
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Quote:
Originally Posted by Samwolf

Did you guys manage to change the evasive manuevers for single ships? HAd one spot me and she sure didn't seem to do the "normal" zig zag.
Happend to me with GWX 1.3, i think the ship you spot was damage allready as far as i understand
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Old 12-12-07, 06:15 PM   #41
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Hi all
talking about first impressions, I already shared mine in the locked thread, with some questions too, immediately before the depth charges started. So here's my updated first impressions again.
1) I sorely miss the direction "tail" on objects in the tactical map, it's awfully hard now to tell where I'm heading.
2) Compared to previous GWX there's a number of strange things in the high seas, for instance, every time I'm about exiting Wilhelmshafen I encounter some amphibious Me-109s - half submerged in water desperately trying to stay afloat.
3) On forays into Lerwick sub base I found that it must be guarded by the stupidest skippers in H.M. Navy, as the three destroyers guarding the harbor are all run ashore.
4) They do have some brave British sailors though, as they still man the deck gun of the submerged S-Type, just like the bridge lookouts who look out for fish 10 yards below the surface. Even after their boat gets a Type II topedo right into its tower. They must be desperate to get a Victoria Cross or something.
5) Time compression has been altered such way that I can't go above 8 or max 32x in shallow waters or when contacting the enemy. This is bad. It is a kaleun's fundamental human right to crash his boot with dreimal wahnsinnige against the shore at 1024x compression.
6) Whenever I try to sail out of Wilhelmshafen with my freshly shaven crew, I get a CTD. Given the endless loading times, maybe it's a bug planted by my wife to make me give up playing. Maybe I should, coz GWX2.0 seems the last drop squeezed out of the game which I have been playing for more than two years now...
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Old 12-12-07, 07:00 PM   #42
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Quote:
Originally Posted by Dimitrius07
Quote:
Originally Posted by Samwolf

Did you guys manage to change the evasive manuevers for single ships? HAd one spot me and she sure didn't seem to do the "normal" zig zag.
Happend to me with GWX 1.3, i think the ship you spot was damage allready as far as i understand
Well it was in real heavy seas so she may have been struggling.
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Old 12-12-07, 07:12 PM   #43
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Quote:
Originally Posted by Seeschwein
Hi all
talking about first impressions, I already shared mine in the locked thread, with some questions too, immediately before the depth charges started. So here's my updated first impressions again.
1) I sorely miss the direction "tail" on objects in the tactical map, it's awfully hard now to tell where I'm heading.
2) Compared to previous GWX there's a number of strange things in the high seas, for instance, every time I'm about exiting Wilhelmshafen I encounter some amphibious Me-109s - half submerged in water desperately trying to stay afloat.
3) On forays into Lerwick sub base I found that it must be guarded by the stupidest skippers in H.M. Navy, as the three destroyers guarding the harbor are all run ashore.
4) They do have some brave British sailors though, as they still man the deck gun of the submerged S-Type, just like the bridge lookouts who look out for fish 10 yards below the surface. Even after their boat gets a Type II topedo right into its tower. They must be desperate to get a Victoria Cross or something.
5) Time compression has been altered such way that I can't go above 8 or max 32x in shallow waters or when contacting the enemy. This is bad. It is a kaleun's fundamental human right to crash his boot with dreimal wahnsinnige against the shore at 1024x compression.
6) Whenever I try to sail out of Wilhelmshafen with my freshly shaven crew, I get a CTD. Given the endless loading times, maybe it's a bug planted by my wife to make me give up playing. Maybe I should, coz GWX2.0 seems the last drop squeezed out of the game which I have been playing for more than two years now...
It sounds like at least some of your problems may be being caused by saving and exiting whilst too close to a harbour. This is a stock SHIII bug that is well known and reported. What happens is the ships in harbours lose their waypoints and sometimes they crash or run aground cos they just carry on in the direction they were saved at. This behaviour is not related or introduced by GWX.

Your CTD however we would like to investigate. Can you advise what boat type, what year and month you are leaving Wilhemshaven? It may be a bug but given the testing we did it is most likely to be a currupt save game.
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Old 12-12-07, 09:14 PM   #44
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Quote:
Originally Posted by Paajtor
Attention, whale-spotters....any news?

I don´t know in GWX but whales always life in some areas of the sea depending of the season, for reproduction,and food. and after some time did migrations to another places.
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Old 12-12-07, 10:01 PM   #45
Kpt. Lehmann
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Quote:
Originally Posted by Hartmann
Quote:
Originally Posted by Paajtor
Attention, whale-spotters....any news?

I don´t know in GWX but whales always life in some areas of the sea depending of the season, for reproduction,and food. and after some time did migrations to another places.
You are getting warmer already!
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