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Old 12-06-07, 11:17 AM   #31
Rotary Crewman
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Do you know if its anything like this mod for COI Dowly?

http://www.closecombat.org/CSO/index...download&sid=1

3rd one down
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Old 12-06-07, 11:28 AM   #32
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Quote:
Originally Posted by Rotary Crewman
Do you know if its anything like this mod for COI Dowly?

http://www.closecombat.org/CSO/index...download&sid=1

3rd one down
Havent tried it, but it will be an straight forward campaign without any strategic maps to move your units around in. The map was introduced from CC4 onwards.
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Old 12-07-07, 01:19 AM   #33
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Ok thanks. I'll go for the CC5 version then. Thanks for the AARs, they are superb!
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Old 12-07-07, 01:41 PM   #34
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Quote:
Originally Posted by Dowly
Quote:
Originally Posted by nikimcbee
Quote:
Originally Posted by Dowly
Quote:
Originally Posted by Rotary Crewman
I have had this game for years, never realised there were conversions out for it! Will have to make sure I get this one re-installed!

Where did you get the Fin - Rus war from Dowly?
There's tons of total conversions out there:
http://www.closecombatseries.net/CCS/
...and all of this runs on XP? I still have my disks, this was a great game.
I'm using XP and have no problems.
I re-installed CC5, but it would not load after it installed . I think CC3 used to run, but it had issues on XP as did CC4.
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Old 12-08-07, 04:34 AM   #35
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Did you try changing the compatibility to run it in Win 95/98 mode? Pretty sure I had to do this to get it to run on XP
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Old 12-08-07, 08:57 AM   #36
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@Nikimcbee

Make sure you patch you game. I didnt need to play it in compatibly mode.
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Old 12-09-07, 11:31 AM   #37
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Downloading the Karelia 2 mod now. Really looking forward to playing it, any tips Dowly?
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Old 12-09-07, 11:34 AM   #38
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Quote:
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Downloading the Karelia 2 mod now. Really looking forward to playing it, any tips Dowly?
Yep, here's a tip. The mod is called Winter War, not Karelia 2. :p
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Old 12-09-07, 12:19 PM   #39
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I'll give this one a go then report back
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Old 01-12-08, 02:02 PM   #40
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I also reinstalled CC5 and tried out GJS44 (have also played Stalingrad a year ago).

What ruins it for me is how the force pool is handled. In CC2 (MarketGarden) you sometimes had to defend a town with just a couple of men and thats why every man mattered. Losing a tank or a gun was a desaster. In CC5 I always have a full stack of units (15 I believe) and there a ton of new units in the force pool. Maybe I run into straights if I play the game longer, but it should take weeks, and I usually dont play so long

My first battles where the usual bloodbath among the AI. Probably I will quit as soon as I am able to throw the Allies into the sea. Don't know, I am going to install a vet mod and play some more, maybe that helps.

Nice game and nice mods, but none of the later CCs excited me like CC2.
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