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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Commodore
![]() Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
Posts: 633
Downloads: 9
Uploads: 0
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Very nice model. Keep it up!!!!
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#32 | ||
GWX Project Director
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Technically, Ninja could do the same with his as long as it is original material. It wasn't in SH3 to begin with. |
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#33 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
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now make if for flight sim 2004!!!
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#34 | |||
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,814
Downloads: 11
Uploads: 0
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#35 |
Seaman
![]() Join Date: Aug 2007
Posts: 35
Downloads: 9
Uploads: 0
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woooo ahhh sorry about the long winded wait fella's untill update but i just started back at Uni
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#36 |
Seaman
![]() Join Date: Aug 2007
Posts: 35
Downloads: 9
Uploads: 0
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Ok last update before i go to bed here is how she stands mainly just the airframe to texture then figure out the turrets and the characters
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#37 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Nice attention to detail.
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#38 |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
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now i am supprized if we will ever see the "Hindenburg" in SH3 :hmm:
looking verry nice btw
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#39 |
Seaman
![]() Join Date: Aug 2007
Posts: 35
Downloads: 9
Uploads: 0
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well the hindenburg was destroyed before WW2 kicked off in 1937 and the graf zeppelin was retired in 1938 after completing over 1 million miles and the graf zeppelin II which launched in 1938 was scrapped in 1940. Suppose if I it was really requested I could make it right after this one
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#40 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Very, very nice.
![]() ![]() Question: What's the polycount?
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#41 | |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
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#42 | |
Seaman
![]() Join Date: Aug 2007
Posts: 35
Downloads: 9
Uploads: 0
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Hindenburg is next on my list ![]() And heres a update the control car is now completed!! ![]() ![]() ![]() ***Incase your wondering what that black triangle is I have no idea ive checked the render and the model it doesnt show up untill I save the file to JPEG every other format shows nothing so erm I dunno shouldnt be anything causing it model wise but ill investigate >_>***
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#43 |
Chief of the Boat
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Coming along really nicely
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#44 |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: San Francisco, CA
Posts: 651
Downloads: 36
Uploads: 0
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Hey, I am impressed! The more, the merrier! Bring on ze Blimps!!!
BTW, a key element, which I'm sure you've thought of, is the airship's ability to call for air or DD reinforcements. That teamwork is what I believe makes them truly dangerous! Carry On! ![]()
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![]() Dietrich Schöneboom, U-431 "Es wird klappen, Herr Kaleun. Ganz sicher." |
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#45 |
Chief of the Boat
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As far as I know the AI should be the same for every Allied unit :hmm:
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