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Old 08-18-07, 06:11 AM   #31
JScones
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I must admit I was thinking of how, campaign wise, it could be accurately incorporated short of replacing an existing flotilla with a dedicated 9 Flotilla.

I was thinking 1 Flotilla, as it sailed from Brest, and one VIID was attached for a short while during 1942, so not that far from reality.
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Old 08-18-07, 06:26 AM   #32
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Is a way to think about it
Was only attached to the 1st for 3 months though till April 42

Still lets see the finished boat first
All else is possible after
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Old 08-18-07, 06:52 AM   #33
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I sense a plan hatching :hmm:
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Old 08-18-07, 08:45 AM   #34
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Default VII-D Minen

First of all I would like to thank everyone for their agreements and statements and of course for the offered help. I am convinced together we will succeed to fulfill our plans.

Quote:Originally Posted by bigboywooly
LAUNCHABLE MINES FOR THE PLAYER SUBMARINES V2

Thanks for offered link from bigboywooly; I did have an eye on it and ok – it is working fine, BUT… I am personally looking for a bigger challenge and a more realistic view of the topic.
I do not know how it was working in reality, but I think the boat ´shoots´ the mines out and they float on the surface of the water. This was already once realized by DivingDuck. With contact to a ship they explode. As far as I know the U-Boot was stacked with 15 mines.
In this stage I am again asking for additional help, as my knowledge with Hex editor is still limited and I am a beginner in this area.
At the moment racerboy is helping me with the exhaust and the flag … I think he would also be capable helping me with the other problem, but still I would appreciate other help.
Any suggests?
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Old 08-18-07, 08:48 AM   #35
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Amazing job, new stuff on Modding , imagination toghether with
Historic acouracy....

The result is finaly what you're doing with master results!

Thanks!
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Old 08-18-07, 08:51 AM   #36
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Quote:
Originally Posted by Tomi_099
As far as I know the U-Boot was stacked with 15 mines.
They were armed with 12 torpedoes or 26 SMA mines (= 39 TMB)

TMA (Torpedo mine A) Mines were pre-war standard design floating mines, phased out by TMB from mid-September 1939. Stored aboard U-boats in the same manner as torpedoes, TMA mines were shorter than “eels”, measuring only 3.64 metres long. Their detonator was of the magnetic influence type. However because the complete mine comprised the anchor by which to moor it to the seabed plus the connecting cable, the actual warhead was relatively small at 215kg.

TMB was also designed especially for submarine use. Again deployed via the torpedo tubes in the same manner as a torpedo, they were slightly smaller than TMA mines — measuring 2.31 meters — thereby allowing the submarine carrier to load even more into its confined storage space. Up to three could be fired from a single torpedo tube as a single shot. This was an unearthed “ground mine” that utilized a magnetic firing pistol, activated on a timer allowing the U-boat to depart before the mine became “live”. It carried an explosive TNT charge of 567kg — twice that of period torpedoes. The mine was laid on the bottom in shallow seaways and detonated by the magnetic field generated by large ships passing above. The explosive force beneath a ship's keel carried by shock waves through incompressible water was usually more effective than a contact hit against a hull side, often snapping a vessel's spine and dooming her instantly.
These mines were originally ordered laid at a depth of 30 metres. However questions arose as to the weapon's reliability at that depth and further trails were conducted. Following these it was established that 25-metres was a more suitable depth, and more likely to prove fatal to shipping above. It began to be noticed that often the magnetic trigger was itself overly sensitive and smaller ships were sunk than those intended. The blast from such a mine against smaller trawlers was particularly devastating. U-boat crews therefore began sowing their minefields in progressively shallower waters as well as de-magnetizing them so as to reduce their sensitivity.

A type TMB mine being loaded on the U-373
in 1942
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Old 08-18-07, 08:55 AM   #37
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Quote:
Originally Posted by Tomi_099
BUT… I am personally looking for a bigger challenge and a more realistic view of the topic.
Well you've made me happy.

:rotfl:
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Old 08-18-07, 10:52 AM   #38
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Well heres a thought
Take the Steinbarsch Walter torp which isnt used ingame

[TORPEDO_TYPE10]; T VII - Steinbarsch Walter (G7ut)
Idx=10
Year=1944
Month=5
PrototypeYear=1943
PrototypMonth=12
Renown=500

It can be enabled but I cant find the mod which does it now
Make that the mine entry
Clone the torp that CB made and remodel the torp inside to look like a TMB

All needs to be done then is make that Steinbarsch Walter point to the new mine model

:rotfl:
Simple really
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Old 08-18-07, 11:28 AM   #39
Vader 1
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Quote:
Originally Posted by JScones
Yep, that's the CB one I was thinking of.
Can some one confim are these contact torp/mines??

Vader
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Old 08-18-07, 12:22 PM   #40
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Quote:
Originally Posted by bigboywooly
Well heres a thought
Take the Steinbarsch Walter torp which isnt used ingame

[TORPEDO_TYPE10]; T VII - Steinbarsch Walter (G7ut)
Idx=10
Year=1944
Month=5
PrototypeYear=1943
PrototypMonth=12
Renown=500

It can be enabled but I cant find the mod which does it now
Make that the mine entry
Clone the torp that CB made and remodel the torp inside to look like a TMB

All needs to be done then is make that Steinbarsch Walter point to the new mine model

:rotfl:
Simple really
oh boy I like this! Let's make this happen. If I can be of any assistance please let me know. I'd like to see this come to life.
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Old 08-18-07, 02:08 PM   #41
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Hallo!
bigboywooly !!

I think that you have done a nice report.
I would like only to ask if you are sure that the mine was surely loaded by VIID (torpedo mine A)
Wasn't there the rounds mines???

You can try the rounds mines in (NSS_Uboat7c.dat )


I think that you need also to use only hull from GWX/ Game -7C -
SilentHunterIII\data\Submarine\NSS_Uboat7c (NSS_Uboat7c.dat )
You can use it in (NSS_Uboat7c.dat), and then, if you are ready you can contact me and then I can try it.


Thanks for all.

Yours.
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Old 08-18-07, 02:15 PM   #42
bigboywooly
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Quote:
Originally Posted by Tomi_099
Hallo!
bigboywooly !!

I think that you have done a nice report.
Are you sure that the mine was also surely loaded by VIID (torpedo mine A)
Wasn't there the rounds mines???

You can try the rounds mines in (NSS_Uboat7c.dat )

I think that you need also to use only hull from GWX/ Game -7C -
SilentHunterIII\data\Submarine\NSS_Uboat7c (NSS_Uboat7c.dat )
You can use it in (NSS_Uboat7c.dat), and then, if you are ready you should contact me and then I can try it.


Thanks for all.

Yours.
No it used torpedo mines a and b according to uboat.net
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Old 08-18-07, 04:55 PM   #43
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Quote:
Originally Posted by bigboywooly
...but I cant find the mod which does it now
Steinbarsch Walter
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Old 08-18-07, 04:56 PM   #44
Tomi_099
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Quote:
Originally Posted by Alex
Quote:
Originally Posted by Kpt. Lehmann
Stationary deployable mines are very likely something that can be built if the right minds are brought to bear on the project.



Or one of the SH3 veteran modders.
:rotfl: :rotfl:
A great impression the mines
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Old 08-18-07, 05:04 PM   #45
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Quote:
Originally Posted by Alex

You did that snapshoot recently in a Norwegian fjord, right?
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