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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Frogman
![]() Join Date: Jan 2007
Location: Near Paris
Posts: 303
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Thanks Canonicus for the tips.
I made a few test, and i have sunglare on both SH3 and 4. At the only condition to not make the AA no more than X4. I was using X16 cause IMHO, the AA on Nvidia cards is a bit less good than the ati cards .. At last on SH3/4 game. To have the quality of X4 on Ati, i must use at last X8 on Nvidia. This is some kind of personal taste and view, though. |
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#32 | ||
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
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As he notes: Quote:
Which, btw, is the reason the 'higher quality' water options in IL2 work for nVidia and not ATI. And, heck, might well be why the sun effects in Sh4 act as they do for ATI cards - who knows? |
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#33 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: in a convergance zone
Posts: 1,186
Downloads: 3
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i was lookin at the sun the other day, a very quick glance, and i saw a disc and no glare on it, but there was some surrounding it but not much. :hmm: so, i'm thinkin that mayhap the no glare is the more accurate
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#34 |
Lieutenant
![]() Join Date: Apr 2005
Location: Finland
Posts: 267
Downloads: 80
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Yet again I'm borrowing a thread just a little
![]() Ok, so I reported this sun glare problem to ATI and they finally requested more info. Sent them dxdiag report and the report you'll get with atiiprxx Has anybody else reported this same problem to ATI? |
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#35 |
Lieutenant
![]() Join Date: Apr 2005
Location: Finland
Posts: 267
Downloads: 80
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Status update
ATI/AMD customer care after a while adviced me to give direct feedback to theirs driver team which I did. They couldn't help me with this issue and suggested to do this because it might be a driver related issue. Let's just hope it is! I guess all we can do now is to wait and hope they get this fixed althought the missing sun glare isn't such a big deal after all |
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#36 | |
The Old Man
![]() Join Date: Sep 2004
Location: Melbourne, Australia
Posts: 1,509
Downloads: 4
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A new motherboard is not the expensive part of your PC, it's the Processor, memory (especially the new DDR3 ram) and most importantly your Graphics card. (Easily the most expensive and important part for a gamer.) Spend the extra and your gaming experiance will benefit. If you want to play new games you're going to have to look at getting PCI-E... You are better waiting for your new rig mate.
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#37 |
Machinist's Mate
![]() Join Date: Mar 2005
Posts: 123
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I'm using an 8800GTS 640 and I don't know what any of you are talking about. I see sunglare.
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#38 |
Torpedoman
![]() Join Date: Feb 2007
Location: Scotland
Posts: 117
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nm...
Last edited by Antrodemus; 08-06-07 at 02:19 AM. |
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#39 |
Grey Wolf
![]() Join Date: Oct 2005
Location: The Netherlands
Posts: 813
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I just replaced my 7600GT with an 8800 GTS, I also have no sun glare.
Did anyone already found a fix ?? ![]() |
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#40 |
Seaman
![]() Join Date: Sep 2001
Location: Rhode Island
Posts: 33
Downloads: 170
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I get full sun glare in SH3 but not SH4 (X1950pro). They both use the same engine, could it be possible to use sun effects from SH3 to use in SH4.
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#41 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: in a convergance zone
Posts: 1,186
Downloads: 3
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i've mentioned this before. i think think the glare pob has something to do with how older ATi cards handle shader models as compared to a 2900XT which uses a unified "shader model", tho it's no longer called that
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Leiser und tödlicher edler Ritter der Tiefe ![]() ![]() Corsair Vengeance M70; ASUS Crosshair V Formula-Z; FX 8350; Asus 7870; Samsung SyncMaster 2243SWX; coolmax CUG950B 950w psu; 8GB Kingston HyperX DDR3; Corsair M4 SSD 128GB, WD 1TB; x18 DVR212D; 7SP1 |
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#42 | |
Lieutenant
![]() Join Date: Apr 2005
Location: Finland
Posts: 267
Downloads: 80
Uploads: 0
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Doesn't really matter to me that much anymore. I'm getting my GF8800 GTS tomorrow ![]() |
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