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Old 04-18-07, 12:58 PM   #31
CaptainAsh
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actualy you can do a 100% realism game which can be really fun on the playability. Time increase is the key. If the 95% boring life is passing 1000 times faster than the 5% exiting one then it s ok.

I will not adress any comment about bugs as the game as been released only one month ago! Give some time to the dev team for god sake!

For me the real point is the historic accuracy. And the question is : is it to the game developpers to assure the game is as historic accurate as possible or to the modders of the fan base? You can t ask for the modders to be ready by the time the game is release...

It went that way with SH3 and GWX...
It went that way with RTW and RTR...

For any lovers of historic accuracy, hope is in modders. Developpers played their part almost completely, they just have to fix the last bugs of the world engine then they will be done. Modders still have a world in front of them
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Old 04-18-07, 01:02 PM   #32
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Quote:
Originally Posted by CaptainAsh
For any lovers of historic accuracy, hope is in modders. Developpers played their part almost completely, they just have to fix the last bugs of the world engine then they will be done. Modders still have a world in front of them
Wise post!!!
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Old 04-18-07, 01:09 PM   #33
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Lets ask for a patch that includes realism options like blinking, breathing, eating, going to the bathroom. With failure to do any of the above having an adverse effect on performance.
 
Old 04-18-07, 01:26 PM   #34
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Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by nfitzsimmons
Quote:
Originally Posted by Grothesj2
What is the old saying about going to war? 95% boredom and 5% sheer terror? 95% boredom doesnt make for a very good game though it would make for a more realistic sim I guess. And you got that right, how many players want to go out repeatedly and get nothing to shoot at? But hey, that would be realistic.
Hey, if we want true realism, let's eliminate time compression entirely.
That's not quite true either. If we want true true realism, eliminate the time compression and then spend 24/7 in front of the computer staring at different screens until something actually happens.
Yeah, that's what I meant. And also have someone periodically throw a bucket of cold salt water at you.
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Old 04-18-07, 01:31 PM   #35
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Quote:
Originally Posted by CaptainAsh

For me the real point is the historic accuracy. And the question is : is it to the game developpers to assure the game is as historic accurate as possible or to the modders of the fan base? You can t ask for the modders to be ready by the time the game is release...

It went that way with SH3 and GWX...
It went that way with RTW and RTR...

For any lovers of historic accuracy, hope is in modders. Developpers played their part almost completely, they just have to fix the last bugs of the world engine then they will be done. Modders still have a world in front of them
The RTW/RTW comparison is extremely good! It shows what dedicated modders can do with a good game engine and a poor original concept implementation.
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Old 04-18-07, 01:48 PM   #36
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Quote:
Originally Posted by Grunt
Lets ask for a patch that includes realism options like blinking, breathing, eating, going to the bathroom. With failure to do any of the above having an adverse effect on performance.
Then I'd just go and play "The Ship"
http://www.theshiponline.com
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Old 04-18-07, 01:56 PM   #37
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Originally Posted by btaft
It is all about dollars....check out this link, Console games outsell PC games 6:1 in dollars and 5:1 in units with the gap widening over time

http://www.theesa.com/facts/sales_genre_data.php

They focus on the kids for the "Daddy buy me this" effect. Whether Daddy is playing the game or not, he is typically the one buying it for junior. Eventually junior grows up and has his own money and the console game makers want to ensure that he continues to spend his money with them

Also we live in a society of instant gratification, where the quick "relatively easy" sinking is more attractive and holds the attention longer than the stalking the convoy for a few days to sneak in and hope to knock off a couple of merchants which would be more appealing to an older crowd.

I wouldn't be surprised to see the "true" simulation market be sent to the same hole that classic turn based strategy games have gone....only available on-line through download from specialty vendors (matrix games, battlefront, etc). Some of the hardcore racing sims have already gone this path where they are support mainly by community support. I would give it about 5-10 years

Having said that, I fall pretty deep into the 25-45 crowd and prefer a good true simulation (any type) that requires a steep learning curve than an easy quick fix. The good news is I will likely save a bunch of money since the number of available titles will dwindle/disappear but I will probably have to spend a lot more trying to keep a decent PC running with Windows XP in the year 2015
If you ask me its a vicious circle. Shallow, uninteresting games with the aptly named instant gratification spawn whiney kids with no love for a truly good game. They grow up, meanwhile spending (daddy's) money on these games, themselves becoming shallow and uninteresting gamers.

Ask them about the greatest strategygame and they probably answer something like the latest Command & Conquer. I would probably go for the earliest version of Panzer General (which, btw, is still going strong on my XP machine ).

This general development in gaming really saddens me. A lot of good games come out, but less and less. And the games that tend to be good don't hold up under true gaming scrutiny. SH3 was rescued by modders and GWX, but I really fear for SH4. Already I'm leaving it to go back to SH3.
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Old 04-18-07, 02:04 PM   #38
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Quote:
Originally Posted by nfitzsimmons
...
The RTW/RTW comparison is extremely good! It shows what dedicated modders can do with a good game engine and a poor original concept implementation.
You mean RTW/RTR
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Old 04-18-07, 02:05 PM   #39
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I feel perhaps,

Some of the posters in this thread need to arrive at reality,

realism/reality................console.................... ...forza2.

Until some of the anoraks realise that the mass majority of people dont still play games on 14" crt screens, unlike YOU! - who dont eat, dont sleep, dont have a wife and child, spend all day driving a virtual submarine, then have the retrograde imagination that games made for a console are somehow not worthy of a simulation in your mind - get out and get a life, FORZA2 - yeah thats just another console game with pleasing the eye candy right?

Your submarine sub will die a lonely death, if doesnt move in the direction it has done, one more thing, thank gawd they fixed the AA!

cast out the shoe...........................again, follow the gauze.................

p.s silent hunter will become a console game soon, hurrahhhhh!
(guido opens his wardrobe door, just checking to see if his anorak is still ok, having left it there many years ago )
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Old 04-18-07, 02:24 PM   #40
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And some posters in this thread need to be less offensive I feel...
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Old 04-18-07, 02:26 PM   #41
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Boris.... I just about spit my afternoon coffee all aover my LCD when I scrolled down and saw your post with Gollum....

That's absolutly the funniest thing I've seen in a while... :rotfl: :rotfl: :rotfl:

Thank's for the laugh...

Also... If Gollum hates it... that means us Hobbit'ses like it.... in a lembas kind of way....
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Old 04-18-07, 02:27 PM   #42
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This thread has me confuzzled. I think I'll go back to playing SH4 now, and then chill out later on my 360.
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Old 04-18-07, 03:02 PM   #43
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Quote:
Originally Posted by Guido
I feel perhaps,

Some of the posters in this thread need to arrive at reality,

realism/reality................console.................... ...forza2.

Until some of the anoraks realise that the mass majority of people dont still play games on 14" crt screens, unlike YOU! - who dont eat, dont sleep, dont have a wife and child, spend all day driving a virtual submarine, then have the retrograde imagination that games made for a console are somehow not worthy of a simulation in your mind - get out and get a life, FORZA2 - yeah thats just another console game with pleasing the eye candy right?

Your submarine sub will die a lonely death, if doesnt move in the direction it has done, one more thing, thank gawd they fixed the AA!

cast out the shoe...........................again, follow the gauze.................

p.s silent hunter will become a console game soon, hurrahhhhh!
(guido opens his wardrobe door, just checking to see if his anorak is still ok, having left it there many years ago )
I think he's trying to be insulting, but I can't make out much of anything in the babblebabble.
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Old 04-18-07, 03:13 PM   #44
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Quote:
Originally Posted by Tobus
Ask them about the greatest strategygame and they probably answer something like the latest Command & Conquer. I would probably go for the earliest version of Panzer General (which, btw, is still going strong on my XP machine ).

Yes, but do you have Allied General, Pacific General, Dark Sun: Shattered Lands, and Wake of the Ravager to go along with Panzer General?

If not, PM me and Ill sed them over :rotfl:

God Bless that Abandonware

Last edited by Grunt; 04-18-07 at 03:29 PM.
 
Old 04-18-07, 03:19 PM   #45
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[quote=Grunt][quote=Tobus]Ask them about the greatest strategygame and they probably answer something like the latest Command & Conquer. I would probably go for the earliest version of Panzer General (which, btw, is still going strong on my XP machine ).
Quote:


Yes, but do you have Allied General, Pacific General, Dark Sun: Shattered Lands, and Wake of the Ravager to go along with Panzer General?

If not, PM me and Ill sed them over :rotfl:

God Bless that Abandonware
I've gottem all! God I'm getting old, wathing 256 color hexbased tank-thingies do battle with beige pixelmess called infantry and loving it.
And gotta love that midi-soundtrack. My wife just asked me if my soundcard is broken:rotfl: .
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