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Old 04-22-07, 02:29 AM   #421
mr chris
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Some real beauties there Iambecomelife.
Hope that they find there way into GWX at some point.
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Old 04-22-07, 03:14 AM   #422
Alex
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:p

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Old 04-22-07, 05:03 AM   #423
coronas
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Really,really good! Ships like these are need!
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Old 04-24-07, 01:26 PM   #424
sergbuto
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Quote:
Originally Posted by iambecomelife
The next big step is the recognition manual images, since again, all vessels have the Liberty Ship Silhouette, except for the Empire Freighter. .
Please consider releasing the version of stock-like recognition manual images/pages in addition to the dark version. This would make it possible for anyone to adjust the level of brightness/darkness of recognition manual the same way and to the same level as for all other ships. It is difficult to do adjustments to the desired level on already darkened images because different people did that somewhat diferently. I had to give up using some new ships or had to make new recognition images for some I had alternative models for because having a recognition manual with varying images irritates me.
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Serg's SH4 and SH3 pages

Last edited by sergbuto; 04-24-07 at 02:14 PM.
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Old 04-24-07, 03:26 PM   #425
Alex
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I completely agree....

Maybe a new "mod" ?
Considering a lot of modders create ships, that would be a nice addition to GWX 1.04 to make a pretty recognition manual without varying images/colours.

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Old 04-24-07, 05:00 PM   #426
rascal101
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Default Love the merchant mod

Hi been out of action with a fried PC, got it all back together, Given up on SH4 , too arcadee like SH3 when it first came out.

So its back to SH3 and GWX, now I'm just waiting for the IAMBECOMELIFE merchant mod pack and its full steam ahead

Has any one done anything about the stock small merchants, they always looked out of place, or at least as if they were designed for a different game. Seeing as you tend to encounter these little babies the most, at least early n the war I was wondering if any one had tried to improve their skins

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Really,really good! Ships like these are need!
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Old 04-25-07, 12:19 PM   #427
mkubani
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Fantastic mod indeed! Worth waiting for it. Good job.

Yes, please listen to sergbuto's suggestion. Thanks.
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Old 04-30-07, 05:05 PM   #428
Alex
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Quote:
Originally Posted by down and out
Any idea on release ?







"About the art of express something without speaking"
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Old 05-01-07, 01:10 PM   #429
Woof1701
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@Iambecomelife

Thanks a lot for all those images. Those are really terrific!! Can't wait. One question though. Since you added platforms for gun emplacements (which look great): but do those platforms also show even when the ship has no guns, like in early war or on neutral ships without guns? I'm just asking because in early war it wasn't felt necessary to even install guns and therefore they most likely didn't install a platform either. So having gun platforms on early war ships would look a bit strange. Thanks
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Old 05-02-07, 04:22 AM   #430
Alex
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Quote:
Originally Posted by JScones
Quote:
Originally Posted by Hunter
Some time ago there were posted nice screens of HMS Perth. I asking to findout if this ship was ever released?
iambecomelife was doing one. Never saw it released.
Any news, IABL ?
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Old 05-08-07, 08:16 PM   #431
iambecomelife
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Quote:
Originally Posted by Alex
Quote:
Originally Posted by JScones
Quote:
Originally Posted by Hunter
Some time ago there were posted nice screens of HMS Perth. I asking to findout if this ship was ever released?
iambecomelife was doing one. Never saw it released.
Any news, IABL ?
Nothing special. The Perth will be released after the Merchant Fleet Mod - I obtained a detailed set of her plans and wanted to resolve some discrepancies before declaring it "finished".

As for the Merchant Fleet Mod I've been renaming files and working on an improved version of the large refrigerated ship. The renaming process is finished; as a rule of thumb, merchants with a higher tonnage now have a higher numerical designation (for instance, M01B is a small freighter of 2800 tons, M30B is a very large ship.

Next will be the recognition manual images (I will try to provide different versions as you requested) and adding the skins - right now most ships only have one or two paint schemes. As with the Merchant Variety Pack, belligerent nations will start out with colorful peacetime liveries, switching over to camoflage schemes circa 1941-42. Neutral shipping will maintain civilian colors, hull flags, etc until war's end or until their nations become belligerents (SH3 Commander or an equivalent program will be needed).

I am seriously thinking about cloning several of the ships so that paint schemes are always correct based on country; that way you will not encounter, for instance, a British freighter with Swedish hull flags. For those who are concerned about file size I could offer a version of the mod with few paint schemes, no neutrality markings, and no cloned vessels.

The gun platforms are part of the hull object and remain on the ships throughout the war. I planned to use them as searchlight platforms for unarmed ships but this has not worked so far.
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Old 05-09-07, 02:38 AM   #432
Alex
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Good news ! Apart from the gun platform...
By the way, some days ago I was wondering how big would be this mod : how many skins did you do for each and everyone of your ships ?

Keep up the great work.
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Old 05-09-07, 10:26 PM   #433
bookworm_020
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Great to hear iambecomelife your Mechant pack is nearly done and HMAS Perth is almost ready to be released.

Can't wait to see the end product and have some fun sinking them.
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Old 05-10-07, 02:27 AM   #434
Jimbuna
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Good news indeed
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Old 05-10-07, 11:17 PM   #435
iambecomelife
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Quote:
Originally Posted by Alex
Good news ! Apart from the gun platform...
By the way, some days ago I was wondering how big would be this mod : how many skins did you do for each and everyone of your ships ?

Keep up the great work.
The ships as released will generally have between 5=10 civilian skins, and no more than 5 wartime skins. It all depends on the type of ship. The more common types will have more skins. For instance, lots of companies used 5,000 ton freighters, so these ships may have as many as 12 skins for each nationality. Some of the larger tankers, on the other hand, would only have been used by major companies like "Esso" and "Shell", and only require 2 skins.

Maybe a dozen of the models will be cloned in the "Full" version to allow for correct neutrality markings, etc. The goal is for players to try ID'ing ships based on attributes like neutrality flags, funnel markings, hull lettering, and similar features. IMO this is much more immersive than using color-coded map icons. Countries likely to have clones:

-Norway
-US
-Greece
-Sweden
-Denmark

Nations that may be included (depending on filesize constraints):

-Japan
-Ireland
-Spain
-France
-Italy
-Portugal

The "Light" verison of the mod will have no clones and 2-3 skins per ship.
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