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Old 01-21-12, 03:24 AM   #3526
Dowly
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Hooray, my first Buildcraft oil refinery is ready.


The oil comes in via the bottom-right pipeline and is stored in the 4 tanks.
From there it's pumped with redstone engines to the 2 refineries which are
powered by 3 fuel combustion engines, which are then cooled by the water
pump behind the refinery.
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Old 01-21-12, 03:36 AM   #3527
Krauter
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Quote:
Originally Posted by Dowly View Post
Hooray, my first Buildcraft oil refinery is ready.


The oil comes in via the bottom-right pipeline and is stored in the 4 tanks.
From there it's pumped with redstone engines to the 2 refineries which are
powered by 3 fuel combustion engines, which are then cooled by the water
pump behind the refinery.
Nice one!
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Old 01-21-12, 12:26 PM   #3528
Dowly
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Well that was a good find for a first oil well. It finally ran dry and the fuel is
stored away to wait for more oil so I can begin the refining process again from another well.



In total (excluding fuel I used for machinery) I got 9 5-high tanks full and 1 3½ tank.
That's 4000 minutes (~66,5 hrs) of continuous energy for a combustion engine.
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Old 01-21-12, 02:49 PM   #3529
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*mutter* Press my weak spot why don't you. *mutter*

Downloading Buildcraft now. Let's have a little play.
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Old 01-21-12, 04:23 PM   #3530
Spike88
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Quote:
Originally Posted by Dowly View Post
Pretty much this I'm afraid.

Tho, have been playing with the Buildcraft since yesterday which is quite fun.
Was about to suggest we'd pop that on the server, but as oil is such an important
resource in it, we'd just end up racing around the map trying to find new sources
of oil, making the map HUGE, so don't think that'd work very well.
Unless we limit our oil consumption and distribute fairly. But would the redstone contraptions lag the server?


Edit:
Mind blown.
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Old 01-21-12, 04:49 PM   #3531
Dowly
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Quote:
Originally Posted by Spike88 View Post
Unless we limit our oil consumption and distribute fairly.
Oil is needed for anything slightly bigger you plan to do in Buildcraft and really
there is no point in running refineries and such with anything but fuel, so there's
really no way to limit the usage. Besides, larger oil wells are rare, you find the smaller
ones, but those are only good for 20-30 buckets of oil.

Quote:
But would the redstone contraptions lag the server?
Buildcraft itself adds very little redstone stuff, but you still need to power
everything with redstone, so at the very least the usage of RS on the server
would peak.
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Old 01-21-12, 04:55 PM   #3532
Spike88
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Quote:
Originally Posted by Dowly View Post
Oil is needed for anything slightly bigger you plan to do in Buildcraft and really
there is no point in running refineries and such with anything but fuel, so there's
really no way to limit the usage. Besides, larger oil wells are rare, you find the smaller
ones, but those are only good for 20-30 buckets of oil.

How much power would you get from that? Also if we're working together to build a city/structure/what have you. We could share the oil anyways.

If creative mode lets you spawn objects from buildcraft, we could technically have endless oil.


Either way, I'm intrigued and getting Buildcraft for myself, it would just be nice to have other people playing too. I'd host a smaller Buildcraft server for those interested, but my upload is locked at .40mbps
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Old 01-21-12, 07:01 PM   #3533
Arclight
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Like I've said, I'm open to mod suggestions. Just need to know if it all works properly and what people want.
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Old 01-21-12, 07:25 PM   #3534
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I'd really recommend getting technic pack over buildcraft, as it incorporates buildcraft, industrialcraft and redpower (among others) and integrates them all. (For SSP of course).
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Old 01-21-12, 08:54 PM   #3535
Oberon
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Until Technic is SMP compatible though (and I hope that day comes soon that I can Chernobyl the server) I think it wouldn't hurt to give Buildcraft a try. If we keep the current map then we can always come back to it after a time and it'll be fresh again.

We'll need to put plenty of links about on the front page and that to make sure peeps download it right. It's pretty easy to do, even has its own little custom installer.

I just have to figure out what all the stuff does I think I'll be watching a few videos later.
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Old 01-21-12, 09:00 PM   #3536
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I'd be in favor of Buildcraft.
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Old 01-21-12, 09:30 PM   #3537
Krauter
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Same, but Oberon i was just suggesting Technic to Spike for a SSP (i.e, his own) use.
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Old 01-21-12, 10:06 PM   #3538
Spike88
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Quote:
Originally Posted by Krauter View Post
Same, but Oberon i was just suggesting Technic to Spike for a SSP (i.e, his own) use.
I have my hands full with Buildcraft at the moment. I'm going to muck about and then I'll probably move up.


Jesus christ, I'm sitting here mining in quiet when I trigger the dungeon sound(plays when you are near any closed space at light level 0), made me jump.




Finally...

Oil!

Both of these wells are near my spawn.





Seed of 7225300944828929575 for anyone interested.
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Old 01-21-12, 10:37 PM   #3539
Spike88
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I don't know if it's a minecraft bug, or a Buildcraft bug, but my furnace will only hold one finished product, even if the finished product should stack. So if I put in 5 iron ore, I'll only get 1 iron ore. The only way to fix this is if I manually remove the iron 1 by one.

Edit: Found the error in Forge, just need to isntall the fix.
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Old 01-21-12, 10:44 PM   #3540
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Im up for using buildcraft on the server
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