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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#331 | |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
Uploads: 0
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OK wel this is the most fantastic news since the beginning of time - I am looking forward to Mr Clear giving the all clear to enjoy this fantstic mod
Over to you Mr Clear Regrads Rascal Quote:
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#332 |
Bosun
![]() Join Date: Apr 2005
Location: Vienna,Austria
Posts: 67
Downloads: 271
Uploads: 0
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hi!
i hope it´s not the pc............but i have grafical issue with this mod in the subpen...i see nothing. help please! sorry for my bad english...... mfg lupo! |
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#333 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Are you sure it is this mod? To check, please uninstall this mod in JSGME, fire up a game, and see if you are still having the problem. Because, I have no idea how this mod could mess with the subpen.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#334 |
Watch
![]() Join Date: Sep 2009
Location: Sardinia, Italy
Posts: 17
Downloads: 40
Uploads: 0
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A question for you W_clear:
What did you change in the submarine files? I'm asking cause i want to use the UHS 1.3 mod. |
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#335 | |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
Uploads: 0
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Hi Steelviking have you released this update yet - I have been waiting for it so I can get back to the game - Have you discussed your update with W Clear
Regards R Quote:
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#336 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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#337 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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You can release it alone。 ![]() |
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#338 |
Sonar Guy
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Thanks,W_clear and Steelviking so far it's working great. i'm going to run it all night while i am' working' I was goingto activate ali's rain but I didn't want to chance it. this is really beautiful!
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#339 |
Seaman
![]() Join Date: Sep 2009
Posts: 35
Downloads: 36
Uploads: 0
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@steel viking
the download link seems not working. I'm getting allways the QuickTime player??? Can You fix ist?
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#340 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Edit: Of course, some of the loss of environmental change effects was accidental. W_clear, you may like this next version enough to add it into the mod itself. ![]()
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! Last edited by SteelViking; 05-27-10 at 11:23 AM. |
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#341 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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New fog test.
Last edited by W_clear; 05-29-10 at 08:10 PM. |
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#342 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Here it is, a properly redone version. Same instructions as last time, simply paste it into Environmental MOD_2.1/data/Env and tell it to overwrite.
I am very sorry to those who downloaded my last version, but you really need to get this one. My first version took out a lot of really cool effects, that are back now. I only released the first one so that people who really wanted this mod would be able to play. Link: http://www.filefront.com/16561741/ClimateZones.tga Edit: This latest version has it all: all of W_clear's original climate zones, weather/water changes when nearing land, and NO CTD. ![]() 2nd Edit: W_clear, let me know what you think of this version.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! Last edited by SteelViking; 05-27-10 at 04:09 AM. |
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#343 |
Bosun
![]() Join Date: Apr 2005
Location: Vienna,Austria
Posts: 67
Downloads: 271
Uploads: 0
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hi!
yes,it is this mod............maybe the res???? my is 1920 1080....... mfg lupo! ![]() |
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#344 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,142
Downloads: 111
Uploads: 0
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#345 |
Machinist's Mate
![]() Join Date: Mar 2008
Posts: 125
Downloads: 60
Uploads: 0
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thanks...so we can remove the 2.1 MOD from W_clear and paste this one into 2.0?
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