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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#316 |
A-ganger
![]() Join Date: Nov 2014
Location: Cape Ortegal - Spain
Posts: 75
Downloads: 130
Uploads: 0
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Thanks for the welcome, Jimbuna.
I've been Silent Hunting for years and I just decided to become part of the crew and share with you the northeast breeze that is now blowing in Cape Ortegal, which by the way is only a few kmts from where I live. This cape apart from submarine warfare also brings memories from Leslie Howard when the DC-3 he was flying as a passenger was shot down in June 1943 not far from here.... Alarm!! |
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#317 |
Canadian Wolf
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Welcome to SUBSIM :-)
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#318 | |
Hellas
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you can edit it and make it as you like you will need a tool called s3d ( http://s3d.skwas.com/ )and then open the .dat files and edit the AmbientLight node as you wish (copy there the stock-original light values)
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#319 |
A-ganger
![]() Join Date: Nov 2014
Location: Cape Ortegal - Spain
Posts: 75
Downloads: 130
Uploads: 0
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Thanks Makman94.
Downloaded the tool and changed the RGB values accordingly. That was easy as pie. I'm really surprised. Awesome! |
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#320 |
The Silent Service
Join Date: Oct 2011
Location: Greece
Posts: 20
Downloads: 224
Uploads: 0
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Hey guys, a question. Do we have any updates on AFT torpedo room???
Thanks ![]()
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#321 | |
Grey Wolf
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It didn't help that my sh3 install glitched. Leaving me unable to save my patrol if I'd sunk anything ![]() |
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#322 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,180
Downloads: 279
Uploads: 0
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Sadly ???..... What ya mean 'Sadly'......... Pull yourself together man, get back on that PC and beat the crap out of it, teach it who is boss! We miss you FM.
![]() Best regards. Fubar2Niner |
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#323 |
Machinist's Mate
![]() Join Date: Apr 2005
Location: Canada
Posts: 121
Downloads: 2
Uploads: 0
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Amazing interiors. I tried it on the VIIB/C, and its really great work. Reminds me of the Das Boot interiors.
But, right now I am on a Type IX career, so any such interior mods for IXs out there? Thanks.
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Core i7 4790K 16GB DDR3 RAM Nvidia GTX 1080Ti |
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#324 |
A-ganger
![]() Join Date: Jan 2011
Location: Sweden
Posts: 75
Downloads: 488
Uploads: 4
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Huge thanks for this, truly amazing work! Beautiful.
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#325 |
Seaman
![]() Join Date: Mar 2010
Posts: 39
Downloads: 36
Uploads: 0
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hey,
I installed this with NYGM and am loving it, the only problem is that the hatches won't open, eventhough the shift+h command is in the commands_de.cfg. Can anyone help and tell me what file I have to edit? (I can go through the wall next to the hatches with free camera) Generic Mod Enabler - v2.6.0.157 [D:\G\Sim\Silent Hunter 3\MODS] NYGM Tonnage War V2.5 – Stand Alone Version NYGM3_New NYGM3_6F Harbor Traffic Add-In NYGM_HiRes_Submarines_3_6F IABLShipsforNYGM_New_Thomsen FM_NewInterior v2.1D Ahnenerbe WideGui 1920 x 1080 Final Ahnenerbe WideGui 1920 x 1080 Final - FILES for NYGM v3.6D Supplement to V16B1 (JSGME) Stiebler4C_Addon_for_V16B1 btw. putting FM_NewInterior v2.1D behind Ahnenerbe in the loadorder messes with my periscope view, so that is not an option. |
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#326 |
Lieutenant
![]() Join Date: Jan 2008
Location: Netherlands
Posts: 263
Downloads: 68
Uploads: 0
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Make sure the weapons officer is on his post, otherwise the command don't work, well with GWX anyway. A mistake I make every time I didn't play the game for a while.
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Live to fight another day! |
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#327 |
Seaman
![]() Join Date: Mar 2010
Posts: 39
Downloads: 36
Uploads: 0
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#328 |
Loader
![]() Join Date: Feb 2015
Posts: 81
Downloads: 11
Uploads: 0
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Wow! This is great.
I think I have this working with just this installed (in this order) on Win 8.1 64 bit (I have 16Gb RAM): 1.6b Unofficial Patch inc. 4GB fix The with JSGME: Accurate German Flags FM_NewInterior v2.1D Ahnenerbe WideGui 1920 x 1080 Final This should be okay, right? Just aiming for a nicer "stock" experience for now Everything seems to work as far as I can tell |
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#329 |
Swabbie
![]() Join Date: Mar 2010
Posts: 8
Downloads: 39
Uploads: 0
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Is it possible to make this mod work together with MaGui F?
I did try using the fix that comes along with MaGui but no avail - it still CTDs when I try to start a career mission. Naval academy missions load OK. My modlist: M.E.P v5 M.E.P v5- VisualSensors for GWX3 TMT v2 with EFS (GWX3 version) GWX - Enhanced Damage Effects GWX - Main movie - 'Das Boot' GWX - No Medals on Crew FM_NewInterior v2.1D MaGui F FM_NI_Fix_for_MaGui F German Images for MaGui F optional-ALTERNATIVE SCOPES with speedlines stopwatch for MaGui F Using GWX3 obviously. I also tried putting in DD_OH_V3.09_20091209162038 before FM_NewInterior v2.1D since in was mentioned in readme of MaGui fix. The same readme also mentions FM_NewInterior_V1.0 Could this be the problem? If so, is there a fix for the 2.1D version? |
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#330 | |
Swabbie
![]() Join Date: Jan 2014
Posts: 13
Downloads: 44
Uploads: 0
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