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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
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Is it bug or download mistake? I deleted my previous GW 1.0/1.1 installation files before downloading new version, may be too early:hmm:
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#17 | |
Grey Wolf
![]() Join Date: Apr 2005
Location: Gettysburg PA
Posts: 845
Downloads: 38
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#18 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
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CWorth, I think you are wrong. GW 1.1a istn't update for GW 1.0, it's simply final release download pack of Grey Wolves mod for fresh SH3 install (GW 1.0 + GW 1.1 update + 1024 Cfg/Bearing overlay fix)- see at this from Kpt.Lehmann's post: The available downloads include the GW version 1.1 update and 1024 Cfg/Bearing overlay hotfix.
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#19 | |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
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#20 | ||
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Fresh install of SH3,updated to 1.4 Installed GW1.1A again This time no port names on canal or dots ![]() And I never enabled generic contacts yet all black |
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#21 | |
Grey Wolf
![]() Join Date: Apr 2005
Location: Gettysburg PA
Posts: 845
Downloads: 38
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Though I hope they can release the fixed files as a seperate seperate download to add to an already existing 1.1 game so we don't have to uninstall and reinstall and then re-download 500+MB of files for 2 small fixes. |
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#22 | |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
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#23 | |||
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
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Bigboywooly - I checked this and there are no ports and any black dots on map in Kiel canal in my GW 1.1 install version. I use 6-part installation version of GW with GW 1.1 update and 1024 Cfg/Bearing overlay fix. It isn't bug of GW 1.1a I think, GW 1.1 has same clean map of Kiel Canal. But when I sailed through Kiel Canal I saw towns and ports.:hmm:
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SHIII + GWX 3 Gold + V16B1 hardcode fixes + SH3Commander SHIV + OM + OMEGU SHV + WoS ![]() Last edited by jaxa; 06-15-06 at 01:49 PM. |
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#24 |
GWX Project Director
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Bigboywooly, Jaxa, and all,
The grey/black contacts have always been the default for GW... If you had colored contacts in your GW install before... this would be due to other mods or an incomplete installation. If you have grey contacts, this indicates to me that you have a "correct" GW installation. TO ALL: The TGW 1.1a automatically installing files INCLUDE the 1.1 update AND the 1024 Cfg/Bearing Overlay and Leer.tga positional fixes. The ports within the Kiel Canal have not been "named" by us yet (as of the current release.) This is not a bug. Furthermore, if you can see "Moltenort" on your F5 Nav map next to Kiel... you are good to go. ![]() LOL, everybody just slow down a bit and read the installation instructions... and the description on the website. It tells you everything. ![]() ![]() ![]() After you get done playing and exploring for awhile, read the readme. It is downloadable separately at the same location. It ALSO includes installation instructions as well as an exhaustive breakdown of inclusions. Definatively, the downloadable files constitute the entire "official" GW mod package currently available. It is in an automatically installing format. You can think of it as our "GOLD" edition! ![]() Last edited by Kpt. Lehmann; 06-15-06 at 03:29 PM. |
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#25 | ||
GWX Project Director
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![]() ![]() ![]() It is a misconception that GW is a "sound and graphics only patch." Depending on your personal game settings within GW, you can achieve a VERY high level of "realism" GW depending on your definition of the same. ![]() Part of the problem is that there are those here who try to define "realism" for everyone. Only the individual player can make that decision for himself. Last edited by Kpt. Lehmann; 06-16-06 at 02:47 AM. |
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#26 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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1. Use SH3Cmdr - it has an option to hide the text 2. Edit en/de_menu.txt and remove the value from line 589 (so that it just reads 589=). |
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#27 | |
GWX Project Director
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Thanks for your good words. ![]() ![]() ![]() |
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#28 | ||
Grey Wolf
![]() Join Date: Mar 2005
Location: Treading Water
Posts: 847
Downloads: 56
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#29 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
Uploads: 0
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New GW 1.1a installation pack is very good, much better than previous. Now it's really supermod
![]() The best mod for me ![]() |
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#30 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Thanks for the feedback jaxa, that's good to hear.
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