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Old 04-24-06, 05:50 AM   #1
sergbuto
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Quote:
Originally Posted by jaxa
Looks nice - is it possible to include it in GW?
The mod includes modified guns.dat, guns.sim, and AI_Sensors.dat which are taken from vanilla/stock version of the game. If GW has modified version of those files then one needs to resolve the compatibility issue first.

As I understand GW uses the NYGM damage model while new ships have ZON files based on the stock damage system.

Otherwise, it is usually easy to add new ships/units to any mod.
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Old 04-24-06, 05:52 AM   #2
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Quote:
Originally Posted by AG124
Is it possible for you to edit the K class slightly to make the Emden as well, if you have the time and permission?
I was thinking about Leipzig instead.
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Old 04-24-06, 05:54 AM   #3
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Quote:
Originally Posted by Anvart
Hi, Serg.
Very good work!
Do you have applied a separate material to luminous windows
with high ambient color (FFFFFF) and selfillumination properties?

Anvart

Yes, I used windows as a separate object with a separate material.
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Old 04-24-06, 05:57 AM   #4
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Quote:
Originally Posted by sober
Are those cabin lights lit up on that ship
Yes, your eyes did not fool you.
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Old 04-24-06, 05:58 AM   #5
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Quote:
Originally Posted by Type941
...can you recreate that when time comes for bigger ship like Spee? Would be very cool to break up a pocket battleship, even if just for testing!
In principle, it is possble to do.
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Old 04-04-08, 10:56 AM   #6
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There a link for this anywhere?
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U-2 sunk 1942 and then... U-96 sunk 1941
U-333 sunk 1945 by a B-17.
U-43 STAY TUNED

hosted.filefront.com/jpanzerj
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Old 04-24-06, 06:01 AM   #7
sergbuto
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Quote:
Originally Posted by booger2005
how's the lifeboat thing going? That looked really cool too.
Yes, but there is not much to use it for.
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Old 04-24-06, 06:10 AM   #8
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Quote:
Originally Posted by sergbuto
Quote:
Originally Posted by booger2005
how's the lifeboat thing going? That looked really cool too.
Yes, but there is not much to use it for.
Oh, I've got plans...
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Old 04-24-06, 08:59 AM   #9
KptnLt Eric Karle
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Quote:
Originally Posted by sergbuto
Quote:
Originally Posted by sober
Are those cabin lights lit up on that ship
Yes, your eyes did not fool you.
Does this mean that we could eventually look forward to lighted Neutral shipping
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Old 04-24-06, 09:12 AM   #10
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Don't you plan to finish HMS Hood and Russian DD 7 as well?
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Old 04-24-06, 09:25 AM   #11
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The only thing I can see wrong is the fact that a warship has lights showing through a porthole/window. Now if it was a Neutral I could understand, but a combatant warship, No. Beyond that nice work as always Serg.

(suggestion - I can go with a very very dull red bit of light coming through say the bridge windows, but thats about all. As for Neutrals, light em u like an Xmas tree. )

Oh PS: Do you use 3DS Max by any chance?
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Old 04-24-06, 10:07 AM   #12
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Quote:
Originally Posted by Polak
Hej Sergbuto!

When you have time, would it be possible for you to post a picture or two of the Polish Jaskolka-class minesweeper?
Sure. But you can also take a look at the preliminary screenshot of Jaskolka posted by me in tthe thread http://www.subsim.com/phpBB/viewtopi...210&highlight=
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Old 04-24-06, 10:24 AM   #13
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Quote:
Originally Posted by KptnLt Eric Karle
Does this mean that we could eventually look forward to lighted Neutral shipping
Not for the windows/portholes though. Because this requires re-designing/modifying/texture-changing existing stock 3D models. Only for new external models, maybe.
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Old 04-24-06, 10:34 AM   #14
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Quote:
Originally Posted by Hunter
Don't you plan to finish HMS Hood and Russian DD 7 as well?
Project 7 DD - yes, although I would like to have an accurate 3D model made from scrach (I am not going to do the latter though).

HMS Hood - not sure, since Warhunter and Cdre Gibs have very nice models. But definitely yes if I am not satisfied with the damage model.
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Old 04-24-06, 10:46 AM   #15
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Quote:
Originally Posted by Cdre Gibs
The only thing I can see wrong is the fact that a warship has lights showing through a porthole/window. Now if it was a Neutral I could understand, but a combatant warship, No. ?
I do not exactly know how this matter was handled during WWII but I remember lighted bridge portholes/windows of Japanese warships in SHI and I liked that feature.

Quote:
Originally Posted by Cdre Gibs
Oh PS: Do you use 3DS Max by any chance?
I do not really use 3DS MAX that often for this (prefer other software). But I saw your question in the other thread and was going to look up, when I get home, whether any of those settings left-in since last time I used 3DS MAX.
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