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Old 04-10-06, 06:58 AM   #1
JCWolf
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Quote:
Originally Posted by snakech
Quote:
Originally Posted by jcwolf
Quote:
Originally Posted by snakech
Quote:
Originally Posted by jcwolf
Quote:
Originally Posted by snakech
Quote:
Originally Posted by NiKuTa
Were is avaible to download "Grey Wolves Integrated Orders" i cant find that anywhere ??
you can find everything here:

IE Nutzer
ftp://snakech.kicks-ass.org/
Benutzername: SH3
Kennwort: silent-hunter

Firefox Nutzer
ftp://SH3@snakech.kicks-ass.org/
Kennwort: silent-hunter




Thanks bro, for the linkage help on this...
your welcome, its the only thing what i can you do for supporting all the modders with their hard work, for this community.

btw, your Mod works fine for me, i use GW_IO and its looks just perfect. BIG THX for your work






Cool, i allways make around one day of testing in mi own game carreeer....

That way i know how it works and what i have to fix, before posting it here!

i have some problems, in the left corner down, they are dials visible and i can not found any solution

You've got to check your Menu_ini cause for me it sounds like you've got one of this to things:

- Did you install the correct version for your Mod?
- Did you add the changes yoursellf to the menu_ini, cause the files
here allready have Menu_ini file included and they wirk ok!

If you done the changes yoursellf to the Menu_ini, it looks to me that you've added to many spaces betwin each entrance, it as to have equal space betwin all off the entrances, another thing is that problablçy you could repeat numbers and that will give all kind off diferent reactions, one is that, and another is errors informing of missing ID Numbers...

Tell me if this helps if not give me a litlle mor detaille on the
problem???

PS: You also can uninstall the mod and reinstall it again , sometimes it works, just make sure you don't install after any mod that haves changes to the menu ini or Dials cfg, or En_menu ...
Cause it will overwrite it and provoque errors ...
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Old 04-10-06, 07:01 AM   #2
JCWolf
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Quote:
Originally Posted by Uapa

Is that a flag mod??Could you write what is wriiten near flags :wink:


Yes sure!


near the Flags it is writen:


By some glasses! :rotfl: :rotfl: :rotfl:
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Old 04-10-06, 07:26 AM   #3
JCWolf
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FIX


For those who have that Problem with the Old visible console with high Res Mod.

I have made this mod with my normal Plus the GW Mod installed 1024x768 solution, so i cannot tell you how it works on high Res Mod.
Maybe it is not compatible with the HighRes Mod.....


Try this:
Because i don`t know that Mod and so i just can try it on this way...

FIX For H-Resolution

Find that Block:


[G3F I34]
Name=Group feedback
Type=1026;Menu group
ItemID=0x3F010000
ParentID=0x3F000000
;Pos=290,131,330,130
Color=0xFFFFFFFF
VertSlide=-141

and change the Pos line and VertSlide line into this:

;Pos=290,-200,330,130
Color=0xFFFFFFFF
VertSlide=-500


================================
Normal FIX
================================

Replace [G3F I34] with:

[G3F I34]
Name=Group feedback; FLB Sale`s 6 Anzeigen
Type=1026;Menu group
ItemID=0x3F010000
ParentID=0x3F000000
;Pos=290,131,330,130
Color=0xFFFFFFFF
VertSlide=-141

==============================


Try it out, maybe it can help.....

Feedback please.


=================================
This fix was writed originally by FLB sale U-999
=================================
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Old 04-10-06, 07:59 AM   #4
mikaelanderlund
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Quote:
Originally Posted by snakech
Quote:
Originally Posted by jcwolf
Quote:
Originally Posted by snakech
Quote:
Originally Posted by jcwolf
Quote:
Originally Posted by snakech
Quote:
Originally Posted by NiKuTa
Were is avaible to download "Grey Wolves Integrated Orders" i cant find that anywhere ??
you can find everything here:

IE Nutzer
ftp://snakech.kicks-ass.org/
Benutzername: SH3
Kennwort: silent-hunter

Firefox Nutzer
ftp://SH3@snakech.kicks-ass.org/
Kennwort: silent-hunter




Thanks bro, for the linkage help on this...
your welcome, its the only thing what i can you do for supporting all the modders with their hard work, for this community.

btw, your Mod works fine for me, i use GW_IO and its looks just perfect. BIG THX for your work






Cool, i allways make around one day of testing in mi own game carreeer....

That way i know how it works and what i have to fix, before posting it here!

i have some problems, in the left corner down, they are dials visible and i can not found any solution

Hi,

Find that Block:

[G3F I34]
Name=Group feedback
Type=1026;Menu group
ItemID=0x3F010000
ParentID=0x3F000000
;Pos=290,131,330,130
Color=0xFFFFFFFF
VertSlide=-141

and change the Pos line and VertSlide line into this:

;Pos=290,-200,330,130
Color=0xFFFFFFFF
VertSlide=-500


Try it out, maybe it can help.....

Mikael
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Old 04-10-06, 10:00 AM   #5
snakech
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Problem solved big THX
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Old 04-10-06, 11:35 AM   #6
JCWolf
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cool that everithing is where it's suposed to be...

Thanks for the help guys...

There is a fix for some isues on the postFIX...
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Old 04-11-06, 03:41 AM   #7
JCWolf
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UPDATE/FIX


I'll release an update for the flaggen tga. file that is not very readeble for some persons... this afternoon!
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Old 04-11-06, 05:21 AM   #8
Tonnage_Ace
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I've got a bit of a problem where in JSGME, I have GW enabled as well as JIRM, I downloaded your GW stand-alone mod, then downloaded the Leer fix(I think that sharpens up the image below the nav map) and trying to avoid problems, I enabled everything in that order so it looks like this:

Activated Mods:

GW
JIRM - Grey Wolves
Slideout Dials for GW_en
Leer fix

The problem is that Jonz's improved manual(JIRM) is reverted back to the default one:


And the Leer fix doesn't seem to fix the sharpness issue because as seen in this picture,

it doesn't look that much better, although I never saw the one the Leer fix replaces because I enabled the Leer fix before I even started up SH3. Maybe you could show me a before and after for comparison.
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Old 04-11-06, 05:29 AM   #9
JCWolf
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Tonnage_Ace


Give me one minute to verify, this problem bro!
I thimk i know what it is the problem...


About the leer fix isue, you can see on the first post the old leer,
and the fix i've made was just in efects and look cause the original was a litlle out of Focus, nothing that can afect the JONZ manual...

The problem there is your shortcuts panel if you look carefully you'll see that is out of place...

you've got the fix bellow bro. Mi mistake sorry, just forgot to add that shortcut file when made the uploads...
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Old 04-11-06, 05:39 AM   #10
JCWolf
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SHORTCUT FIX FOR GW STAND ALONE


Tonnage_Ace presented me a problem that it mite hapend for the ones who install the stand alone version of this Mod...
I'm sorry about this since it was mi mistak in the first place,...
I understand after i saw this problem the first time that this Hapends because JONZ as made some adjustments to the shortcuts original sliding panel, so that the improved Recon
manual fited better in the screen...
The Shortcut panel that comes with the stand alone version of this mod is in fact the one that comes with the original Integrated
orders Mod, so it's larger in Hight, and interfeers with the JONZ manual...


HERE IS THE FIX FOR THE SHORTCUT GW STAND ALONE

DOWNLOAD

http://files.filefront.com/Shortcut_.../fileinfo.html

I'm sorry about this error guys!
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Old 04-11-06, 05:59 AM   #11
Tonnage_Ace
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1. This file you've posted, should I disable slideout dials for GW_eng, copy this small file over it and then enable it? Or can I just enable this small 128KB mod through JSGME?

2. I've also found that either your's or Jonz's mods have made the weather icon on the watch officer's commands disappear, it is, however still operational as you can see my mouse cursor highlights it:


3. And that the default position for the moveable stopwatch, is over the three dragable sheets of paper, with the default GW, it was spaced apart from them, a little to the right:



#3 is a little bit picky, but I know your into the details!
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Old 04-11-06, 06:00 AM   #12
JCWolf
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Quote:
Originally Posted by Tonnage_Ace
This file you've posted, should I disable slideout dials for GW_eng, copy this small file over it and then enable it? Or can I just enable this small 128KB mod through JSGME?

Yes , it will spare you the amont of small files enabled on the JSGME and it will correct the bug,


give some feedback after bro...
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Old 04-11-06, 06:06 AM   #13
Tonnage_Ace
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Quote:
Originally Posted by jcwolf
Quote:
Originally Posted by Tonnage_Ace
This file you've posted, should I disable slideout dials for GW_eng, copy this small file over it and then enable it? Or can I just enable this small 128KB mod through JSGME?

Yes , it will spare you the amont of small files enabled on the JSGME and it will correct the bug,


give some feedback after bro...
I thought so, and I guess I'm supposed to do the same with the Leer fix eh? ahem 391 KB :rotfl:
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Old 04-11-06, 06:08 AM   #14
JCWolf
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Quote:
Originally Posted by Tonnage_Ace
Quote:
Originally Posted by jcwolf
Quote:
Originally Posted by Tonnage_Ace
This file you've posted, should I disable slideout dials for GW_eng, copy this small file over it and then enable it? Or can I just enable this small 128KB mod through JSGME?

Yes , it will spare you the amont of small files enabled on the JSGME and it will correct the bug,


give some feedback after bro...
I thought so, and I guess I'm supposed to do the same with the Leer fix eh? ahem 391 KB :rotfl:

I allways do that with small mods and fixes!!! :rotfl: :rotfl:
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Old 04-11-06, 06:12 AM   #15
Tonnage_Ace
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Be sure to re-read my post with the pictures, I made some changes like the weather icon disappearing and default position of the stopwatch on the nav screen overlapping the other sheets of paper when the default GW spaced them out...
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