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Old 02-17-06, 04:52 PM   #16
Kapitan
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ive used my 76cm gun in battle multiplayer mode and won numerous times its very accurate and i have hit targets up to 10 miles away and even other side of islands
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Old 02-17-06, 05:00 PM   #17
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I agree with Kapitain! Though firing at inshore targets sometimes you need to adjust firing trajectory,but that's realism,right?
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Old 02-20-06, 01:15 AM   #18
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In the test scenario I sunk Kirov CGN with 6 hits by my 76 mm !!! I don't know why, the Kirov don't fire his ShipWreckers and totaly ignore me and payed for it But in my opinion, 76 mm has very large damage effect and may be reduced 10 times.
Four or six hits from Iowa's 16" can destroy Kirov, but 76 mm :hmm:
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Old 02-20-06, 01:26 AM   #19
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Well...we r talking about 406mm NAval cannon with AP type of shell around 2300lb(roughly 1000kg)
Maybe im too optimistic,but NO way that only 5-6 hits from that cannon could sink Kirov!Unles of course by some miracle hit its reactor and blow him away ,or lucky ammo storage hit (but hey..i think we r far enough from British disaster at Jitland,so now we know how to properly protect ammo inside ship)!!

I agree,maybe it will be cripled,and slow(maybe even total stop) but i dont think it will sink!..

And no way he can be sunk by OTO ...
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Old 02-20-06, 11:51 AM   #20
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I served on a FFG and from memory the shell is about 3"(duh) by 15". Just enougth to do a Grisha or a Neustrashimy in 6 shots but a Kirov?
Maybe you hit him in the reactor!
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Old 02-20-06, 12:06 PM   #21
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nah 6 shots on a kirov MY EYE

more like an entire mag or two, you forget that kirov also have more ciws weaponry than a perry not to mention 2 or 4 5 inch guns (depending on updates ect)

harpoons litteraly bounce off this thing and tasms only do slight damage so killing it with 6 rounds NO WAY !
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Old 02-20-06, 02:05 PM   #22
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Quote:
Originally Posted by Kapitain
harpoons litteraly bounce off this thing and tasms only do slight damage so killing it with 6 rounds NO WAY !
Litterally? At what angle? Should I have the CWIS at the ready in the event that they bounce my way?
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Old 02-20-06, 05:06 PM   #23
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Quote:
Originally Posted by GunnersMate
I served on a FFG and from memory the shell is about 3"(duh) by 15". Just enougth to do a Grisha or a Neustrashimy in 6 shots but a Kirov?
Maybe you hit him in the reactor!
A lot of damage modelling should be taken with a grain of salt. That's universal.
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Old 02-20-06, 05:15 PM   #24
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Quote:
Originally Posted by GunnersMate
I served on a FFG and from memory the shell is about 3"(duh) by 15". Just enougth to do a Grisha or a Neustrashimy in 6 shots but a Kirov?
Maybe you hit him in the reactor!
OK mister gunersmate. Since you served on a Perry what is the turn performance of the one in game compared to the real thing?
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Old 02-20-06, 07:44 PM   #25
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And may be you can tell us as wel if the MK92 Weapon system we can fire a salvo of 2 or more missiles at the same target with the same FIRE CONTROL RADAR??

That would be great to know.
May be you can find out with other people that were on the OHP when they had the MK-13/SM-1
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Old 02-20-06, 09:47 PM   #26
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How about SSMs? I can target them in DW using the big gun but have never taken even one out. Consequently I gave up trying a long time ago.

Can the 76 take out SSMs like the Exocet in real life?
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Old 02-21-06, 02:48 AM   #27
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With it's ability to target moving targets I would be really surprised if it could hit SSM in DW. Even IRL I really doubt it. If it had flak shells, automatically programmed for correct tistance, maybe.
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Old 02-21-06, 11:10 AM   #28
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Quote:
Originally Posted by XabbaRus
Quote:
Originally Posted by GunnersMate
I served on a FFG and from memory the shell is about 3"(duh) by 15". Just enougth to do a Grisha or a Neustrashimy in 6 shots but a Kirov?
Maybe you hit him in the reactor!
OK mister gunersmate. Since you served on a Perry what is the turn performance of the one in game compared to the real thing?
Well I dont have the game yet. umm its in the mail
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Old 02-21-06, 11:16 AM   #29
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Quote:
Originally Posted by Mau
And may be you can tell us as wel if the MK92 Weapon system we can fire a salvo of 2 or more missiles at the same target with the same FIRE CONTROL RADAR??

That would be great to know.
May be you can find out with other people that were on the OHP when they had the MK-13/SM-1
I believe I remember that the STIR & CAS can illuminate 2 targets at a time each for a combined 4 targets. The MK 92 can use the guides for 2 missiles per target for a total of 8 missiles in the air at once!
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\"Sir they just fired an Exocet at us!\"
\"Very well, Bosn pipe Sweepers\"


I\'m having trouble with the radar, sir.
What\'s wrong with it?
I\'ve lost the bleeps, I\'ve lost the sweeps, and I\'ve lost the creeps.
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Old 02-21-06, 03:49 PM   #30
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Then would it be possible to fix this and have a salvo of two capable (or 2 single) SM-2 on the same target with the same STIR or CAS (and then using the same CWI.
That is what I thought too

However I am doubtful that you could engage two different target with the same STIR or CAS
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