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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Über Mom
![]() Join Date: May 2005
Location: Jerusalem, Israel
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Brought to you by Google's translation page. ![]() |
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#17 |
Sailor man
![]() Join Date: Jul 2005
Location: Switzerland
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unfortunately i don't have time to translate the website at the moment. I will do that later.
The final version of Subwolves will be available in three languages. (German, French, Englisch) Subwolves is a turned based strategy game about the uboat war of the atlantik during WWII. You play as BdU and so you have fully control about all important aspects for leading an uboat fleet. (research, buy units, support,...) You can use Subwolves with SH3 but you don't have to. If you do, then you can choose for each battle (between an uboat and allied units), if you want play through the battle in SH3 or if Subwolves should calculate the missionresults. If yes, then Subwolves generates a .mis file with the actual situation of Subwolves and copies the .mis file to the single-player folder of SH3. After playing through the mission, Subwolves reads out the results and you can go on in Subwolves. The release will be in spring 06, I hope so. Short, Subwolves is a mix of Panzer-General and Medieval TotalWar. btw If someone is interested in translating my homepage, I would be very happy about that. So, translate the text, write it in a .doc file, send it to me and I will implement the englisch text. thanks. best subwulf
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_____________________________________ Best regards, Subwulf Leadprogrammer ![]() Project: Subwolves (turn-based Uboat-Strategy-Game) www.subwolves.com |
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#18 |
Ensign
![]() Join Date: Apr 2002
Location: Saltcoats, Ayrshire, Scotland
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Now this sounds like a very interesting concept. There is a game in production for Combat Mission Barbarrosa To Berlin , which has the same idea. Manage the game in campaign mode and at any time drop to the individual battles.
Now if there was a league setup somewhere , where one person was in charge of the BDU, using this new game when it comes out, and he had his various Uboat commanders in touch via email.He could send the generated .mis file to him to actually sail and then get the return file by email to allow Seawolves to calculate the results. This could then be posted on a site showing the progress of the camapign etc.....just an idea ![]() |
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#19 |
Sailor man
![]() Join Date: Jul 2005
Location: Switzerland
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IMPORTANT
Subwolves is the name of my project Seawolves is the name of another project. I have nothing to do with this Seawolves!
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_____________________________________ Best regards, Subwulf Leadprogrammer ![]() Project: Subwolves (turn-based Uboat-Strategy-Game) www.subwolves.com |
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#20 | |
Über Mom
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Location: Jerusalem, Israel
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Like................................. Sub Puppies. :rotfl: :rotfl: :rotfl: ![]() |
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#21 | ||
Grey Wolf
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Location: Poland/Sweden
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#22 | |
Silent Hunter
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#23 |
Sailor man
![]() Join Date: Mar 2005
Location: Netherlands
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VERY nice comment there, 602sqn_Puff!
That would be very cool for the online flottilia's! It's indeed the same concept as the one menioned for Combat Mission. Very interesting indeed...
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Yskonyn - "The only time you have too much fuel is when you're on fire..." |
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#24 | |||
Über Mom
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Location: Jerusalem, Israel
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#25 |
Ensign
![]() Join Date: Apr 2002
Location: Saltcoats, Ayrshire, Scotland
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oopppssss!!!!! Sorry bout that...I have very fat fingers when typing. I did mean Subwolves. I think there is a lot of potential in this game.
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#26 | ||
Grey Wolf
![]() Join Date: Apr 2005
Location: Sweden
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Sounds very interesting ![]() |
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#27 |
XO
![]() Join Date: Mar 2002
Location: Spain
Posts: 431
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Great idea!!
![]() This opens a wide new field of options. May be will make possible a Pacific theater? :hmm:
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Hay dos tipos de buques: los submarinos... y los blancos. There are two types of ships: the subs... and the targets. |
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#28 |
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
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here is one customer
in Luxembourg, german version... are subwulf people taking orders yet? ![]()
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#29 |
Commander
![]() Join Date: Dec 2001
Location: Großbritannien
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Another customer here! It sounds and is looking like a great idea.
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#30 |
Ace of the Deep
![]() Join Date: May 2005
Location: U-52
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Cool idea, but this is like a whole new game! Wow, what engine are you using???
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