SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-20-05, 01:42 AM   #16
McBeck
Admiral
 
McBeck's Avatar
 
Join Date: Feb 2001
Location: Denmark
Posts: 2,027
Downloads: 15
Uploads: 0


Default

My suggestions:

1) Restart career in Kiel (Sure its a bit longer travel, but you get the VIIB from the start. More speed, more torpedoes, Deckgun and more fuel)

2) In patrols, head for the assigned patrol grid and do the 24hr.
If you encounter enemies on the way - sink em!

3) After completing the assigned 24hrs, go to convoy routes.
My favorite is AM54. I allways find convoys here with nice juicy tankers and C3s
__________________

"I like subcommanders...they dont have time for bull****!"

Proud member of the Subsim army of zombies
Becks website
McBeck is offline   Reply With Quote
Old 10-20-05, 05:15 AM   #17
bookworm_020
Navy Seal
 
Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
Downloads: 1
Uploads: 0
Default

My favourite hunting ground is BF 13 & BF 15, a good place to take on the convoys and singles that wander through. If you want some adventure, transit by the Engish Channel. You get more entertainment and enjoyment that way.

Have Fun!!
bookworm_020 is offline   Reply With Quote
Old 10-20-05, 09:00 AM   #18
Heavy Artillery
Swabbie
 
Join Date: Oct 2005
Posts: 13
Downloads: 0
Uploads: 0
Default

I still seem to be having the same issue with ending my patrol, however.

Current status:

All torpedos expended.
90 minutes since last combat action.
90 Minutes since last hostile contact.
Surfaced and radio manned (also tried periscope depth and radio manned).

-No option to send any reports in the case of either ship sinking, and no messages at all from Bdu.

Guess I will have to start over.

But at least I am getting the hang of hunting and sinking...even if it is just small merchant ships. Thanks for your help all!
Heavy Artillery is offline   Reply With Quote
Old 10-20-05, 09:16 AM   #19
wetwarev7
Grey Wolf
 
Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
Uploads: 0
Default

You don't HAVE to radio Bdu to end your patrol. You can just press escape, and you should be able to end it that way (lower right hand corner). If you are outside a certain distance, you will lose a little reknown, but you will still be able to end your patrol.
__________________
Guess I should change my sig since SH5 has an offline mode now
wetwarev7 is offline   Reply With Quote
Old 10-20-05, 09:36 AM   #20
The Avon Lady
Über Mom
 
Join Date: May 2005
Location: Jerusalem, Israel
Posts: 6,147
Downloads: 5
Uploads: 0
Default

Quote:
Originally Posted by wetwarev7
You don't HAVE to radio Bdu to end your patrol. You can just press escape, and you should be able to end it that way (lower right hand corner). If you are outside a certain distance, you will lose a little reknown, but you will still be able to end your patrol.
Surface first.
__________________


"Victory will come to us from the wombs of our women."
- Houari Boumedienne, President of Algeria, Speech before the UN, 1974
The Avon Lady is offline   Reply With Quote
Old 10-20-05, 09:40 AM   #21
wetwarev7
Grey Wolf
 
Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
Uploads: 0
Default

Quote:
Originally Posted by The Avon Lady
Quote:
Originally Posted by wetwarev7
You don't HAVE to radio Bdu to end your patrol. You can just press escape, and you should be able to end it that way (lower right hand corner). If you are outside a certain distance, you will lose a little reknown, but you will still be able to end your patrol.
Surface first.
Make sure there are no destroyers nearby first.
__________________
Guess I should change my sig since SH5 has an offline mode now
wetwarev7 is offline   Reply With Quote
Old 10-20-05, 09:48 AM   #22
Heavy Artillery
Swabbie
 
Join Date: Oct 2005
Posts: 13
Downloads: 0
Uploads: 0
Default

Thanks folks, did it the old fashioned way...motored on back to the pens and docked!

Heh it's great to have so many helpful folks here though. Thank you for tolerating the endless newbie questions!
Heavy Artillery is offline   Reply With Quote
Old 10-20-05, 10:25 AM   #23
Serverdaemon
Loader
 
Join Date: Oct 2005
Location: Kirkland, WA.
Posts: 81
Downloads: 0
Uploads: 0
Default

Errr, I don't get it... I can send reports any time I'm surfaced. (whether or not I see another ship). I can also return to base FROM my base without ever setting out, and of course can do so at any time in the mission. are the constraints listed (i.e. all torpedoes expended, etc...) specific to the RUB mod?

EDIT: Actually, can't see how it would be since I'm using IUB and that contains RUB... Fascinating...

SECOND EDIT: BTW, I've heard of a "free" camera that aparently lets you wander inside the allowed sections of your boat. Is this correct and if so, how does one go about engaging it?
Thanks!

S
Serverdaemon is offline   Reply With Quote
Old 10-20-05, 11:09 AM   #24
wetwarev7
Grey Wolf
 
Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
Uploads: 0
Default

Quote:
Originally Posted by Serverdaemon
Errr, I don't get it... I can send reports any time I'm surfaced. (whether or not I see another ship). I can also return to base FROM my base without ever setting out, and of course can do so at any time in the mission. are the constraints listed (i.e. all torpedoes expended, etc...) specific to the RUB mod?

EDIT: Actually, can't see how it would be since I'm using IUB and that contains RUB... Fascinating...

SECOND EDIT: BTW, I've heard of a "free" camera that aparently lets you wander inside the allowed sections of your boat. Is this correct and if so, how does one go about engaging it?
Thanks!

S
Shift F2, I believe..
__________________
Guess I should change my sig since SH5 has an offline mode now
wetwarev7 is offline   Reply With Quote
Old 10-20-05, 12:02 PM   #25
Serverdaemon
Loader
 
Join Date: Oct 2005
Location: Kirkland, WA.
Posts: 81
Downloads: 0
Uploads: 0
Default

Ah! Grazie!!!
Serverdaemon is offline   Reply With Quote
Old 10-20-05, 12:31 PM   #26
Heavy Artillery
Swabbie
 
Join Date: Oct 2005
Posts: 13
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Serverdaemon
Errr, I don't get it... I can send reports any time I'm surfaced. (whether or not I see another ship).
S
See that is the weird part. On my first patrol, I did. On my 2nd, I sunk a small merchant, went to the messages screen (M) and the Send Report and Send Contact Reports tabs were both grayed out, with no option to click on em to send anything. Ditto after the 2nd merchant sinking, and after 90 minutes of gametime at the end of the patrol. Also, I did not receive a single radio message the entire patrol. Not evem the standard "Commence hostilities against the British" message. And I quadruple checked to make sure I had a radioman on station at all times.

Odd.
Heavy Artillery is offline   Reply With Quote
Old 10-26-05, 09:05 AM   #27
Nedlam
Ensign
 
Join Date: Oct 2005
Posts: 222
Downloads: 48
Uploads: 0
Default

Quote:
Originally Posted by Heavy Artillery
Well I went back to good old AN81 and did the 24 hour thing, managed to sink a small merchant ship with a lucky 3,800m shot right in the arse with two torpedos (it was moving in a perfectly straight line and never zig zagged)...both my mission objectives show Complete, but I can't send any status report or exit the patrol...aaaaargh.

But good advice all around here, thanks so much!!
From all the stuff I've read in the past that is a one in a million shot! No matter how you are plotting the firing solution. WTG! By up the arse do you mean the ship was also moving away from you and you got'em in the tail pipe?!?!?!

I just sank a C3 on patrol the other day at night, in about 7m seas from just under 500m and I was just doing it out of frustration because about three other had got away due to the high seas over the past few days of the patrol. No one was more suprised as I was when I saw the explosions of my two fish hitting the damn boat. Admittedly I used manual targeting followed by corrections from the WO. Hey! I'm still green (and I dont mean seasick).

Baby steps...
Nedlam is offline   Reply With Quote
Old 10-26-05, 12:03 PM   #28
Spellir_74
Watch
 
Join Date: Oct 2005
Posts: 26
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Heavy Artillery
Quote:
Originally Posted by Serverdaemon
Errr, I don't get it... I can send reports any time I'm surfaced. (whether or not I see another ship).
S
See that is the weird part. On my first patrol, I did. On my 2nd, I sunk a small merchant, went to the messages screen (M) and the Send Report and Send Contact Reports tabs were both grayed out, with no option to click on em to send anything. Ditto after the 2nd merchant sinking, and after 90 minutes of gametime at the end of the patrol. Also, I did not receive a single radio message the entire patrol. Not evem the standard "Commence hostilities against the British" message. And I quadruple checked to make sure I had a radioman on station at all times.

Odd. :)

Click the radioman icon lower left (which opens that station's sub commands) and then click [send contact] or [patrol status].

Bdu will reply, sometimes, with the same thing everytime: "keep up the good work", as far as I know.
Spellir_74 is offline   Reply With Quote
Old 10-26-05, 01:42 PM   #29
Serverdaemon
Loader
 
Join Date: Oct 2005
Location: Kirkland, WA.
Posts: 81
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Spellir_74
Quote:
Originally Posted by Heavy Artillery
Quote:
Originally Posted by Serverdaemon
Errr, I don't get it... I can send reports any time I'm surfaced. (whether or not I see another ship).
S
See that is the weird part. On my first patrol, I did. On my 2nd, I sunk a small merchant, went to the messages screen (M) and the Send Report and Send Contact Reports tabs were both grayed out, with no option to click on em to send anything. Ditto after the 2nd merchant sinking, and after 90 minutes of gametime at the end of the patrol. Also, I did not receive a single radio message the entire patrol. Not evem the standard "Commence hostilities against the British" message. And I quadruple checked to make sure I had a radioman on station at all times.

Odd.

Click the radioman icon lower left (which opens that station's sub commands) and then click [send contact] or [patrol status].

Bdu will reply, sometimes, with the same thing everytime: "keep up the good work", as far as I know.
Exactly! That's how I do it too.


S
__________________
\"Never interrupt an enemy while he is making a mistake...\"

~N. Bonaparte
Serverdaemon is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:51 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.