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Old 07-25-05, 05:51 AM   #1
Nexus7
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Quote:
Originally Posted by Wim Libaers
This has already been mentioned here, and available information indicates that the sub gets information on detected targets from the torpedo, and that the torpedo can detect when it is homing on countermeasures.
Do you have a link to that topic please?
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Old 07-25-05, 10:14 AM   #2
sonar732
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Nexus7,

There is a difference when people ask the "obvious" question that is held dear as classified. I truly can't believe that you are not crediting the former submariners with openly giving information that we know is easily accessible on the internet. There's a reason why some information can't be accessed on the 'net! Otherwise, when there's a topic that one of us former submariners feel free to lend a voice, we do...if you could only see the BETA forum on Battlefront.com, that'll show how much.
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Old 07-25-05, 10:52 AM   #3
Ula Jolly
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I guess you could lend a monkey a lighter and some dry wood, but unless you told him what to do with it and how to make a fire, he'd just be flinging poo at his mates all day.
I think that's how most navies think, and for a relatively good reason.
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Old 07-25-05, 11:32 AM   #4
Nexus7
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Quote:
Originally Posted by Ula Jolly
I guess you could lend a monkey a lighter and some dry wood, but unless you told him what to do with it and how to make a fire, he'd just be flinging poo at his mates all day.
I think that's how most navies think, and for a relatively good reason.
Well then briefly explain me what you achieved so far in matter of enhancing DW's realism.

If you're happy with what we have, go sit elsewhere
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Old 07-25-05, 01:39 PM   #5
Ula Jolly
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Quote:
Originally Posted by Nexus7
Quote:
Originally Posted by Ula Jolly
I guess you could lend a monkey a lighter and some dry wood, but unless you told him what to do with it and how to make a fire, he'd just be flinging poo at his mates all day.
I think that's how most navies think, and for a relatively good reason.
Well then briefly explain me what you achieved so far in matter of enhancing DW's realism.

If you're happy with what we have, go sit elsewhere
Huh?
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Old 07-25-05, 01:44 PM   #6
goldorak
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Quote:
Originally Posted by Nexus7

Well then briefly explain me what you achieved so far in matter of enhancing DW's realism.

If you're happy with what we have, go sit elsewhere
And exactly WHAT DID YOU ACHIEVE to enhance DW realism ?
Talking is easy, modding the db for more realism is far more complex as one tiny modification can have enormous ripercussions on gameplay balance, etc....
You can mod almost anything in DW to you hearts content, so stop being so rude.
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Old 07-25-05, 02:04 PM   #7
Wim Libaers
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Quote:
Originally Posted by Nexus7
Quote:
Originally Posted by Wim Libaers
This has already been mentioned here, and available information indicates that the sub gets information on detected targets from the torpedo, and that the torpedo can detect when it is homing on countermeasures.
Do you have a link to that topic please?
It took some effort due to an apparently flawed forum search, but here it is:
http://www.subsim.com/phpBB/viewtopic.php?p=310226
(scroll down, the first messages are not about the ADCAP)
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Old 07-26-05, 04:12 AM   #8
Nexus7
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Thanks a lot Wim Libaers as that was exactly what i was looking for
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Old 07-26-05, 04:48 AM   #9
Nexus7
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Quote:
Originally Posted by goldorak
Quote:
Originally Posted by Nexus7

Well then briefly explain me what you achieved so far in matter of enhancing DW's realism.

If you're happy with what we have, go sit elsewhere
And exactly WHAT DID YOU ACHIEVE to enhance DW realism ?
Talking is easy, modding the db for more realism is far more complex as one tiny modification can have enormous ripercussions on gameplay balance, etc....
You can mod almost anything in DW to you hearts content, so stop being so rude.
Looks like i missunderstood that one Jolly

That is rather a general question

I remember there was a wish list thread once...
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