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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
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The're currently working at crew animation...
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#2 |
Swabbie
![]() Join Date: Jan 2017
Posts: 14
Downloads: 0
Uploads: 0
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FB!? Could we get the latest info here NOW!? *shakes head in disbelieve icon*. Hopefully you were only joking us?
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#3 |
Aviator
Join Date: Jul 2008
Posts: 59
Downloads: 134
Uploads: 0
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To think it was always as simple as checking the facebook page, who knew
![]() The link for it for convenience sake. (https://www.facebook.com/WolfpackGameOfficial/) |
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#4 |
Swabbie
![]() Join Date: Jan 2017
Posts: 14
Downloads: 0
Uploads: 0
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Leo, could you post the content of that 'facebook', so the rest of us (that will never set foot into that ****hole) can see also?
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#5 |
Mate
![]() Join Date: Mar 2017
Location: Vienna, Austria
Posts: 51
Downloads: 21
Uploads: 0
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Great Work!
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RealMadDad ![]() Founder of the GLADIUS gaming community Strength and Honor! Last edited by RealMadDad; 05-10-17 at 07:38 AM. |
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#6 |
Watch
![]() Join Date: Mar 2010
Posts: 15
Downloads: 52
Uploads: 0
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A campaign from 39 until 45, great news for single player mode
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#7 |
GWX - KC Crash Test Dummy
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Any News on a Mission Editor following developments on steam also added to my wish list
I will be buying this simulation on release also if the devs bring out a mission editor addon I would also purchase that also Last edited by blackswan40; 09-29-18 at 11:22 AM. |
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#8 |
Fleet Admiral
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Looking sharp guys! That's a lot of hard work. Can't wait to see finished product. Prost!
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#9 | |
Wolfpack Dev Team
![]() Join Date: Aug 2015
Posts: 391
Downloads: 3
Uploads: 0
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#10 |
Navy Dude
![]() Join Date: Sep 2001
Posts: 172
Downloads: 21
Uploads: 0
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How does one obtain this game ?
does this game allow for at sea re-fueling ? Also can you pull into friendly ports ( not only home port) ?? |
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#11 | |
Seaman
![]() Join Date: Feb 2008
Location: Houston, Texas
Posts: 41
Downloads: 16
Uploads: 0
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![]() Quote:
2. No, but refueling is unnecessary 3. No ports whatsoever. Wolfpack, in its present state is a multiplayer (PvE), real time simulation of the approach and attack phases of WWII submarine warfare in the Atlantic theater. Each submarine can be crewed by up to five players and each wolfpack can have up to 5 submarines. When you start the game your are placed in a position near the enemy and must prosecute the attack. It really is an Alpha title at the moment and you are paying to test as the game is built into Beta and eventual Release version. |
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#12 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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4 submarines!
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My site downloads: https://ricojansen.nl/downloads |
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#13 |
Seaman
![]() Join Date: Feb 2008
Location: Houston, Texas
Posts: 41
Downloads: 16
Uploads: 0
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#14 |
Born to Run Silent
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One more update coming then the devs are going to take some long overdue shore leave.
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SUBSIM - 26 Years on the Web |
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#15 |
Wolfpack Dev Team
![]() Join Date: Aug 2015
Posts: 391
Downloads: 3
Uploads: 0
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Hello everyone!
This week Oscar has been working on new shaders and materials for the Radio room. Right now the voice system is slightly broken, due to adding more doors to the game. Oscar will spend next week fixing this, and when that is done we will release a new version of the game to the testers. Koji is working on new assets for the sonar room. Einar has been adding additional vents, voice tubes and light sources, as well as other details. The lighting of the control room has been altered slightly, taking new light sources into account. A speed chart and a interior pressure gauge has been added to the helm station. Axel's made progress in the menu integration. The options menu has been fully integrated with the new UI and underlying functionality, and work has started on the game setup menu. Localisation components have been completed and are functioning in the game - with the new UI there will be official language packs from the Wolfpack team (currently only english) as well as the ability to add your own custom ones (something we want to use the Steam workshop for). Support for non-latin alphabets will be looked at a later date but are currently at a very low priority. ![]() ![]() ![]() |
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Tags |
hms marulken, subsim, u-boat, usurpator, wolfpack |
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