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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
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![]() ![]() *quickly edits his Max setup* Thanks a lot, my friend. ![]() ![]()
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#17 |
Stowaway
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Before I add anything to the 2 reserved areas?
I know that RAD Games is watching as I have gotten an E-Mail from them. I use ONLY Hex editing and 3D Tools for this thread. The obj exporter I wrote will be re-released in a format that works for this purpose unless I'm stopped. If RAD wants the code? I'll sent it to them or they can find it themselves in the form I found it. I have no intentions of getting myself in trouble with RAD Games. If they send me a 'Knock it off Dude' message? I'll have to sit back and check my options. Last edited by Madox58; 09-21-11 at 06:08 PM. |
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#18 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
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Maybe it's time to go to the Antimonopoly Committee, complaining about the RAD Games?
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#19 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
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No one wants you to have had some troubles with RAD Games. I just hinted at the fact that the Antimonopoly Committee should look at the RAD Games - sky-high price for their software, reluctance to import tool in GR2 (although imports from GR2 to other editors they've done, but it works incomplete)
Yes, monopolies often forget about what you need to follow the rules. However, they require compliance with its rules. Although they could earn more if made more widely available tools GR2. Sorry for my bad english, I hope I'm clearly expressed his thoughts Good luck in your hard work! ![]()
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#20 |
Ace of the deep .
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You would think that for 15000usd you would get a license to use granny 3d to make a new game . I cannot see how making new models to go into an existing game would be the wrong thing to do . Just speculation on my part though .
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#21 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,818
Downloads: 11
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I dont quite follow either, I'd assume Rad would only have a quarrel with you if you released a tool which emulates Granny 3d in wider sense, in that it could effectively be used to pack GR2's as a free alternative to Granny.
But If the tool was somhow only compatible with SHV, I dont think they would have much of an issue. I dont know to what degree SHV's GR2 format has been customised (if at all) by Ubi? Forgive my ignorance if im wrong. |
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#22 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
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I see no problem with RAD Games. They might sensitively watching the progress. But i think they are not interested in blaming anyone here, doing "illegal" work with their Granny files.
And if so, first thing they will do is contacting the regarding person and ask to stop the work. And beside this, there are no clear legal statements that we are not allowed to create tools, making gr2 files editable. Or am i wrong? Anyway. I am not a fan of beeing that panic. ![]()
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#23 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
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Eh ?
Privateer studied .GR2 format, that wasn't to be expected from anyone. But yet he did, and managed making sort of familiar with it, to the point he's got to state that he's now able to edit these files and eventually create new ones (correct me if I'm mistaken). Yet he didn't get paid for this, you can admit that was a big task. And now that the game is afoot ![]() I'd feel the same if I were in Privateer's shoes, personally.
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![]() Last edited by Alex; 09-21-11 at 07:25 AM. |
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#24 |
Stowaway
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Brian at RAD Games has been very nice to answer questions I've been asking him since yesterday.
We are free to do whatever to the GR2 files in SH5 as far as what I'm told by him at this time. HOWEVER!! DO NOT attempt to use RAD Games Tools you have no license for! That will lead to trouble no one wants. And that does include the 'Expotron Exporter' of NeverWinter Nights fame. That is the Official word to me from RAD Games. Ubi left us with the mess not RAD Games. So let's not blame them for protecting what is rightfully thiers. After a days reflection and exchanges with Brian? I'm feeling pretty honored that they even pay attention us. So I plan to post in the reserved sections this weekend barring any other problems. Last edited by Madox58; 09-21-11 at 09:25 PM. |
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#25 | |
Grey Wolf
![]() Join Date: Jan 2009
Location: Finland
Posts: 859
Downloads: 174
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#26 |
Officer
![]() Join Date: Dec 2009
Location: British Waters
Posts: 243
Downloads: 98
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That sounds pretty reasonable of RAD games tbh, well done for getting a constructive dialog with them.
![]() It sounds much like you thought originally where line is drawn by simply not using software, applications and libraries you are not licensed for... common sense really. I suppose you could view the GR2 files themselves as content owned by Ubisoft (unless they have some strange license agreement with RAD) just like a texture or sound file, I personally don't see the difference. I still think RAD would benefit from having a non-commercial license much like 3DSmax to get people using their software more, it would surely help sell more commercial licenses in the long run. |
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#27 | |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
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![]() Quote:
![]() Very glad to know the RAD games team doesn't see any inconvenience in the use of your "tools" ! ![]()
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#28 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
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Great news - please pass on the community's thanks to Rad Games for being so decent about all this! A lot of companies would just tell us to shove it! ![]() |
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#29 |
Stowaway
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1st posting in the reserved area.
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#30 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Bump...
Where is the continuation of the parsing? ![]()
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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