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#16 |
Rear Admiral
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I guess for me, at what exact time do they predict you're depth, cause it does seem if you make hard depth changes as they throw, you can get above or below them. That to me is different than the charges having a mind of their own and explode when they get near your sub, like some zone.
So it's either DD's predict your depth and charges are dropped to blow in that range or The DD's just drop on you and the charges just fall until they find a zone near you sub that they will explode within. That seems to be what's implied, but I do know I can blow tanks at 500 ft , get to about 300ft and watch the charges blow far below me. I find it much harder to dive deeper and outrun the charges, why they may blow more above me, they're usually close enough to do damage. I miss having the deep dive rudder tab you could use to put the rudder into a hard dive. If you use crash dive why deep, it just takes you up to the crash depth value, instead of down. Take Formosa, shallow water with those dang Type AB's with 6 Y guns. I often run near the bottom if water is shallow, when they throw, blow tanks. I'll be at about 50ft when the charges blow on the ocean floor, then hit crash dive to stop from surfacing and get back down. Bout the only way to avoid 24 charges coming down in shallow water. |
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#17 |
Navy Seal
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I am pretty sure AI sets the depth of their charges once they last ping.Say an escort is closing in, pinging away....as he gets close and is roaring overhead, he stops pinging and you just hear the whoosh whoosh whoosh of his screws overhead as he prepares to drop, and while pinging you, you were at 300 feet, then the charges will be set around the 300 feet area, some at 300, some below, some above but all close to 300 feet, this is my theory from hours of watching this stuff.After the last ping I order ahead flank for about 45 seconds, then all stop and order 20 degress left or right rudder, depending on what I did last.This confuses the AI over time, never have you in one direction and they will lose contact.Other day after doing this for five mins, I watched them drop many charges on my former location, I had given them the slip.I will also adjust depth if needed.The thick skinned boats such as Balao are a real advantage, being able to hang at 600 feet is a big help, pleny of time to avoid charges usually.
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#18 |
Rear Admiral
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Yep, that's about what I figure, I just want my deep dive tab back that was in older TMO.
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