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Black Magic
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This mod will add the radio message engine to the stock game or to Reaper7's UI-Boat v4.14 mod. You do not need this mod if you are using my UIs mod or Magnum Opus (MO) as the radio message engine is already built into it.
from the included text file: v1.2.0 This will add radio messages and campaign radio messages to the stock game or to Reaper7's UI-Boat v4.14 An options file can be edited by the user (\Radio_Messages.cfg) to configure the radio messages. When a radio message is shown it will show using the stock radio message interface (a sound will be played also telling the user that a new radio message was received). These messages are not saved and you cannot review prior ones. Depending upon how the options file is setup time compression can be set to 1 when a radio message is displayed. The sound(s) played when a radio message is received can be changed to German voices by enabling the add-on mod 'Radio_Messages_1_2_0_German_Voices' after this one. The campaign radio messages are only available when a campaign game is being played (will not be available in Historic missions) The radio messages are available at any time (campaign or historic mission) This mod is to be used in conjunction with Trevally's Campaign Radio Messages for OH II (http://www.subsim.com/radioroom/show...22&postcount=1) for the campaign radio messages or any other mod that utilizes my radio message layout and format TheDarkWraith This will show when a radio message is received: Ruby2000's German translations of the radio messages for MO can be used with this. Can be enabled/disabled at any time. v1.0.0 - initial release v1.1.0 - added standard radio messages ability v1.2.0 - folder structure for sounds changed so as mod can pick a random sound from the folder when needed v1.2.0 available here: http://www.gamefront.com/files/20572..._Non_NewUIs_7z ![]() Last edited by TheDarkWraith; 07-19-11 at 12:37 PM. |
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