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02-08-11, 02:28 PM | #16 |
Ocean Warrior
Join Date: Dec 2010
Location: Montreal, Canada
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Thanks!
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02-08-11, 03:18 PM | #17 |
Korvettenkapitän
Join Date: Apr 2005
Location: Toronto
Posts: 918
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Nice work!
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02-08-11, 03:21 PM | #18 |
Black Magic
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your UHS files were a little trickier to fix the problem of. With the changes you made the sub will keep depth now with the fix but at deep depths it will overshoot the ordered depth. The deeper you dive the more overshoot that happens. I can't seem to fix that part of it. You really only start to see this at depths >120m with UHS.
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02-08-11, 03:47 PM | #19 |
Korvettenkapitän
Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
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Ya never could get it to balance proper....
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02-08-11, 03:52 PM | #20 |
Black Magic
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did you notice what an impact ship length and width do to depth keeping I had to make the stock SH5 VIIA files mimmick the VIIB just to get it to hold depth. For the life of me I couldn't do anything right until I set the length and width to that of the VIIB
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02-08-11, 04:30 PM | #21 |
Korvettenkapitän
Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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interesting... i did look into historical lengths and widths, but remember not having to change anything... i certainly didn't focus on that being a cause of the depth keeping issue but makes sense now that i think of it
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02-08-11, 05:45 PM | #22 |
Grey Wolf
Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
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Just a suggestion. Using the .sim files present in original Magnum Opus (not in the latest fix), I changed the submerged displacement to 770. In my game, it works great, the uboat levels at precisely the ordered depth, from PD down to 100 meters. I never had the chance to test it below this depth, as I am still stalking ships on the Eastern Approaches, but maybe you'll take it as a starting point.
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02-08-11, 05:50 PM | #23 | |
Black Magic
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Quote:
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02-08-11, 06:04 PM | #24 | ||
Silent Hunter
Join Date: Apr 2002
Location: standing watch...
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Quote:
from wikipedia, but close enough: Quote:
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02-08-11, 06:44 PM | #25 | |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
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Quote:
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02-08-11, 06:45 PM | #26 |
Black Magic
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02-08-11, 06:52 PM | #27 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
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Thank you TDW! Very important mod for me!
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02-09-11, 03:04 AM | #28 | |
Sea Lord
Join Date: Mar 2010
Posts: 1,845
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Quote:
So I think is nothing wrong with the depth control in the game. Stretching the depth limit is only to escape from the sonar, but it has his risk. Problem is that no matter how deep we go, with IRAI enabled, the escort will still ping you down. Just last night I dived down to 258m and they still pinged me and drooped very precise dc's over me. At that depth is no way to survive with a dc near the sub, its insta kill. |
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02-09-11, 04:11 AM | #29 | |
Grey Wolf
Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
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Quote:
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02-09-11, 04:23 AM | #30 | |
Silent Hunter
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Quote:
But one question: What is UHS ? Sorry for this dumb question. Best regards, Magic |
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