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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Dude
![]() Join Date: Feb 2010
Posts: 178
Downloads: 127
Uploads: 0
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there is another mod out there called advanced shift keys...maybe that will give you more of what you want. It doesnt show when you hit F1 but like for calling out nearest contact i hit the [ key.
Also TDW UI allows you to set your keys how you want in the user.py file |
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#2 |
Nub
![]() Join Date: Mar 2010
Posts: 3
Downloads: 13
Uploads: 0
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Latest Versions?
Hello every one!
Im a returning SH5 player and have not played for many months. Now I got the urge to check out all mods created for this poorly "out of the box created game" ![]() I checked out this forum and found this Magnum Opus Mega mod. I have just one question, if I install this Mega Mod, will I get the latest versions of the Mods? Or what mods do i need to download and install over the Mega Mod? |
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#3 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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http://www.subsim.com/radioroom/show...0&postcount=61 and you will find your answer regards |
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#4 |
A-ganger
![]() Join Date: Apr 2005
Location: Texas
Posts: 72
Downloads: 60
Uploads: 0
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Is anyone able to run this mod without any problems?
Now that I fixed my graphics problems I have CTD while returning to port and the black screen of death upon ending my patrol. Yes, I use the 32bit OS and >2gb solutions. Nothing works. I love this mod but I am about to give up on it. SH5 ran smoothly with no problems prior to installing MO but now it is restart after restart.
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U-1119 ![]() ![]() |
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#5 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#6 | |
Watch
![]() Join Date: Mar 2008
Location: Bavaria Germany
Posts: 15
Downloads: 157
Uploads: 0
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Silent Hunter 5 - Battle of the Atlantic - FRESH by TheDarkWraith while FRESH means Fair, Realistic, Enhanced Share! ![]() I already have your current mods in use and I appreciate your work so far and would like to encourage your to continue. Thanks a lot! |
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#7 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,908
Downloads: 171
Uploads: 0
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Names! Hmm, how about:
Crash Dive Periscope Depth Silent Running ALARM!! Jims favorite "Sink them all!" Just a few off the top of my head! ![]()
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Sub captains go down with their ship! |
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#8 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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Nobody has included the script mods such as:
Krauter http://www.subsim.com/radioroom/down...o=file&id=2768 Adv von Mumit http://www.subsim.com/radioroom/down...o=file&id=2786 A combination of these really should be there.
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#9 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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AilSmoke 1.7
new_KM_binos Wooden_Lifeboats_Mod_1.1 Enhanced Funel Smoke_byHansSolo78 No Damn Bubbles, No damn Halo Mod Grossdeutscher Rundfunk Realistic Ammo amount for AA and deck guns Eletric torp Wake removal-wamphyri Simple Texture Mod v1.0 AlternateEndingScreen Church's SHV 1.01 Keyboard Commands v1.1 MightyFine Crew Mod 1.2.1 Alt w beards MFCM 1.2.1 OPTIONAL crash_dive workaround
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U-552 Tiger IDF |
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#10 |
Watch Officer
![]() Join Date: Nov 2007
Location: Montreal, QC
Posts: 345
Downloads: 614
Uploads: 10
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This is great news TDW!
' ' ' ' Shameless plug: A Fistful of Emblems: http://www.subsim.com/radioroom/showthread.php?t=164789 Should be easy to integrate, just add the two commented sections in Data\UPCDataGE\UPCUnitsData\equipment.upc and Data\UPCDataGE\UPCUnitsData\UpgradePacks.upc and re-number the items if necessary.
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11 War Patrols / 56 ships sunk or damaged for 212,022 tons Zero casualties throughout the war Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender |
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#11 |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
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Why put 1.7 version if the newest is available?
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#12 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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A mega-mod for SH5 is an excellent news, I've been waiting for it. Thank you.
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#13 |
Sailor man
![]() Join Date: Aug 2006
Location: Sweden
Posts: 46
Downloads: 34
Uploads: 0
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This is what sh5 needs
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Running: Not enough |
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#14 |
Ace of the deep .
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A good release date would be christmas day
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#15 |
Mate
![]() Join Date: Jun 2009
Location: Germany
Posts: 53
Downloads: 107
Uploads: 1
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Wow! That is just fantastic!
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