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Old 04-22-11, 07:51 PM   #1
sirbum69
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there is another mod out there called advanced shift keys...maybe that will give you more of what you want. It doesnt show when you hit F1 but like for calling out nearest contact i hit the [ key.

Also TDW UI allows you to set your keys how you want in the user.py file
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Old 03-25-11, 05:18 AM   #2
rave_t
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Latest Versions?

Hello every one!

Im a returning SH5 player and have not played for many months. Now I got the urge to check out all mods created for this poorly "out of the box created game"

I checked out this forum and found this Magnum Opus Mega mod.

I have just one question, if I install this Mega Mod, will I get the latest versions of the Mods?

Or what mods do i need to download and install over the Mega Mod?
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Old 03-25-11, 05:20 AM   #3
stoianm
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Quote:
Originally Posted by rave_t View Post
Hello every one!

Im a returning SH5 player and have not played for many months. Now I got the urge to check out all mods created for this poorly "out of the box created game"

I checked out this forum and found this Magnum Opus Mega mod.

I have just one question, if I install this Mega Mod, will I get the latest versions of the Mods?

Or what mods do i need to download and install over the Mega Mod?
watch this tutorial from here:

http://www.subsim.com/radioroom/show...0&postcount=61

and you will find your answer

regards
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Old 03-25-11, 06:39 AM   #4
Graf
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Is anyone able to run this mod without any problems?

Now that I fixed my graphics problems I have CTD while returning to port and the black screen of death upon ending my patrol. Yes, I use the 32bit OS and >2gb solutions. Nothing works.

I love this mod but I am about to give up on it. SH5 ran smoothly with no problems prior to installing MO but now it is restart after restart.
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Old 03-25-11, 06:53 AM   #5
stoianm
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Quote:
Originally Posted by Graf View Post
Is anyone able to run this mod without any problems?

Now that I fixed my graphics problems I have CTD while returning to port and the black screen of death upon ending my patrol. Yes, I use the 32bit OS and >2gb solutions. Nothing works.

I love this mod but I am about to give up on it. SH5 ran smoothly with no problems prior to installing MO but now it is restart after restart.
yes.. i use this without problems... post your mod soup pls... and your computer speck
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Old 10-17-10, 04:16 AM   #6
charlyVII
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Default SH5 FRESH by TDW

Quote:
Originally Posted by TheDarkWraith View Post
I've been compiling a mega-mod for SH5 the last couple of months. Ensuring everything is compatible with everything else has been the hardest challenge so far. Now that it appears the environment 4.0 mod has been fixed by ACSoft's tga fix I can finally 'write' about this.

I don't have a name for it yet - hoping you all can help me 'name' this mega-mod.
May be I could recommend a suitable name for your Mega-Mod: How about

Silent Hunter 5 - Battle of the Atlantic -
FRESH by TheDarkWraith

while FRESH means Fair, Realistic, Enhanced Share!

I already have your current mods in use and I appreciate your work so far and would like to encourage your to continue. Thanks a lot!
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Old 10-17-10, 06:00 AM   #7
Reece
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Names! Hmm, how about:
Crash Dive
Periscope Depth
Silent Running
ALARM!!
Jims favorite "Sink them all!"
Just a few off the top of my head!
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Old 10-17-10, 06:51 AM   #8
raymond6751
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Default Scripting mods too

Nobody has included the script mods such as:

Krauter http://www.subsim.com/radioroom/down...o=file&id=2768

Adv von Mumit http://www.subsim.com/radioroom/down...o=file&id=2786

A combination of these really should be there.
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Old 10-17-10, 11:47 AM   #9
Sepp von Ch.
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AilSmoke 1.7
new_KM_binos
Wooden_Lifeboats_Mod_1.1
Enhanced Funel Smoke_byHansSolo78
No Damn Bubbles, No damn Halo Mod
Grossdeutscher Rundfunk
Realistic Ammo amount for AA and deck guns
Eletric torp Wake removal-wamphyri
Simple Texture Mod v1.0
AlternateEndingScreen
Church's SHV 1.01 Keyboard Commands v1.1
MightyFine Crew Mod 1.2.1 Alt w beards
MFCM 1.2.1 OPTIONAL crash_dive workaround
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IDF
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Old 10-17-10, 12:44 PM   #10
etheberge
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This is great news TDW!

'
'
'
'

Shameless plug:

A Fistful of Emblems:
http://www.subsim.com/radioroom/showthread.php?t=164789

Should be easy to integrate, just add the two commented sections in Data\UPCDataGE\UPCUnitsData\equipment.upc and Data\UPCDataGE\UPCUnitsData\UpgradePacks.upc and re-number the items if necessary.
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Old 10-24-10, 01:43 AM   #11
PL_Andrev
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Quote:
Originally Posted by Josef von Posorschitz View Post
AilSmoke 1.7
Why put 1.7 version if the newest is available?
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Old 10-24-10, 08:21 AM   #12
Abd_von_Mumit
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A mega-mod for SH5 is an excellent news, I've been waiting for it. Thank you.
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Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
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Old 10-25-10, 08:37 PM   #13
henriksultan
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This is what sh5 needs
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Old 10-25-10, 11:36 PM   #14
THE_MASK
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A good release date would be christmas day
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Old 10-28-10, 06:11 AM   #15
OG Hase
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Wow! That is just fantastic! So I will give another try when u release your mod! My question for now is: How do you see the chances of a "Full game" with all U-Boats included and a 39-45 campaign!? Is that possible at all!? And how about Ubisoft don't they work on this anymore!? Sry for asking but haven't been following the newest developments for longer time cos I was too disappointed. But thank you very much for your work! U rock!
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