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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
![]() Join Date: Mar 2010
Posts: 462
Downloads: 53
Uploads: 7
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I understand that night at sea is, well . . . dark. But the sky was clear, with unlimited visibility, and I was within 100 meters and I still couldn't see the flag as anything other than a waving black banner. I could see colours everywhere else on the ship: funnel, cargo, etc., but not the doggone flag.
I'm basically running GWX 3.0, except for a few other mods, but even when running unmodded it was still the same. Is it supposed to be this blasted hard? ![]() |
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#2 |
Seaman
![]() Join Date: Apr 2010
Posts: 42
Downloads: 11
Uploads: 0
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Totally an allied ship man, it's a little "quarter-British" flag. FIRE!
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#3 |
Admiral
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There is a flags enlighten mod for GWX somewhere. Use search function
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#4 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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#5 |
Grey Wolf
![]() Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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Does anybody know what was changed in Flags.dat?
I am using SH4 flags for SH3 and it would be nice to replicate that effect...
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#6 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,908
Downloads: 171
Uploads: 0
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![]() Quote:
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__________________
Sub captains go down with their ship! |
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#7 | |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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Yes, I do.
When you click the link above posted by sergei you'll find this: Quote:
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