SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-23-10, 12:46 PM   #1
maillemaker
Sea Lord
 
Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
Default Any advantage to using air torpedoes?

Since electric torpedoes are available from the outset, I have always used them as they are invisible.

Aside from the longer range and faster speed, is there any destructive advantage of the air torpedoes?

I always try and shoot from inside 2000 m, so the range is no advantage to me.
maillemaker is offline   Reply With Quote
Old 02-23-10, 01:59 PM   #2
[SJ]nailz
Machinist's Mate
 
Join Date: Feb 2010
Location: Cultivating a full beard, mid-atlantic.
Posts: 121
Downloads: 46
Uploads: 0
Default

I tend to keep gas/steam eels in the rear tube 'til the falke's appear, I have more success hitting chasing ASW vessels with them at full speed.
__________________
[SJ]nailz is offline   Reply With Quote
Old 02-23-10, 02:08 PM   #3
Obltn Strand
Commodore
 
Join Date: Oct 2009
Location: Helsinki, Finland
Posts: 614
Downloads: 135
Uploads: 0
Default

I think it's speed vs. stealth with air and electric torpedoes.

With faster air torp target vessel's course and speed changes have less effect on scoring a hit. But in calm seas during day time air torp leaves very visible wake.

I usually have two of kind in my front tubes and tend to shoot electrics during day. But personally I prefer air torps; more reliable they say.
Obltn Strand is offline   Reply With Quote
Old 02-23-10, 02:30 PM   #4
Dissaray
中国水兵
 
Join Date: Oct 2009
Posts: 280
Downloads: 35
Uploads: 0
Default

I too run a mixed bag when it comes to torpidos. The range and speed of the steem torpidos comes in handy at times. Even with the bubble trail they can be quite useful during the day. At ranges under 1km the speed can render most evasive manuvers useless and if you shoot them at extreem ranges even at slow speeds they generaly don't see them coming until it is too late. In my experiance it is the parascope that gives you away more so than torpido trails more often than not.

If you use the steem torpidos only at night, or dawn and dusk I have found are equaly as advantagious, the trail is of little conciquence. In the end I like to keep a handful of every type of torpidos I can get my hands on. Some strait runers, both electric and steem, for direct engagments, some patern runers for convoy and task force runs and even some acoustic seekers if I have the room. You never know what situation you are going to run into out there so it is best to have a tools that can fit every situation.
Dissaray is offline   Reply With Quote
Old 02-23-10, 06:12 PM   #5
Snestorm
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

The steam torpedoes were actualy more reliable, and a better overall torpedo.
There biggest drawback was that they were not as highly mass-producable as the electrics.
(Officialy, BDU wanted them reserved for night attacks when possible).

Only steam torpedoes can be carried externaly.

If you are driving a VII(A) or IX(A), the stern tubes are external, and must be loaded with G7As (Steam). These external tubes are not reloadable.

From 1940 on my normal loadout is.
Everything in the stern is Steam.
Tubes 1, 2, 4: Electric.
Tube 3: Steam.
The Bow Reloads copy what's in the tubes, plus one each Steam, and Electric.
(I don't carry externals).
  Reply With Quote
Old 02-23-10, 08:08 PM   #6
Falkirion
Ace of the Deep
 
Join Date: Aug 2008
Location: Melbourne, AUS
Posts: 1,043
Downloads: 34
Uploads: 0
Default

I prefer steam over electric. Only because I have more selection options for speed and when you've got to try and time hits its best to have more options.
Falkirion is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:49 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.