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Old 02-03-10, 04:13 AM   #16
TH0R
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Originally Posted by Randomizer View Post
They omitted the VIID (6 boats) and VIIF (four boats) variants. They did the VIIA but only ten were built. I guess they got bored with the VII's and couldn't be bothered to complete the set.
I find this very childish, I am sorry but thats just how it is.

Modeling a whole interior is downright long time consuming process. And given they had, what, a year and a half to do the game. You do the math. Not to mention all the animations, of crew loading the torpedoes etc...

I may have bad feelings about this game (no it isn't a simulator), but some things I do understand why they decided for only one sub. For example, take a look at the SHIII. Each sub had only the control room specific to the type. The conning tower and the radio/sonar/cptain's bed were the same for all types. Why do you think was that?
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Old 02-03-10, 04:39 AM   #17
BulSoldier
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Originally Posted by conus00 View Post
They probably will be.
BUT
(I can't help going to the new SHV website, it's like looking at train wreck) I just noticed that they are putting 88cm (!!!) gun on VIIA.

WOW that's gonna be quite of a BANG! One shell (for U.S. residents: 34.65 inches) and ANY merchant meets Davy Jones' locker.

@UBI:
Thats says it all - yamato didnt have the biggest guns by far.
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Old 02-03-10, 06:18 AM   #18
Rhodes
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Originally Posted by BulSoldier View Post
Thats says it all - yamato didnt have the biggest guns by far.
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Old 02-03-10, 06:35 AM   #19
zarj
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Originally Posted by conus00 View Post
They probably will be.
BUT
(I can't help going to the new SHV website, it's like looking at train wreck) I just noticed that they are putting 88cm (!!!) gun on VIIA.

WOW that's gonna be quite of a BANG! One shell (for U.S. residents: 34.65 inches) and ANY merchant meets Davy Jones' locker.

@UBI:
http://en.wikipedia.org/wiki/Schwerer_Gustav <- Only 80cm though. Mounting it on your Type VII will speed up crash dives but will make staying on the surface a bit of an issue
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Old 02-03-10, 10:48 AM   #20
conus00
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Originally Posted by Weather-guesser View Post
Please...let the models be better than SH4
Quote:
Originally Posted by TH0R View Post
I find this very childish, I am sorry but thats just how it is.

Modeling a whole interior is downright long time consuming process. And given they had, what, a year and a half to do the game. You do the math. Not to mention all the animations, of crew loading the torpedoes etc...

I may have bad feelings about this game (no it isn't a simulator), but some things I do understand why they decided for only one sub. For example, take a look at the SHIII. Each sub had only the control room specific to the type. The conning tower and the radio/sonar/cptain's bed were the same for all types. Why do you think was that?
While I agree with some of your points, nobody is twisting their arm to release the game now. I'd rather wait another year and a half and have "simulator" of all subs and a whole war then just a "game".
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Old 02-03-10, 02:57 PM   #21
floundericiousWA
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Originally Posted by conus00 View Post
(I can't help going to the new SHV website, it's like looking at train wreck) I just noticed that they are putting 88cm (!!!) gun on VIIA.

WOW that's gonna be quite of a BANG! One shell (for U.S. residents: 34.65 inches) and ANY merchant meets Davy Jones' locker.
I bet the refire rate will be disappointing
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Old 02-03-10, 03:25 PM   #22
floundericiousWA
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Originally Posted by conus00 View Post
While I agree with some of your points, nobody is twisting their arm to release the game now. I'd rather wait another year and a half and have "simulator" of all subs and a whole war then just a "game".
While I agree and the devs probably agree, I'll bet their business office (B.O.?) would disagree...simply because you know how much a developer costs per hour and you know how many hours it will take to deliver each piece of content. So, the game coming out in a month is probably what they could release at a point in time when they would still make money on it.

As some others have said, if the game is smaller in scope but bug-free, higher in quality, and includes good mod tools, then it will be totally worth it. If not, then we'll see what the subsim community can do.
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Old 02-03-10, 03:28 PM   #23
floundericiousWA
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Originally Posted by zarj View Post
http://en.wikipedia.org/wiki/Schwerer_Gustav <- Only 80cm though. Mounting it on your Type VII will speed up crash dives but will make staying on the surface a bit of an issue
Yep weighs 1350t, bout the same as a large Type IX uboot!!!
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Old 02-04-10, 02:08 AM   #24
iambecomelife
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Quote:
Originally Posted by conus00 View Post
They probably will be.
BUT
(I can't help going to the new SHV website, it's like looking at train wreck) I just noticed that they are putting 88cm (!!!) gun on VIIA.

WOW that's gonna be quite of a BANG! One shell (for U.S. residents: 34.65 inches) and ANY merchant meets Davy Jones' locker.

@UBI:

Seriously - how could they make such a huge blunder with the measurements? This reminds me of when I was 7 yrs old and I wondered how the "USS Iowa's" guns could be only 16".
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