SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-01-10, 12:43 PM   #16
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,111
Downloads: 109
Uploads: 2


Default

Ahhh that's the key then
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 02-01-10, 01:00 PM   #17
makman94
Hellas
 
Join Date: Jul 2008
Posts: 2,325
Downloads: 183
Uploads: 7


Default

just test it guys ! it working !! now everything can be placed and designed as proper and will change its color during night !
thats great,great news !
matflags=0x29 (<-----this bothered me but setted at 0x29 is working perfect for the attached image for reticles)
really does anybody knows what this matflags is?
__________________
Knowledge is the only thing that nobody can ever take from you...



Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods
makman94 is offline   Reply With Quote
Old 02-01-10, 01:05 PM   #18
karamazovnew
The Old Man
 
Join Date: Mar 2009
Location: Bucharest, Romania
Posts: 1,403
Downloads: 151
Uploads: 0


Default

Quote:
Originally Posted by makman94 View Post
just test it guys ! it working !! now everything can be placed and designed as proper and will change its color during night !
thats great,great news !
matflags=0x29 (<-----this bothered me but setted at 0x29 is working perfect for the attached image for reticles)
really does anybody knows what this matflags is?
All you need to know is that it must be 0x9 for any rotating object (dial needles) or button that changes its image and 0x29 for anything else.
karamazovnew is offline   Reply With Quote
Old 02-01-10, 01:33 PM   #19
makman94
Hellas
 
Join Date: Jul 2008
Posts: 2,325
Downloads: 183
Uploads: 7


Default

Quote:
Originally Posted by karamazovnew View Post
All you need to know is that it must be 0x9 for any rotating object (dial needles) or button that changes its image and 0x29 for anything else.
yes, but at compass entry is 0x1 ....i am thinking if at matflags is the answer for solving an issue at the compass image i am using at MaGui(its a very bigger image) (the image of compass is not highlited perfect during night)
__________________
Knowledge is the only thing that nobody can ever take from you...



Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods
makman94 is offline   Reply With Quote
Old 02-02-10, 10:11 AM   #20
Dani
Helmsman
 
Join Date: Oct 2008
Posts: 103
Downloads: 349
Uploads: 0
Default

@ Hitman

So, can we soon expect a new optics mod for NYGM,with visible marks at night?
Dani is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:39 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.