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Old 01-11-10, 03:41 PM   #16
Jimbuna
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Check you don't have the Indian or Black Sea campaign files enabled in JSGME.
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Old 01-11-10, 04:07 PM   #17
Panser
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Quote:
Originally Posted by jimbuna View Post
Check you don't have the Indian or Black Sea campaign files enabled in JSGME.
I've only got the following enabled:
-Open Hatch mod
-16km atmosphere
-Enhanced damage effects
-No medals on crew
-Integrated orders

Edit: and running SH3 commander
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Old 01-11-10, 05:00 PM   #18
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Put the SpySat mod in (click on my GWX FF link) and that will show you if most of the traffic that is scripted in is working.
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Old 01-12-10, 06:45 AM   #19
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I tried the spysat mod, but it seems to consistently give me a CTD after the black "Not so long ago..." screen. However I did open my save without it and try a brief a kamikaze run on Scapa Flow (which amazingly I survived!) by dashing in the west entrance, decks awash at flank speed. I did a rough lap of the harbour and all the scripted traffic in there certainly seemed to be working alright. When I'd dodged all the destroyers and torpedo boats to leave again, I encountered a lone large merchant heading NE around the Orkneys.

Neither a comprehensive or scientific test, but I can presume from that I had just been unlucky rather than having issues with my game. That said, if I could get the spysat mod to work it would be good to verify my findings.

Edit: I just double-checked the readme for the spysat mod and I've been trying to apply it mid-patrol, not back in port.

Double edit: I don't think i need worry about testing with the spysat at all; continuing my original save prior to my testing, I just blundered into and sunk a very auspicious target

Last edited by Panser; 01-12-10 at 03:25 PM.
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Old 01-12-10, 03:24 PM   #20
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Good Luck
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